Definitions...

This commit is contained in:
Ognjen Milan Robovic 2023-10-09 15:26:24 -04:00
parent 6490314fd7
commit f618b0ddef

View File

@ -22,10 +22,15 @@ function xabina return integer is
-- System
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
type subrange is
type integer_subrange is
record
minimum : integer := 0;
maximum : integer := 0;
end record;
type natural_subrange is
record
minimum : natural := 0;
average : natural := 0;
maximum : natural := 0;
end record;
@ -52,7 +57,6 @@ function xabina return integer is
code : character := ' '; -- Entity ASCII character representation.
colour : colour_id := COLOUR_WHITE; -- Entity VT100 escape sequence colour.
effect : effect_id := EFFECT_NORMAL; -- Entity VT100 escape sequence effect.
collide : boolean := false; -- Entity collision information.
end record;
type entity_variable_type is tagged
@ -80,13 +84,13 @@ function xabina return integer is
trigger : natural := 0;
end record;
type map_list is array (map_list_id) of map_constant_type;
type map_constant_list is array (map_list_id) of map_constant_type;
map_data : constant map_list := (
(ENTITY_MAP, to_unbounded_string ("Stone Wall"), '#', COLOUR_GREY, EFFECT_BOLD, true, MAP_WALL, 0),
(ENTITY_MAP, to_unbounded_string ("Wooden Wall"), '#', COLOUR_YELLOW, EFFECT_NORMAL, true, MAP_WALL, 0),
(ENTITY_MAP, to_unbounded_string ("Stone Floor"), '.', COLOUR_GREY, EFFECT_BOLD, false, MAP_FLOOR, 0),
(ENTITY_MAP, to_unbounded_string ("Wooden Floor"), '.', COLOUR_YELLOW, EFFECT_NORMAL, false, MAP_FLOOR, 0)
map_data : constant map_constant_list := (
(ENTITY_MAP, to_unbounded_string ("Stone Wall"), '#', COLOUR_GREY, EFFECT_BOLD, MAP_WALL, 0),
(ENTITY_MAP, to_unbounded_string ("Wooden Wall"), '#', COLOUR_YELLOW, EFFECT_NORMAL, MAP_WALL, 0),
(ENTITY_MAP, to_unbounded_string ("Stone Floor"), '.', COLOUR_GREY, EFFECT_BOLD, MAP_FLOOR, 0),
(ENTITY_MAP, to_unbounded_string ("Wooden Floor"), '.', COLOUR_YELLOW, EFFECT_NORMAL, MAP_FLOOR, 0)
);
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@ -97,6 +101,44 @@ function xabina return integer is
ITEM_NONE, ITEM_AMMUNITION, ITEM_WEAPON, ITEM_ARMOUR, ITEM_SCROLL, ITEM_POTION, ITEM_CONSUMABLE, ITEM_NOTE
);
type item_list_id is (
IRON_SWORD, IRON_GREATSWORD, IRON_AXE, IRON_BATTLEAXE, IRON_SPEAR, IRON_SHIELD, IRON_MACE, IRON_HAMMER
);
type item_constant_type is new entity_constant_type with
record
item : item_id := ITEM_NONE;
amount_limit : natural := 0;
weight : natural := 0;
value : natural := 0;
attack_range : integer_subrange := (0, 0);
defense_range : integer_subrange := (0, 0);
distance_range : integer_subrange := (0, 0);
health_shift : natural_subrange := (0, 0);
mana_shift : natural_subrange := (0, 0);
stamina_shift : natural_subrange := (0, 0);
-- description : unbounded_string := null_unbounded_string;
end record;
type item_variable_type is new entity_variable_type with
record
amount : natural := 0;
condition : natural := 0;
end record;
type item_constant_list is array (item_list_id) of item_constant_type;
item_data : constant item_constant_list := ( -- Please...
(ENTITY_ITEM, to_unbounded_string ("Iron Sword"), '!', COLOUR_RED, EFFECT_NORMAL, ITEM_WEAPON, 0, 31, 30, (1, 1), (1, 1), (1, 1), (1, 1), (1, 1), (1, 1)),
(ENTITY_ITEM, to_unbounded_string ("Iron Greatsword"), '!', COLOUR_RED, EFFECT_NORMAL, ITEM_WEAPON, 0, 32, 31, (1, 1), (1, 1), (1, 1), (1, 1), (1, 1), (1, 1)),
(ENTITY_ITEM, to_unbounded_string ("Iron Axe"), '!', COLOUR_RED, EFFECT_NORMAL, ITEM_WEAPON, 0, 33, 32, (1, 1), (1, 1), (1, 1), (1, 1), (1, 1), (1, 1)),
(ENTITY_ITEM, to_unbounded_string ("Iron Battleaxe"), '!', COLOUR_RED, EFFECT_NORMAL, ITEM_WEAPON, 0, 34, 33, (1, 1), (1, 1), (1, 1), (1, 1), (1, 1), (1, 1)),
(ENTITY_ITEM, to_unbounded_string ("Iron Spear"), '!', COLOUR_RED, EFFECT_NORMAL, ITEM_WEAPON, 0, 35, 34, (1, 1), (1, 1), (1, 1), (1, 1), (1, 1), (1, 1)),
(ENTITY_ITEM, to_unbounded_string ("Iron Shield"), '!', COLOUR_RED, EFFECT_NORMAL, ITEM_WEAPON, 0, 36, 35, (1, 1), (1, 1), (1, 1), (1, 1), (1, 1), (1, 1)),
(ENTITY_ITEM, to_unbounded_string ("Iron Mace"), '!', COLOUR_RED, EFFECT_NORMAL, ITEM_WEAPON, 0, 37, 36, (1, 1), (1, 1), (1, 1), (1, 1), (1, 1), (1, 1)),
(ENTITY_ITEM, to_unbounded_string ("Iron Hammer"), '!', COLOUR_RED, EFFECT_NORMAL, ITEM_WEAPON, 0, 38, 37, (1, 1), (1, 1), (1, 1), (1, 1), (1, 1), (1, 1))
);
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-- Plant
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@ -123,21 +165,21 @@ function xabina return integer is
type goblin_constant_type is new entity_constant_type with
record
attack_range : subrange := (0, 0, 0);
health_limit : natural := 0;
armour_limit : natural := 0;
mana_limit : natural := 0;
stamina_limit : natural := 0;
goblin : goblin_id := GOBLIN_NONE; -- Index of 'goblin_data'.
health_limit : natural := 0;
armour_limit : natural := 0;
mana_limit : natural := 0;
stamina_limit : natural := 0;
attack_range : natural_subrange := (0, 0);
end record;
type goblin_variable_type is new entity_variable_type with
record
goblin : goblin_id := GOBLIN_NONE; -- Index of 'goblin_data'.
health : natural := 0;
armour : natural := 0;
mana : natural := 0;
stamina : natural := 0;
weapon : item_id := ITEM_NONE;
health : natural := 0;
armour : natural := 0;
mana : natural := 0;
stamina : natural := 0;
weapon : item_id := ITEM_NONE;
end record;
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
@ -146,9 +188,9 @@ function xabina return integer is
begin
for this in map_list_id
for this in item_list_id
loop
put_line ("> " & to_string (map_data (this).name));
put_line ("> " & to_string (item_data (this).name));
end loop;
return 0;