52 lines
3.5 KiB
Ada
52 lines
3.5 KiB
Ada
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-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic
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--
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-- GNU General Public Licence (version 3 or later)
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with core, effect, attribute, skill, resource, material;
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package location is
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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type enumeration is (
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well_of_agility, well_of_knowledge, well_of_strength, old_dwarven_grave, huge_ancient_urn, banana_tree,
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apple_tree, cherry_tree, lemon_tree, orange_tree, pear_tree, peach_tree,
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plum_tree
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);
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------------------------------------------------------------------------------------------
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type definition is record
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name : access string;
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clip : boolean;
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frames : integer;
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states : integer;
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evoke : effect.information;
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end record;
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------------------------------------------------------------------------------------------
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count : constant natural := enumeration'pos (enumeration'last) + 1;
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description : constant array (enumeration) of definition := (
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well_of_agility => (new string'("Well of Agility"), true, 4, 3, (effect.modify_attribute, attribute.enumeration'pos (attribute.speed), 2, false, 0)),
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well_of_knowledge => (new string'("Well of Knowledge"), true, 4, 3, (effect.modify_attribute, attribute.enumeration'pos (attribute.wisdom), 2, false, 0)),
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well_of_strength => (new string'("Well of Strength"), true, 4, 3, (effect.modify_attribute, attribute.enumeration'pos (attribute.offense), 2, false, 0)),
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old_dwarven_grave => (new string'("Old Dwarven Grave"), true, 1, 3, (effect.modify_attribute, attribute.enumeration'pos (attribute.defense), 1, false, 0)),
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huge_ancient_urn => (new string'("Huge Ancient Urn"), true, 1, 3, (effect.modify_attribute, attribute.enumeration'pos (attribute.offense), 1, false, 0)),
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banana_tree => (new string'("Banana Tree"), true, 4, 3, (effect.modify_material, material.enumeration'pos (material.banana), 4, true, 600)),
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apple_tree => (new string'("Apple Tree"), true, 4, 3, (effect.modify_material, material.enumeration'pos (material.apple), 6, true, 600)),
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cherry_tree => (new string'("Cherry Tree"), true, 4, 3, (effect.modify_material, material.enumeration'pos (material.cherry), 6, true, 600)),
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lemon_tree => (new string'("Lemon Tree"), true, 4, 3, (effect.modify_material, material.enumeration'pos (material.lemon), 6, true, 600)),
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orange_tree => (new string'("Orange Tree"), true, 4, 3, (effect.modify_material, material.enumeration'pos (material.orange), 6, true, 600)),
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pear_tree => (new string'("Pear Tree"), true, 4, 3, (effect.modify_material, material.enumeration'pos (material.pear), 6, true, 600)),
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peach_tree => (new string'("Peach Tree"), true, 4, 3, (effect.modify_material, material.enumeration'pos (material.peach), 6, true, 600)),
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plum_tree => (new string'("Plum Tree"), true, 4, 3, (effect.modify_material, material.enumeration'pos (material.plum), 6, true, 600))
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);
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game : array (enumeration) of core.sprite;
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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end location;
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