Very minor bug fix...

This commit is contained in:
Ognjen Milan Robovic 2024-06-10 11:59:10 -04:00
parent 1becd3bd79
commit 59d7652af3

View File

@ -366,7 +366,8 @@ begin
world.configure; world.configure;
--~ai.configure; --~ai.configure;
world.make (biome.swamp, 640, 480, 480, 240, 60, 600, 600, 8); world.make (biome.rough, 640, 480, 480, 240, 60, 600, 600, 8);
world.insert_chad (player); world.insert_chad (player);
core.dash; core.dash;
@ -462,7 +463,6 @@ begin
y => core.window_height - core.icon - text_box_height - 106, y => core.window_height - core.icon - text_box_height - 106,
width => side_panel - 2 * core.icon, width => side_panel - 2 * core.icon,
height => 106); height => 106);
--~ui.draw_state_box (preview_width + 32, 32);
end if; end if;
-- --
if view_list (text_box_panel) then if view_list (text_box_panel) then
@ -503,8 +503,6 @@ begin
core.camera.x := world.map.chads (1).x; core.camera.x := world.map.chads (1).x;
core.camera.y := world.map.chads (1).y; core.camera.y := world.map.chads (1).y;
-- --
--~world.draw_performance_box;
--
ui.synchronize; ui.synchronize;
end loop gameplay_loop; end loop gameplay_loop;