Added skill, attribute and resource menus...
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675631f0e8
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@ -16,8 +16,19 @@ package body attribute is
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begin
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core.echo (core.comment, "Configuring attribute components...");
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--
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ui.add_structure ((title => "Attribute Menu ",
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toggle => core.signal_a,
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show => false,
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center => true,
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resize => true,
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gui_n => 0,
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gui_list => (others => ui.empty),
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others => 0));
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--
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for index in enumeration loop
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sprite (index) := core.import_sprite ("./sprite/attribute/" & core.lowercase (enumeration'image (index)) & ".png", 1, 1);
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--
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ui.add_structure_button (sprite (index), trait (index).name);
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end loop;
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end configure;
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@ -16,8 +16,19 @@ package body resource is
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begin
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core.echo (core.comment, "Configuring resource components...");
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--
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ui.add_structure ((title => "Resource Menu ",
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toggle => core.signal_r,
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show => false,
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center => true,
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resize => true,
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gui_n => 0,
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gui_list => (others => ui.empty),
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others => 0));
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--
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for index in enumeration loop
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sprite (index) := core.import_sprite ("./sprite/resource/" & core.lowercase (enumeration'image (index)) & ".png", 1, 1);
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--
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ui.add_structure_button (sprite (index), trait (index).name);
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end loop;
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end configure;
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@ -14,27 +14,26 @@ package body skill is
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procedure configure is
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--~menu_data : ui.structure := (
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--~"Skill Menu ", core.signal_s, false, true, false, 0, 0, 320, 160,
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--~"Skill Menu ", core.signal_s, false, true, true, 0, 0, 320, 160,
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--~0, (others => (ui.gui_none, "- ", 0, (others => 0)))
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--~);
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begin
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core.echo (core.comment, "Configuring skill components...");
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--
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--~ui.add_structure (menu_data);
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ui.add_structure (
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"Skill Menu ", core.signal_s, false, true, true, 0, 0, 320, 160,
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0, (others => (ui.gui_none, "- ", 0, (others => 0)))
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);
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ui.add_structure ((title => "Skill Menu ",
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toggle => core.signal_s,
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show => false,
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center => true,
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resize => true,
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gui_n => 0,
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gui_list => (others => ui.empty),
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others => 0));
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--
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for index in enumeration loop
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sprite (index) := core.import_sprite ("./sprite/skill/" & core.lowercase (enumeration'image (index)) & ".png", 1, 1);
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ui.add_structure_button (0, sprite (index), trait (index).name);
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--
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ui.add_structure_button (sprite (index), trait (index).name);
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end loop;
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--
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--~core.echo (core.export, ">" & menu_data.gui_n'image);
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--~for x in 0 .. menu_data.gui_n - 1 loop
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--~core.echo (core.export, ">" & x'image & " " & menu_data.gui_list (x).text);
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--~end loop;
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end configure;
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------------------------------------------------------------------------------------------
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@ -165,16 +165,11 @@ package body ui is
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for x in 0 .. data.gui_n - 1 loop
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case data.gui_list (x).kind is
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when gui_button =>
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--~draw_frame ("", at_x, at_y, new_width - 2 * offset, core.icon + offset);
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draw_icon (data.gui_list (x).image, "", at_x, at_y);
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draw_frame ("", at_x + core.icon, at_y, new_width - 2 * offset - core.icon, core.icon);
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write (data.gui_list (x).text, at_x + core.icon, at_y);
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at_y := at_y + core.icon;
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when others => null;
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--~when others => core.echo (core.import, "Not rendering!");
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--~when others =>
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--~draw_frame ("", at_x + offset, at_y, new_width - 2 * offset, core.icon + offset);
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--~draw_icon (data.gui_list (x).image, "", at_x + 3 * offset / 2, at_y + offset / 2);
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--~write (data.gui_list (x).text, at_x + 3 * offset / 2 + core.icon, at_y + offset / 2);
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end case;
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end loop;
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end draw_structure;
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@ -458,58 +453,23 @@ package body ui is
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------------------------------------------------------------------------------------------
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--~procedure add_structure (data : in structure) is -- TODO: This is dumb, tho less error-prone...
