Added magic descriptions...
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@ -39,7 +39,7 @@ package body magic is
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procedure icon (index : in codex; x, y : in integer) is
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begin
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core.draw (icon_sprite (index), x + 2, y + 2);
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ui.draw_overicon ("", x, y);
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ui.draw_overicon (trait (index).text, x, y);
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end icon;
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------------------------------------------------------------------------------------------
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@ -48,7 +48,7 @@ package body magic is
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offset : constant integer := 4;
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begin
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core.draw (view_sprite (index), x + offset, y + offset);
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ui.draw_icon_menu ("", x, y, view_width + 2 * offset, view_height + 2 * offset);
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ui.draw_icon_menu (trait (index).text, x, y, view_width + 2 * offset, view_height + 2 * offset);
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end view;
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------------------------------------------------------------------------------------------
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149
source/magic.ads
149
source/magic.ads
@ -45,6 +45,7 @@ package magic is
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kind : school;
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level : level_limit;
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evoke : effect.codex;
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text : core.long_string;
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end record;
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type trait_array is array (codex) of information;
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@ -54,80 +55,80 @@ package magic is
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count : constant natural := codex'pos (codex'last) + 1;
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trait : constant trait_array := (
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("Magic Arrow ", neutral, 0, effect.none),
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("Chain Magic Arrow ", neutral, 0, effect.none),
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("Blow Away ", air, 0, effect.none),
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("Chain Lightning ", air, 0, effect.none),
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("Grounded ", air, 0, effect.none),
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("Lightning ", air, 0, effect.none),
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("Storm Arrows ", air, 0, effect.none),
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("Storm Winds ", air, 0, effect.none),
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("Summon Air Elemental ", air, 0, effect.none),
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("Thunderclap ", air, 0, effect.none),
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("Agony Mass ", dark, 0, effect.none),
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("Agony ", dark, 0, effect.none),
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("Despair Mass ", dark, 0, effect.none),
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("Despair ", dark, 0, effect.none),
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("Life Drain Mass ", dark, 0, effect.none),
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("Life Drain ", dark, 0, effect.none),
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("Purge ", dark, 0, effect.none),
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("Summon Dark Elemental ", dark, 0, effect.none),
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("Terror ", dark, 0, effect.none),
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("Weakness Mass ", dark, 0, effect.none),
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("Weakness ", dark, 0, effect.none),
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("Earthquake ", earth, 0, effect.none),
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("Erosion ", earth, 0, effect.none),
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("Petrification ", earth, 0, effect.none),
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("Poison Cloud ", earth, 0, effect.none),
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("Regeneration Mass ", earth, 0, effect.none),
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("Regeneration ", earth, 0, effect.none),
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("Rockwalls ", earth, 0, effect.none),
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("Stone Skin Mass ", earth, 0, effect.none),
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("Stone Skin ", earth, 0, effect.none),
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("Summon Earth Elemental ", earth, 0, effect.none),
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("Determination Mass ", fire, 0, effect.none),
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("Determination ", fire, 0, effect.none),
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("Fireball ", fire, 0, effect.none),
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("Fire Bolt ", fire, 0, effect.none),
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("Fire Shield ", fire, 0, effect.none),
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("Fire Storm ", fire, 0, effect.none),
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("Frenzy ", fire, 0, effect.none),
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("Immolation ", fire, 0, effect.none),
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("Inner Fire Mass ", fire, 0, effect.none),
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("Inner Fire ", fire, 0, effect.none),
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("Summon Fire Elemental ", fire, 0, effect.none),
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("Blindness ", light, 0, effect.none),
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("Celestial Armor Mass ", light, 0, effect.none),
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("Celestial Armor ", light, 0, effect.none),
