Added magic descriptions...

This commit is contained in:
Ognjen Milan Robovic 2024-03-13 19:34:55 -04:00
parent 6c3b91f5a7
commit 7d04caad11
4 changed files with 87 additions and 77 deletions

View File

@ -39,7 +39,7 @@ package body magic is
procedure icon (index : in codex; x, y : in integer) is procedure icon (index : in codex; x, y : in integer) is
begin begin
core.draw (icon_sprite (index), x + 2, y + 2); core.draw (icon_sprite (index), x + 2, y + 2);
ui.draw_overicon ("", x, y); ui.draw_overicon (trait (index).text, x, y);
end icon; end icon;
------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------
@ -48,7 +48,7 @@ package body magic is
offset : constant integer := 4; offset : constant integer := 4;
begin begin
core.draw (view_sprite (index), x + offset, y + offset); core.draw (view_sprite (index), x + offset, y + offset);
ui.draw_icon_menu ("", x, y, view_width + 2 * offset, view_height + 2 * offset); ui.draw_icon_menu (trait (index).text, x, y, view_width + 2 * offset, view_height + 2 * offset);
end view; end view;
------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------

View File

@ -45,6 +45,7 @@ package magic is
kind : school; kind : school;
level : level_limit; level : level_limit;
evoke : effect.codex; evoke : effect.codex;
text : core.long_string;
end record; end record;
type trait_array is array (codex) of information; type trait_array is array (codex) of information;
@ -54,80 +55,80 @@ package magic is
count : constant natural := codex'pos (codex'last) + 1; count : constant natural := codex'pos (codex'last) + 1;
trait : constant trait_array := ( trait : constant trait_array := (
("Magic Arrow ", neutral, 0, effect.none), ("Magic Arrow ", neutral, 0, effect.none, "Primary spell that channels mana through the air in order to do damage. "),
("Chain Magic Arrow ", neutral, 0, effect.none), ("Chain Magic Arrow ", neutral, 0, effect.none, "Advanced primary spell that chains mana to damage multiple foes. "),
("Blow Away ", air, 0, effect.none), ("Blow Away ", air, 0, effect.none, "Weak spell that creates a strong gust of wind to knock back enemies. "),
("Chain Lightning ", air, 0, effect.none), ("Chain Lightning ", air, 0, effect.none, "A spell that sends a bolt of lightning jumping from target to target. "),
("Grounded ", air, 0, effect.none), ("Grounded ", air, 0, effect.none, "A protective spell that renders the target immune to electrical attacks."),
("Lightning ", air, 0, effect.none), ("Lightning ", air, 0, effect.none, "This spell releases a bolt of lightning to strike a single target. "),
("Storm Arrows ", air, 0, effect.none), ("Storm Arrows ", air, 0, effect.none, "Enchants arrows with the power of a storm, enhancing their range. "),
("Storm Winds ", air, 0, effect.none), ("Storm Winds ", air, 0, effect.none, "A spell that summons powerful winds to hinder enemies projectiles. "),
("Summon Air Elemental ", air, 0, effect.none), ("Summon Air Elemental ", air, 0, effect.none, "This spell calls forth a powerful elemental creature of magic winds. "),
("Thunderclap ", air, 0, effect.none), ("Thunderclap ", air, 0, effect.none, "A spell that creates a sudden, deafening clap of thunder to disorient. "),
("Agony Mass ", dark, 0, effect.none), ("Agony Mass ", dark, 0, effect.none, "A spell that inflicts excruciating pain on multiple targets. "),
("Agony ", dark, 0, effect.none), ("Agony ", dark, 0, effect.none, "This spell causes intense suffering and torment to a target. "),
("Despair Mass ", dark, 0, effect.none), ("Despair Mass ", dark, 0, effect.none, "Ordinary spell that spreads feelings of hopelessness and despair. "),
("Despair ", dark, 0, effect.none), ("Despair ", dark, 0, effect.none, "A spell that overwhelms a target with feelings of profound sadness. "),
("Life Drain Mass ", dark, 0, effect.none), ("Life Drain Mass ", dark, 0, effect.none, "A spell that drains life force from multiple targets to heal the caster."),
("Life Drain ", dark, 0, effect.none), ("Life Drain ", dark, 0, effect.none, "This spell allows the caster to drain the life essence of a foe. "),
("Purge ", dark, 0, effect.none), ("Purge ", dark, 0, effect.none, "A spell that cleanses a target from curses, diseases, and negativity. "),
("Summon Dark Elemental ", dark, 0, effect.none), ("Summon Dark Elemental ", dark, 0, effect.none, "This spell summons a sinister creature of darkness to serve the caster. "),
