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- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- -- Copyright (c) 2023 - Ognjen 'xolatile' Milan Robovic
- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
- -- Xabina is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either
- -- version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the
- -- implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
- ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
-
- with ada.text_io;
-
- package core is
-
- ------------------------------------------------------------------------------------------
-
- type screen_width is mod 120;
- type screen_height is mod 40;
-
- type screen_matrix is array (screen_height, screen_width) of character;
-
- ------------------------------------------------------------------------------------------
-
- type colour_type is
- record
- grey : character := '0';
- red : character := '1';
- green : character := '2';
- yellow : character := '3';
- blue : character := '4';
- pink : character := '5';
- cyan : character := '6';
- white : character := '7';
- end record;
-
- type effect_type is
- record
- normal : character := '0';
- bold : character := '1';
- italic : character := '3';
- underline : character := '4';
- blink : character := '5';
- contra : character := '7';
- end record;
-
- cancel : constant character := character'val (24);
- carriage_return : constant character := character'val (10);
- line_feed : constant character := character'val (13);
- escape : constant character := character'val (27);
-
- ------------------------------------------------------------------------------------------
-
- type description is new string (1 .. 144);
-
- type list is (
- none, menu, map, item, magic, ammunition, weapon, armour,
- scroll, potion, consumable, note, plant, animal, monster, player
- );
-
- ------------------------------------------------------------------------------------------
-
- type constant_type is tagged
- record
- entity : list := core.none; -- Entity identifier.
- name : string (1 .. 20) := "- "; -- Entity general name.
- symbol : character := ' '; -- Entity ASCII character representation.
- colour : character := '7'; -- Entity VT100 escape sequence colour.
- effect : character := '0'; -- Entity VT100 escape sequence effect.
- end record;
-
- type variable_type is tagged
- record
- y : integer := 0; -- Global Y coordinate.
- x : integer := 0; -- Global X coordinate.
- end record;
-
- ------------------------------------------------------------------------------------------
-
- type soul_type is
- record
- envy : natural := 0;
- gluttony : natural := 0;
- greed : natural := 0;
- lust : natural := 0;
- pride : natural := 0;
- sloth : natural := 0;
- wrath : natural := 0;
- end record;
-
- type health_type is
- record
- head : natural := 0;
- chest : natural := 0;
- stomach : natural := 0;
- left_arm : natural := 0;
- right_arm : natural := 0;
- left_leg : natural := 0;
- right_leg : natural := 0;
- end record;
-
- type mana_type is
- record
- stamina : natural := 0;
- fear : natural := 0;
- pain : natural := 0;
- thirst : natural := 0;
- hunger : natural := 0;
- exhaustion : natural := 0;
- solitude : natural := 0;
- end record;
-
- ------------------------------------------------------------------------------------------
-
- colour : colour_type;
- effect : effect_type;
-
- screen_symbol : screen_matrix := (others => (others => cancel));
- screen_colour : screen_matrix := (others => (others => colour.white));
- screen_effect : screen_matrix := (others => (others => effect.normal));
-
- ------------------------------------------------------------------------------------------
-
- function randomize (minimum : natural;
- maximum : natural) return natural;
-
- procedure screen_delete;
- procedure screen_offset;
- procedure screen_hide_cursor;
- procedure screen_show_cursor;
- procedure screen_new_line;
-
- procedure render_character (symbol : character;
- colour : character;
- effect : character;
- y : screen_height;
- x : screen_width);
-
- procedure render_buffer;
-
- ------------------------------------------------------------------------------------------
-
- end core;
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