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("Heal Mass ", light, 0, effect.none),
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("Heal ", light, 0, effect.none),
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("Purify ", light, 0, effect.none),
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("Retribution Heal ", light, 0, effect.none),
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("Retribution Mana ", light, 0, effect.none),
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("Retribution Shot ", light, 0, effect.none),
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("Summon Light Elemental ", light, 0, effect.none),
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("Sunburst ", light, 0, effect.none),
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("Dispel Magic Mass ", prime, 0, effect.none),
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("Dispel Magic ", prime, 0, effect.none),
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("Disruption ", prime, 0, effect.none),
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("Haste Mass ", prime, 0, effect.none),
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("Haste ", prime, 0, effect.none),
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("Implosion ", prime, 0, effect.none),
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("Mana Drain ", prime, 0, effect.none),
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("Slow Mass ", prime, 0, effect.none),
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("Slow ", prime, 0, effect.none),
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("Teleport ", prime, 0, effect.none),
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("Time Statis ", prime, 0, effect.none),
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("Blizzard ", water, 0, effect.none),
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("Eternal Winter ", water, 0, effect.none),
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("Frozen Ground ", water, 0, effect.none),
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("Ice Armor Mass ", water, 0, effect.none),
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("Ice Armor ", water, 0, effect.none),
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("Ice Bolt ", water, 0, effect.none),
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("Ice Breaker ", water, 0, effect.none),
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("Ice Wall ", water, 0, effect.none),
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("Summon Water Elemental ", water, 0, effect.none),
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("Winter Circle ", water, 0, effect.none)
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("Magic Arrow ", neutral, 0, effect.none, "Primary spell that channels mana through the air in order to do damage. "),
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("Chain Magic Arrow ", neutral, 0, effect.none, "Advanced primary spell that chains mana to damage multiple foes. "),
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("Blow Away ", air, 0, effect.none, "Weak spell that creates a strong gust of wind to knock back enemies. "),
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("Chain Lightning ", air, 0, effect.none, "A spell that sends a bolt of lightning jumping from target to target. "),
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("Grounded ", air, 0, effect.none, "A protective spell that renders the target immune to electrical attacks."),
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("Lightning ", air, 0, effect.none, "This spell releases a bolt of lightning to strike a single target. "),
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("Storm Arrows ", air, 0, effect.none, "Enchants arrows with the power of a storm, enhancing their range. "),
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("Storm Winds ", air, 0, effect.none, "A spell that summons powerful winds to hinder enemies projectiles. "),
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("Summon Air Elemental ", air, 0, effect.none, "This spell calls forth a powerful elemental creature of magic winds. "),
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("Thunderclap ", air, 0, effect.none, "A spell that creates a sudden, deafening clap of thunder to disorient. "),
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("Agony Mass ", dark, 0, effect.none, "A spell that inflicts excruciating pain on multiple targets. "),
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("Agony ", dark, 0, effect.none, "This spell causes intense suffering and torment to a target. "),
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("Despair Mass ", dark, 0, effect.none, "Ordinary spell that spreads feelings of hopelessness and despair. "),
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("Despair ", dark, 0, effect.none, "A spell that overwhelms a target with feelings of profound sadness. "),
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("Life Drain Mass ", dark, 0, effect.none, "A spell that drains life force from multiple targets to heal the caster."),
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("Life Drain ", dark, 0, effect.none, "This spell allows the caster to drain the life essence of a foe. "),
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("Purge ", dark, 0, effect.none, "A spell that cleanses a target from curses, diseases, and negativity. "),
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("Summon Dark Elemental ", dark, 0, effect.none, "This spell summons a sinister creature of darkness to serve the caster. "),
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("Terror ", dark, 0, effect.none, "A spell that instills intense fear in the target, causing them to flee. "),
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("Weakness Mass ", dark, 0, effect.none, "A spell that reduces the strength and abilities of multiple targets. "),
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("Weakness ", dark, 0, effect.none, "This spell weakens the target, reducing their physical prowess. "),
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("Earthquake ", earth, 0, effect.none, "This spell causes the ground to shake violently, damaging the area. "),
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("Erosion ", earth, 0, effect.none, "A spell that gradually wears away and weakens the defenses of the foes. "),
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("Petrification ", earth, 0, effect.none, "A powerful spell that turns the target to stone, rendering them useless."),
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("Poison Cloud ", earth, 0, effect.none, "This spell creates a toxic cloud that poisons and harms all in it. "),