("Terror ", dark, 0, effect.none), ("Terror ", dark, 0, effect.none, "A spell that instills intense fear in the target, causing them to flee. "),
("Weakness Mass ", dark, 0, effect.none), ("Weakness Mass ", dark, 0, effect.none, "A spell that reduces the strength and abilities of multiple targets. "),
("Weakness ", dark, 0, effect.none), ("Weakness ", dark, 0, effect.none, "This spell weakens the target, reducing their physical prowess. "),
("Earthquake ", earth, 0, effect.none), ("Earthquake ", earth, 0, effect.none, "This spell causes the ground to shake violently, damaging the area. "),
("Erosion ", earth, 0, effect.none), ("Erosion ", earth, 0, effect.none, "A spell that gradually wears away and weakens the defenses of the foes. "),
("Petrification ", earth, 0, effect.none), ("Petrification ", earth, 0, effect.none, "A powerful spell that turns the target to stone, rendering them useless."),
("Poison Cloud ", earth, 0, effect.none), ("Poison Cloud ", earth, 0, effect.none, "This spell creates a toxic cloud that poisons and harms all in it. "),
("Regeneration Mass ", earth, 0, effect.none), ("Regeneration Mass ", earth, 0, effect.none, "A spell that rapidly heals and rejuvenates multiple enemies. "),
("Regeneration ", earth, 0, effect.none), ("Regeneration ", earth, 0, effect.none, "This spell accelerates the natural healing process of a single target. "),
("Rockwalls ", earth, 0, effect.none), ("Rockwalls ", earth, 0, effect.none, "A spell that summons sturdy walls of rock for defense or to block paths."),
("Stone Skin Mass ", earth, 0, effect.none), ("Stone Skin Mass ", earth, 0, effect.none, "A spell that hardens the skin of multiple friends, increasing defense. "),
("Stone Skin ", earth, 0, effect.none), ("Stone Skin ", earth, 0, effect.none, "This spell encases one unit in tough stone armor, reducing damage taken."),
("Summon Earth Elemental ", earth, 0, effect.none), ("Summon Earth Elemental ", earth, 0, effect.none, "This spell summons a elemental creature of earth to aid the caster. "),
("Determination Mass ", fire, 0, effect.none), ("Determination Mass ", fire, 0, effect.none, "A spell that boosts the resolve and strength of multiple targets. "),
("Determination ", fire, 0, effect.none), ("Determination ", fire, 0, effect.none, "This spell enhances the determination and willpower of a single target. "),
("Fireball ", fire, 0, effect.none), ("Fireball ", fire, 0, effect.none, "A powerful projectile of fiery energy that explodes on impact. "),
("Fire Bolt ", fire, 0, effect.none), ("Fire Bolt ", fire, 0, effect.none, "A quick and focused bolt of fire that can be launched at a target. "),
("Fire Shield ", fire, 0, effect.none), ("Fire Shield ", fire, 0, effect.none, "This spell creates a protective barrier of flames around the caster. "),
("Fire Storm ", fire, 0, effect.none), ("Fire Storm ", fire, 0, effect.none, "A spell that unleashes a fierce rain of fire upon all foes in the area. "),
("Frenzy ", fire, 0, effect.none), ("Frenzy ", fire, 0, effect.none, "This spell increases the speed and aggression of a target in combat. "),
("Immolation ", fire, 0, effect.none), ("Immolation ", fire, 0, effect.none, "A spell that engulfs the target in flames, causing continuous burning. "),
("Inner Fire Mass ", fire, 0, effect.none), ("Inner Fire Mass ", fire, 0, effect.none, "A spell that ignites the inner fire of multiple targets. "),
("Inner Fire ", fire, 0, effect.none), ("Inner Fire ", fire, 0, effect.none, "This spell increases the inner strength and power of a single target. "),
("Summon Fire Elemental ", fire, 0, effect.none), ("Summon Fire Elemental ", fire, 0, effect.none, "A spell that calls forth a formidable elemental creature of flames. "),
("Blindness ", light, 0, effect.none), ("Blindness ", light, 0, effect.none, "A spell that causes the target to be temporarily blinded. "),
("Celestial Armor Mass ", light, 0, effect.none), ("Celestial Armor Mass ", light, 0, effect.none, "This spell grants multiple targets celestial protection. "),
("Celestial Armor ", light, 0, effect.none), ("Celestial Armor ", light, 0, effect.none, "A spell that bestows celestial armor upon a single target. "),
("Heal Mass ", light, 0, effect.none), ("Heal Mass ", light, 0, effect.none, "A spell that heals multiple targets simultaneously. "),
