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master
Ognjen Milan Robovic 7 months ago
parent
commit
f618b0ddef
1 changed files with 64 additions and 22 deletions
  1. +64
    -22
      xabina.adb

+ 64
- 22
xabina.adb View File

@@ -22,10 +22,15 @@ function xabina return integer is
-- System
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

type subrange is
type integer_subrange is
record
minimum : integer := 0;
maximum : integer := 0;
end record;

type natural_subrange is
record
minimum : natural := 0;
average : natural := 0;
maximum : natural := 0;
end record;

@@ -52,7 +57,6 @@ function xabina return integer is
code : character := ' '; -- Entity ASCII character representation.
colour : colour_id := COLOUR_WHITE; -- Entity VT100 escape sequence colour.
effect : effect_id := EFFECT_NORMAL; -- Entity VT100 escape sequence effect.
collide : boolean := false; -- Entity collision information.
end record;

type entity_variable_type is tagged
@@ -80,13 +84,13 @@ function xabina return integer is
trigger : natural := 0;
end record;

type map_list is array (map_list_id) of map_constant_type;
type map_constant_list is array (map_list_id) of map_constant_type;

map_data : constant map_list := (
(ENTITY_MAP, to_unbounded_string ("Stone Wall"), '#', COLOUR_GREY, EFFECT_BOLD, true, MAP_WALL, 0),
(ENTITY_MAP, to_unbounded_string ("Wooden Wall"), '#', COLOUR_YELLOW, EFFECT_NORMAL, true, MAP_WALL, 0),
(ENTITY_MAP, to_unbounded_string ("Stone Floor"), '.', COLOUR_GREY, EFFECT_BOLD, false, MAP_FLOOR, 0),
(ENTITY_MAP, to_unbounded_string ("Wooden Floor"), '.', COLOUR_YELLOW, EFFECT_NORMAL, false, MAP_FLOOR, 0)
map_data : constant map_constant_list := (
(ENTITY_MAP, to_unbounded_string ("Stone Wall"), '#', COLOUR_GREY, EFFECT_BOLD, MAP_WALL, 0),
(ENTITY_MAP, to_unbounded_string ("Wooden Wall"), '#', COLOUR_YELLOW, EFFECT_NORMAL, MAP_WALL, 0),
(ENTITY_MAP, to_unbounded_string ("Stone Floor"), '.', COLOUR_GREY, EFFECT_BOLD, MAP_FLOOR, 0),
(ENTITY_MAP, to_unbounded_string ("Wooden Floor"), '.', COLOUR_YELLOW, EFFECT_NORMAL, MAP_FLOOR, 0)
);

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@@ -97,6 +101,44 @@ function xabina return integer is
ITEM_NONE, ITEM_AMMUNITION, ITEM_WEAPON, ITEM_ARMOUR, ITEM_SCROLL, ITEM_POTION, ITEM_CONSUMABLE, ITEM_NOTE
);

type item_list_id is (
IRON_SWORD, IRON_GREATSWORD, IRON_AXE, IRON_BATTLEAXE, IRON_SPEAR, IRON_SHIELD, IRON_MACE, IRON_HAMMER
);

type item_constant_type is new entity_constant_type with
record
item : item_id := ITEM_NONE;
amount_limit : natural := 0;
weight : natural := 0;
value : natural := 0;
attack_range : integer_subrange := (0, 0);
defense_range : integer_subrange := (0, 0);
distance_range : integer_subrange := (0, 0);
health_shift : natural_subrange := (0, 0);
mana_shift : natural_subrange := (0, 0);
stamina_shift : natural_subrange := (0, 0);
-- description : unbounded_string := null_unbounded_string;
end record;

type item_variable_type is new entity_variable_type with
record
amount : natural := 0;
condition : natural := 0;
end record;

type item_constant_list is array (item_list_id) of item_constant_type;

item_data : constant item_constant_list := ( -- Please...
(ENTITY_ITEM, to_unbounded_string ("Iron Sword"), '!', COLOUR_RED, EFFECT_NORMAL, ITEM_WEAPON, 0, 31, 30, (1, 1), (1, 1), (1, 1), (1, 1), (1, 1), (1, 1)),
(ENTITY_ITEM, to_unbounded_string ("Iron Greatsword"), '!', COLOUR_RED, EFFECT_NORMAL, ITEM_WEAPON, 0, 32, 31, (1, 1), (1, 1), (1, 1), (1, 1), (1, 1), (1, 1)),
(ENTITY_ITEM, to_unbounded_string ("Iron Axe"), '!', COLOUR_RED, EFFECT_NORMAL, ITEM_WEAPON, 0, 33, 32, (1, 1), (1, 1), (1, 1), (1, 1), (1, 1), (1, 1)),
(ENTITY_ITEM, to_unbounded_string ("Iron Battleaxe"), '!', COLOUR_RED, EFFECT_NORMAL, ITEM_WEAPON, 0, 34, 33, (1, 1), (1, 1), (1, 1), (1, 1), (1, 1), (1, 1)),
(ENTITY_ITEM, to_unbounded_string ("Iron Spear"), '!', COLOUR_RED, EFFECT_NORMAL, ITEM_WEAPON, 0, 35, 34, (1, 1), (1, 1), (1, 1), (1, 1), (1, 1), (1, 1)),
(ENTITY_ITEM, to_unbounded_string ("Iron Shield"), '!', COLOUR_RED, EFFECT_NORMAL, ITEM_WEAPON, 0, 36, 35, (1, 1), (1, 1), (1, 1), (1, 1), (1, 1), (1, 1)),
(ENTITY_ITEM, to_unbounded_string ("Iron Mace"), '!', COLOUR_RED, EFFECT_NORMAL, ITEM_WEAPON, 0, 37, 36, (1, 1), (1, 1), (1, 1), (1, 1), (1, 1), (1, 1)),
(ENTITY_ITEM, to_unbounded_string ("Iron Hammer"), '!', COLOUR_RED, EFFECT_NORMAL, ITEM_WEAPON, 0, 38, 37, (1, 1), (1, 1), (1, 1), (1, 1), (1, 1), (1, 1))
);

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Plant
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@@ -123,21 +165,21 @@ function xabina return integer is

type goblin_constant_type is new entity_constant_type with
record
attack_range : subrange := (0, 0, 0);
health_limit : natural := 0;
armour_limit : natural := 0;
mana_limit : natural := 0;
stamina_limit : natural := 0;
goblin : goblin_id := GOBLIN_NONE; -- Index of 'goblin_data'.
health_limit : natural := 0;
armour_limit : natural := 0;
mana_limit : natural := 0;
stamina_limit : natural := 0;
attack_range : natural_subrange := (0, 0);
end record;

type goblin_variable_type is new entity_variable_type with
record
goblin : goblin_id := GOBLIN_NONE; -- Index of 'goblin_data'.
health : natural := 0;
armour : natural := 0;
mana : natural := 0;
stamina : natural := 0;
weapon : item_id := ITEM_NONE;
health : natural := 0;
armour : natural := 0;
mana : natural := 0;
stamina : natural := 0;
weapon : item_id := ITEM_NONE;
end record;

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@@ -146,9 +188,9 @@ function xabina return integer is

begin

for this in map_list_id
for this in item_list_id
loop
put_line ("> " & to_string (map_data (this).name));
put_line ("> " & to_string (item_data (this).name));
end loop;

return 0;


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