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("Regeneration Mass ", earth, 0, effect.none, "A spell that rapidly heals and rejuvenates multiple enemies. "),
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("Regeneration ", earth, 0, effect.none, "This spell accelerates the natural healing process of a single target. "),
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("Rockwalls ", earth, 0, effect.none, "A spell that summons sturdy walls of rock for defense or to block paths."),
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("Stone Skin Mass ", earth, 0, effect.none, "A spell that hardens the skin of multiple friends, increasing defense. "),
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("Stone Skin ", earth, 0, effect.none, "This spell encases one unit in tough stone armor, reducing damage taken."),
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("Summon Earth Elemental ", earth, 0, effect.none, "This spell summons a elemental creature of earth to aid the caster. "),
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("Determination Mass ", fire, 0, effect.none, "A spell that boosts the resolve and strength of multiple targets. "),
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("Determination ", fire, 0, effect.none, "This spell enhances the determination and willpower of a single target. "),
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("Fireball ", fire, 0, effect.none, "A powerful projectile of fiery energy that explodes on impact. "),
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("Fire Bolt ", fire, 0, effect.none, "A quick and focused bolt of fire that can be launched at a target. "),
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("Fire Shield ", fire, 0, effect.none, "This spell creates a protective barrier of flames around the caster. "),
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("Fire Storm ", fire, 0, effect.none, "A spell that unleashes a fierce rain of fire upon all foes in the area. "),
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("Frenzy ", fire, 0, effect.none, "This spell increases the speed and aggression of a target in combat. "),
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("Immolation ", fire, 0, effect.none, "A spell that engulfs the target in flames, causing continuous burning. "),
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("Inner Fire Mass ", fire, 0, effect.none, "A spell that ignites the inner fire of multiple targets. "),
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("Inner Fire ", fire, 0, effect.none, "This spell increases the inner strength and power of a single target. "),
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("Summon Fire Elemental ", fire, 0, effect.none, "A spell that calls forth a formidable elemental creature of flames. "),
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("Blindness ", light, 0, effect.none, "A spell that causes the target to be temporarily blinded. "),
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("Celestial Armor Mass ", light, 0, effect.none, "This spell grants multiple targets celestial protection. "),
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("Celestial Armor ", light, 0, effect.none, "A spell that bestows celestial armor upon a single target. "),
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("Heal Mass ", light, 0, effect.none, "A spell that heals multiple targets simultaneously. "),
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("Heal ", light, 0, effect.none, "This spell restores health to a single friendly target. "),
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("Purify ", light, 0, effect.none, "A spell that removes curse or misfortune from a single target. "),
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("Retribution Heal ", light, 0, effect.none, "A healing spell that also inflicts damage to attackers of a unit. "),
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("Retribution Mana ", light, 0, effect.none, "This spell damages enemies and replenishes the caster's mana. "),
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("Retribution Shot ", light, 0, effect.none, "A spell that deals damage to foes and heals the caster. "),
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("Summon Light Elemental ", light, 0, effect.none, "This spell summons a radiant elemental being to aid the caster. "),
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("Sunburst ", light, 0, effect.none, "A powerful spell that releases a blinding burst of light. "),
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("Dispel Magic Mass ", prime, 0, effect.none, "A spell that removes magical effects from multiple targets at once. "),
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("Dispel Magic ", prime, 0, effect.none, "This spell cancels out magical buffs and effects on a single target. "),
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("Disruption ", prime, 0, effect.none, "A spell that disrupts the flow of magic, causing chaos and instability. "),
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("Haste Mass ", prime, 0, effect.none, "This spell accelerates the movement and actions of multiple targets. "),
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("Haste ", prime, 0, effect.none, "A spell that boosts the speed and agility of a single target. "),
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("Implosion ", prime, 0, effect.none, "A powerful spell that collapses the target in on itself, dealing damage."),
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("Mana Drain ", prime, 0, effect.none, "This spell siphons mana from the target, depleting their magical energy."),
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("Slow Mass ", prime, 0, effect.none, "This spell reduces the speed and reaction time of multiple targets. "),
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("Slow ", prime, 0, effect.none, "A spell that decreases the speed and movement of a single target. "),
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("Teleport ", prime, 0, effect.none, "A spell that instantly transports the caster to another location. "),
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("Time Statis ", prime, 0, effect.none, "A spell that suspends a foe, rendering them temporarily unable to act. "),
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("Blizzard ", water, 0, effect.none, "A spell that conjures a fierce snowstorm, dealing cold damage. "),
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("Eternal Winter ", water, 0, effect.none, "This spell creates a perpetual winter environment in the targeted area. "),