("Heal ", light, 0, effect.none), ("Heal ", light, 0, effect.none, "This spell restores health to a single friendly target. "),
("Purify ", light, 0, effect.none), ("Purify ", light, 0, effect.none, "A spell that removes curse or misfortune from a single target. "),
("Retribution Heal ", light, 0, effect.none), ("Retribution Heal ", light, 0, effect.none, "A healing spell that also inflicts damage to attackers of a unit. "),
("Retribution Mana ", light, 0, effect.none), ("Retribution Mana ", light, 0, effect.none, "This spell damages enemies and replenishes the caster's mana. "),
("Retribution Shot ", light, 0, effect.none), ("Retribution Shot ", light, 0, effect.none, "A spell that deals damage to foes and heals the caster. "),
("Summon Light Elemental ", light, 0, effect.none), ("Summon Light Elemental ", light, 0, effect.none, "This spell summons a radiant elemental being to aid the caster. "),
("Sunburst ", light, 0, effect.none), ("Sunburst ", light, 0, effect.none, "A powerful spell that releases a blinding burst of light. "),
("Dispel Magic Mass ", prime, 0, effect.none), ("Dispel Magic Mass ", prime, 0, effect.none, "A spell that removes magical effects from multiple targets at once. "),
("Dispel Magic ", prime, 0, effect.none), ("Dispel Magic ", prime, 0, effect.none, "This spell cancels out magical buffs and effects on a single target. "),
("Disruption ", prime, 0, effect.none), ("Disruption ", prime, 0, effect.none, "A spell that disrupts the flow of magic, causing chaos and instability. "),
("Haste Mass ", prime, 0, effect.none), ("Haste Mass ", prime, 0, effect.none, "This spell accelerates the movement and actions of multiple targets. "),
("Haste ", prime, 0, effect.none), ("Haste ", prime, 0, effect.none, "A spell that boosts the speed and agility of a single target. "),
("Implosion ", prime, 0, effect.none), ("Implosion ", prime, 0, effect.none, "A powerful spell that collapses the target in on itself, dealing damage."),
("Mana Drain ", prime, 0, effect.none), ("Mana Drain ", prime, 0, effect.none, "This spell siphons mana from the target, depleting their magical energy."),
("Slow Mass ", prime, 0, effect.none), ("Slow Mass ", prime, 0, effect.none, "This spell reduces the speed and reaction time of multiple targets. "),
("Slow ", prime, 0, effect.none), ("Slow ", prime, 0, effect.none, "A spell that decreases the speed and movement of a single target. "),
("Teleport ", prime, 0, effect.none), ("Teleport ", prime, 0, effect.none, "A spell that instantly transports the caster to another location. "),
("Time Statis ", prime, 0, effect.none), ("Time Statis ", prime, 0, effect.none, "A spell that suspends a foe, rendering them temporarily unable to act. "),
("Blizzard ", water, 0, effect.none), ("Blizzard ", water, 0, effect.none, "A spell that conjures a fierce snowstorm, dealing cold damage. "),
("Eternal Winter ", water, 0, effect.none), ("Eternal Winter ", water, 0, effect.none, "This spell creates a perpetual winter environment in the targeted area. "),
("Frozen Ground ", water, 0, effect.none), ("Frozen Ground ", water, 0, effect.none, "A spell that freezes the ground, creating ice that hinders movement. "),
("Ice Armor Mass ", water, 0, effect.none), ("Ice Armor Mass ", water, 0, effect.none, "This spell envelops multiple targets in protective ice armor. "),
("Ice Armor ", water, 0, effect.none), ("Ice Armor ", water, 0, effect.none, "A spell that forms a protective ice shield around a single target. "),
("Ice Bolt ", water, 0, effect.none), ("Ice Bolt ", water, 0, effect.none, "A basic spell that launches a bolt of ice towards a target. "),
("Ice Breaker ", water, 0, effect.none), ("Ice Breaker ", water, 0, effect.none, "A spell that shatters ice-based defenses and immunities on a target. "),
("Ice Wall ", water, 0, effect.none), ("Ice Wall ", water, 0, effect.none, "This spell creates a barrier of solid ice, blocking movement and arrows."),
("Summon Water Elemental ", water, 0, effect.none), ("Summon Water Elemental ", water, 0, effect.none, "A spell that summons a powerful water elemental ally to aid in combat. "),
("Winter Circle ", water, 0, effect.none) ("Winter Circle ", water, 0, effect.none, "This spell creates a magical circle that enhances ice-based spells. ")
); );
------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------