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procedure add_structure (
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title : core.short_string := "- ";
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toggle : core.signal_code := core.signal_space;
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show : boolean := false;
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center : boolean := false;
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resize : boolean := false;
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x : integer := 0;
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y : integer := 0;
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width : integer := 0;
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height : integer := 0;
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gui_n : natural := 0;
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gui_list : gui_array := (others => (gui_none, "- ", 0, (others => 0)))) is -- TODO: This is dumb, tho less error-prone...
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procedure add_structure (data : in structure) is -- TODO: This is dumb, tho less error-prone...
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begin
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structure_array (structure_count).title := title ;
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structure_array (structure_count).toggle := toggle ;
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structure_array (structure_count).show := show ;
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structure_array (structure_count).center := center ;
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structure_array (structure_count).resize := resize ;
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structure_array (structure_count).x := x ;
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structure_array (structure_count).y := y ;
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structure_array (structure_count).width := width ;
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structure_array (structure_count).height := height ;
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--
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core.echo (core.export, "> " & structure_array (structure_count).gui_n'image);
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core.echo (core.export, "> " & structure_array (structure_count).title);
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core.echo (core.export, "> " & structure_array (structure_count).gui_list (0).text);
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--~core.echo (core.export, "> " & );
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--~core.echo (core.export, "> " & );
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--~core.echo (core.export, "> " & );
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--~core.echo (core.export, "> " & );
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--~core.echo (core.export, "> " & );
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--~core.echo (core.export, "> " & );
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--~core.echo (core.export, "> " & );
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--~core.echo (core.export, "> " & );
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--~core.echo (core.export, "> " & );
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--~core.echo (core.export, "> " & );
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--~core.echo (core.export, "> " & );
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structure_array (structure_count) := data;
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--
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structure_count := structure_count + 1;
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end add_structure;
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------------------------------------------------------------------------------------------
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procedure add_structure_button (data : in integer; icon : in core.sprite; text : in core.short_string) is
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procedure add_structure_button (icon : in core.sprite; text : in core.short_string) is
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begin
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structure_array (data).gui_list (structure_array (data).gui_n).kind := gui_button;
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structure_array (data).gui_list (structure_array (data).gui_n).text := text;
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structure_array (data).gui_list (structure_array (data).gui_n).number := 0;
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structure_array (data).gui_list (structure_array (data).gui_n).image := icon;
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structure_array (structure_count - 1).gui_list (structure_array (structure_count - 1).gui_n).kind := gui_button;
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structure_array (structure_count - 1).gui_list (structure_array (structure_count - 1).gui_n).text := text;
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structure_array (structure_count - 1).gui_list (structure_array (structure_count - 1).gui_n).number := 0;
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structure_array (structure_count - 1).gui_list (structure_array (structure_count - 1).gui_n).image := icon;
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--
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structure_array (data).gui_n := structure_array (data).gui_n + 1;
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structure_array (structure_count - 1).gui_n := structure_array (structure_count - 1).gui_n + 1;
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end add_structure_button;
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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@ -22,12 +22,14 @@ package ui is
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gui_size : constant := 24;
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type gui_data is record
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kind : enumeration;
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text : core.short_string;
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number : integer;
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image : core.sprite;
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kind : enumeration := gui_none;
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text : core.short_string := "- ";
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number : integer := 0;
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image : core.sprite := (others => 0);
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end record;
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empty : gui_data;
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type gui_array is array (0 .. gui_size) of gui_data;
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type structure is record
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@ -41,7 +43,7 @@ package ui is
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width : integer := 0;
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height : integer := 0;
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gui_n : natural := 0;
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gui_list : gui_array := (others => (gui_none, "- ", 0, (others => 0)));
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gui_list : gui_array := (others => empty);
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end record;
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------------------------------------------------------------------------------------------
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@ -76,22 +78,9 @@ package ui is
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procedure draw_state_box (x, y : in integer);
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--~procedure add_structure (data : in structure);
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procedure add_structure (
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title : core.short_string := "- ";
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toggle : core.signal_code := core.signal_space;
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show : boolean := false;
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center : boolean := false;
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resize : boolean := false;
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x : integer := 0;
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y : integer := 0;
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width : integer := 0;
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height : integer := 0;
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gui_n : natural := 0;
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gui_list : gui_array := (others => (gui_none, "- ", 0, (others => 0)))
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);
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procedure add_structure (data : in structure);
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procedure add_structure_button (data : in integer; icon : in core.sprite; text : in core.short_string);
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procedure add_structure_button (icon : in core.sprite; text : in core.short_string);
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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