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("Frozen Ground ", water, 0, effect.none, "A spell that freezes the ground, creating ice that hinders movement. "),
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("Ice Armor Mass ", water, 0, effect.none, "This spell envelops multiple targets in protective ice armor. "),
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("Ice Armor ", water, 0, effect.none, "A spell that forms a protective ice shield around a single target. "),
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("Ice Bolt ", water, 0, effect.none, "A basic spell that launches a bolt of ice towards a target. "),
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("Ice Breaker ", water, 0, effect.none, "A spell that shatters ice-based defenses and immunities on a target. "),
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("Ice Wall ", water, 0, effect.none, "This spell creates a barrier of solid ice, blocking movement and arrows."),
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("Summon Water Elemental ", water, 0, effect.none, "A spell that summons a powerful water elemental ally to aid in combat. "),
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("Winter Circle ", water, 0, effect.none, "This spell creates a magical circle that enhances ice-based spells. ")
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);
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------------------------------------------------------------------------------------------
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@ -106,7 +106,7 @@ begin
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--~unit.stat (unit.power_lich, 0, 0, true);
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--
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--~might.menu (0, 0, true);
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--~magic.menu (0, 0, true);
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magic.menu (0, 0, true);
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--
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ui.draw_text_box (0, core.window_height - 32, core.window_width, 32);
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end loop gameplay;
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@ -82,6 +82,7 @@ package unit is
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("Rust Dragon ", faction.neutral, (1, 1, 1, 1), effect.none, "Dragon with corrosive breath, capable of weakening enemies. "),
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("Sharpshooter ", faction.neutral, (1, 1, 1, 1), effect.none, "Highly skilled ranged unit with exceptional accuracy. "),
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("Troll ", faction.neutral, (1, 1, 1, 1), effect.none, "Regenerating and powerful brute, often used as a tank. "),
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--
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("Pikeman ", faction.castle, (1, 1, 1, 1), effect.none, "Basic spear-wielding infantry unit with a defensive stance. "),
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("Halberdier ", faction.castle, (1, 1, 1, 1), effect.none, "Advanced infantry unit armed with a versatile halberd. "),
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("Archer ", faction.castle, (1, 1, 1, 1), effect.none, "Ranged unit proficient in shooting arrows at enemies. "),
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@ -96,6 +97,7 @@ package unit is
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("Champion ", faction.castle, (1, 1, 1, 1), effect.none, "Elite warrior with exceptional combat skills and resilience. "),
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("Angel ", faction.castle, (1, 1, 1, 1), effect.none, "Divine being with powerful healing and offensive abilities. "),
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("Arch-Angel ", faction.castle, (1, 1, 1, 1), effect.none, "Superior celestial being with extraordinary powers and influence. "),
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--
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("Goblin ", faction.stronghold, (1, 1, 1, 1), effect.none, "Small and mischievous creature known for its cunning and traps. "),
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("Hobgoblin ", faction.stronghold, (1, 1, 1, 1), effect.none, "Stronger and more vicious version of the goblin, often brave warriors. "),
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("Wolf Rider ", faction.stronghold, (1, 1, 1, 1), effect.none, "Fast-moving unit mounted on wolves for quick strikes. "),
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@ -110,6 +112,7 @@ package unit is
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("Cyclops King ", faction.stronghold, (1, 1, 1, 1), effect.none, "Sovereign ruler among the cyclops race, commanding great respect. "),
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("Behemoth ", faction.stronghold, (1, 1, 1, 1), effect.none, "Enormous and unstoppable monster wreaking havoc on the battlefield. "),
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("Ancient Behemoth ", faction.stronghold, (1, 1, 1, 1), effect.none, "Legendary and exceptionally powerful behemoth with devastating attacks. "),
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--
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("Imp ", faction.inferno, (1, 1, 1, 1), effect.none, "Small, agile demon known for its cunning and mischief. "),
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("Familiar ", faction.inferno, (1, 1, 1, 1), effect.none, "Devilish creature bound to a sorcerer, aiding in magic and combat. "),
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("Gog ", faction.inferno, (1, 1, 1, 1), effect.none, "Mighty and brutish humanoid warrior wielding a massive club. "),
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@ -124,6 +127,7 @@ package unit is
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("Efreet Sultan ", faction.inferno, (1, 1, 1, 1), effect.none, "Powerful and regal efreet lord commanding fire and magic. "),
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("Devil ", faction.inferno, (1, 1, 1, 1), effect.none, "Cunning and manipulative fiend striking deals for souls and power. "),
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("Arch Devil ", faction.inferno, (1, 1, 1, 1), effect.none, "Ultimate demon lord embodying darkness and corruption. "),
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--
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("Gremlin ", faction.tower, (1, 1, 1, 1), effect.none, "Small, mischievous creature known for its trickery and cunning. "),