View File

@ -106,7 +106,7 @@ begin
--~unit.stat (unit.power_lich, 0, 0, true); --~unit.stat (unit.power_lich, 0, 0, true);
-- --
--~might.menu (0, 0, true); --~might.menu (0, 0, true);
--~magic.menu (0, 0, true); magic.menu (0, 0, true);
-- --
ui.draw_text_box (0, core.window_height - 32, core.window_width, 32); ui.draw_text_box (0, core.window_height - 32, core.window_width, 32);
end loop gameplay; end loop gameplay;

View File

@ -82,6 +82,7 @@ package unit is
("Rust Dragon ", faction.neutral, (1, 1, 1, 1), effect.none, "Dragon with corrosive breath, capable of weakening enemies. "), ("Rust Dragon ", faction.neutral, (1, 1, 1, 1), effect.none, "Dragon with corrosive breath, capable of weakening enemies. "),
("Sharpshooter ", faction.neutral, (1, 1, 1, 1), effect.none, "Highly skilled ranged unit with exceptional accuracy. "), ("Sharpshooter ", faction.neutral, (1, 1, 1, 1), effect.none, "Highly skilled ranged unit with exceptional accuracy. "),
("Troll ", faction.neutral, (1, 1, 1, 1), effect.none, "Regenerating and powerful brute, often used as a tank. "), ("Troll ", faction.neutral, (1, 1, 1, 1), effect.none, "Regenerating and powerful brute, often used as a tank. "),
--
("Pikeman ", faction.castle, (1, 1, 1, 1), effect.none, "Basic spear-wielding infantry unit with a defensive stance. "), ("Pikeman ", faction.castle, (1, 1, 1, 1), effect.none, "Basic spear-wielding infantry unit with a defensive stance. "),
("Halberdier ", faction.castle, (1, 1, 1, 1), effect.none, "Advanced infantry unit armed with a versatile halberd. "), ("Halberdier ", faction.castle, (1, 1, 1, 1), effect.none, "Advanced infantry unit armed with a versatile halberd. "),
("Archer ", faction.castle, (1, 1, 1, 1), effect.none, "Ranged unit proficient in shooting arrows at enemies. "), ("Archer ", faction.castle, (1, 1, 1, 1), effect.none, "Ranged unit proficient in shooting arrows at enemies. "),
@ -96,6 +97,7 @@ package unit is
("Champion ", faction.castle, (1, 1, 1, 1), effect.none, "Elite warrior with exceptional combat skills and resilience. "), ("Champion ", faction.castle, (1, 1, 1, 1), effect.none, "Elite warrior with exceptional combat skills and resilience. "),
("Angel ", faction.castle, (1, 1, 1, 1), effect.none, "Divine being with powerful healing and offensive abilities. "), ("Angel ", faction.castle, (1, 1, 1, 1), effect.none, "Divine being with powerful healing and offensive abilities. "),
("Arch-Angel ", faction.castle, (1, 1, 1, 1), effect.none, "Superior celestial being with extraordinary powers and influence. "), ("Arch-Angel ", faction.castle, (1, 1, 1, 1), effect.none, "Superior celestial being with extraordinary powers and influence. "),
--
("Goblin ", faction.stronghold, (1, 1, 1, 1), effect.none, "Small and mischievous creature known for its cunning and traps. "), ("Goblin ", faction.stronghold, (1, 1, 1, 1), effect.none, "Small and mischievous creature known for its cunning and traps. "),
("Hobgoblin ", faction.stronghold, (1, 1, 1, 1), effect.none, "Stronger and more vicious version of the goblin, often brave warriors. "), ("Hobgoblin ", faction.stronghold, (1, 1, 1, 1), effect.none, "Stronger and more vicious version of the goblin, often brave warriors. "),
("Wolf Rider ", faction.stronghold, (1, 1, 1, 1), effect.none, "Fast-moving unit mounted on wolves for quick strikes. "), ("Wolf Rider ", faction.stronghold, (1, 1, 1, 1), effect.none, "Fast-moving unit mounted on wolves for quick strikes. "),
@ -110,6 +112,7 @@ package unit is