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("Master Gremlin ", faction.tower, (1, 1, 1, 1), effect.none, "A more powerful version of the Gremlin with enhanced abilities. "),
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("Stone Gargoyle ", faction.tower, (1, 1, 1, 1), effect.none, "Stone creature resembling a grotesque statue, often found in ruins. "),
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@ -138,6 +142,7 @@ package unit is
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("Naga Queen ", faction.tower, (1, 1, 1, 1), effect.none, "Powerful matriarch among the Naga, ruling with pride and confidence. "),
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("Giant ", faction.tower, (1, 1, 1, 1), effect.none, "Enormous humanoid known for its immense strength and sheer size. "),
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("Titan ", faction.tower, (1, 1, 1, 1), effect.none, "Colossal and ancient being of immense power throwing lightning. "),
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--
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("Pixie ", faction.conflux, (1, 1, 1, 1), effect.none, "Tiny, sprite-like creature known for its magical abilities. "),
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("Spirit ", faction.conflux, (1, 1, 1, 1), effect.none, "An actual sprite, but I used that name for image data sadly. "),
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("Air Elemental ", faction.conflux, (1, 1, 1, 1), effect.none, "Elemental creature using the power of air, controling winds and storms. "),
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@ -152,6 +157,7 @@ package unit is
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("Magic Elemental ", faction.conflux, (1, 1, 1, 1), effect.none, "An elemental creature infused with pure arcane energy. "),
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("Fire Bird ", faction.conflux, (1, 1, 1, 1), effect.none, "A mythical avian creature with feathers of flame, embodying the flames. "),
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("Phoenix ", faction.conflux, (1, 1, 1, 1), effect.none, "Legendary bird of rebirth and renewal, reborn from its ashes. "),
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--
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("Skeleton ", faction.necropolis, (1, 1, 1, 1), effect.none, "Animated pile of bones, devoid of flesh or soul, controlled by magic. "),
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("Skeleton Warrior ", faction.necropolis, (1, 1, 1, 1), effect.none, "Reanimated skeletal being armed for battle, serving as undead soldiers. "),
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("Walking Dead ", faction.necropolis, (1, 1, 1, 1), effect.none, "Reanimated corpses stumbling aimlessly, driven by dark magic or curses. "),
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@ -166,6 +172,7 @@ package unit is
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("Dread Knight ", faction.necropolis, (1, 1, 1, 1), effect.none, "Elite black knight of immense power and skill, feared on the front. "),
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("Bone Dragon ", faction.necropolis, (1, 1, 1, 1), effect.none, "Undead dragon reanimated from ancient bones, breathing death and decay. "),
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("Ghost Dragon ", faction.necropolis, (1, 1, 1, 1), effect.none, "Spectral dragon of ethereal essence, haunting the living beings. "),
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--
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("Centaur ", faction.rampart, (1, 1, 1, 1), effect.none, "Half-human, half-horse creature known for archery and speed in combat. "),
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("Centaur Captain ", faction.rampart, (1, 1, 1, 1), effect.none, "Distinguished centaur leader commanding troops with precision. "),
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("Dwarf ", faction.rampart, (1, 1, 1, 1), effect.none, "Stout and sturdy underground-dwelling beings skilled in craftsmanship. "),
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@ -180,6 +187,7 @@ package unit is
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("War Unicorn ", faction.rampart, (1, 1, 1, 1), effect.none, "Armored unicorn charging into battle with unmatched strength and valor. "),
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("Green Dragon ", faction.rampart, (1, 1, 1, 1), effect.none, "Powerful dragon associated with nature and known for fire breath. "),
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("Gold Dragon ", faction.rampart, (1, 1, 1, 1), effect.none, "Noble and majestic dragon of great wisdom and power. "),
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--
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("Gnoll ", faction.fortress, (1, 1, 1, 1), effect.none, "Agile and aggressive hyena-like humanoid known for their savagery. "),
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("Gnoll Marauder ", faction.fortress, (1, 1, 1, 1), effect.none, "Ruthless and cunning gnoll leader skilled in hit-and-run tactics. "),
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("Lizardman ", faction.fortress, (1, 1, 1, 1), effect.none, "Reptilian humanoid proficient in swamp and jungle environments. "),
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@ -194,6 +202,7 @@ package unit is
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("Wyvern Monarch ", faction.fortress, (1, 1, 1, 1), effect.none, "Sovereign wyvern of colossal size and power with its venomous breath. "),
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("Hydra ", faction.fortress, (1, 1, 1, 1), effect.none, "Mythical multi-headed serpent known for its regenerative abilities. "),
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("Chaos Hydra ", faction.fortress, (1, 1, 1, 1), effect.none, "Chaotic variant of the hydra with devastating attacks. "),
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--
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("Troglodyte ", faction.dungeon, (1, 1, 1, 1), effect.none, "Primitive subterranean humanoid with a keen sense of smell. "),
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("Infernal Troglodyte ", faction.dungeon, (1, 1, 1, 1), effect.none, "Corrupted troglodyte infused with infernal power and dark magic. "),
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("Harpy ", faction.dungeon, (1, 1, 1, 1), effect.none, "Half-bird, half-human creature known for its aerial attacks. "),
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Reference in New Issue
Block a user