("Cyclops King ", faction.stronghold, (1, 1, 1, 1), effect.none, "Sovereign ruler among the cyclops race, commanding great respect. "), ("Cyclops King ", faction.stronghold, (1, 1, 1, 1), effect.none, "Sovereign ruler among the cyclops race, commanding great respect. "),
("Behemoth ", faction.stronghold, (1, 1, 1, 1), effect.none, "Enormous and unstoppable monster wreaking havoc on the battlefield. "), ("Behemoth ", faction.stronghold, (1, 1, 1, 1), effect.none, "Enormous and unstoppable monster wreaking havoc on the battlefield. "),
("Ancient Behemoth ", faction.stronghold, (1, 1, 1, 1), effect.none, "Legendary and exceptionally powerful behemoth with devastating attacks. "), ("Ancient Behemoth ", faction.stronghold, (1, 1, 1, 1), effect.none, "Legendary and exceptionally powerful behemoth with devastating attacks. "),
--
("Imp ", faction.inferno, (1, 1, 1, 1), effect.none, "Small, agile demon known for its cunning and mischief. "), ("Imp ", faction.inferno, (1, 1, 1, 1), effect.none, "Small, agile demon known for its cunning and mischief. "),
("Familiar ", faction.inferno, (1, 1, 1, 1), effect.none, "Devilish creature bound to a sorcerer, aiding in magic and combat. "), ("Familiar ", faction.inferno, (1, 1, 1, 1), effect.none, "Devilish creature bound to a sorcerer, aiding in magic and combat. "),
("Gog ", faction.inferno, (1, 1, 1, 1), effect.none, "Mighty and brutish humanoid warrior wielding a massive club. "), ("Gog ", faction.inferno, (1, 1, 1, 1), effect.none, "Mighty and brutish humanoid warrior wielding a massive club. "),
@ -124,6 +127,7 @@ package unit is
("Efreet Sultan ", faction.inferno, (1, 1, 1, 1), effect.none, "Powerful and regal efreet lord commanding fire and magic. "), ("Efreet Sultan ", faction.inferno, (1, 1, 1, 1), effect.none, "Powerful and regal efreet lord commanding fire and magic. "),
("Devil ", faction.inferno, (1, 1, 1, 1), effect.none, "Cunning and manipulative fiend striking deals for souls and power. "), ("Devil ", faction.inferno, (1, 1, 1, 1), effect.none, "Cunning and manipulative fiend striking deals for souls and power. "),
("Arch Devil ", faction.inferno, (1, 1, 1, 1), effect.none, "Ultimate demon lord embodying darkness and corruption. "), ("Arch Devil ", faction.inferno, (1, 1, 1, 1), effect.none, "Ultimate demon lord embodying darkness and corruption. "),
--
("Gremlin ", faction.tower, (1, 1, 1, 1), effect.none, "Small, mischievous creature known for its trickery and cunning. "), ("Gremlin ", faction.tower, (1, 1, 1, 1), effect.none, "Small, mischievous creature known for its trickery and cunning. "),
("Master Gremlin ", faction.tower, (1, 1, 1, 1), effect.none, "A more powerful version of the Gremlin with enhanced abilities. "), ("Master Gremlin ", faction.tower, (1, 1, 1, 1), effect.none, "A more powerful version of the Gremlin with enhanced abilities. "),
("Stone Gargoyle ", faction.tower, (1, 1, 1, 1), effect.none, "Stone creature resembling a grotesque statue, often found in ruins. "), ("Stone Gargoyle ", faction.tower, (1, 1, 1, 1), effect.none, "Stone creature resembling a grotesque statue, often found in ruins. "),
@ -138,6 +142,7 @@ package unit is
("Naga Queen ", faction.tower, (1, 1, 1, 1), effect.none, "Powerful matriarch among the Naga, ruling with pride and confidence. "), ("Naga Queen ", faction.tower, (1, 1, 1, 1), effect.none, "Powerful matriarch among the Naga, ruling with pride and confidence. "),
("Giant ", faction.tower, (1, 1, 1, 1), effect.none, "Enormous humanoid known for its immense strength and sheer size. "), ("Giant ", faction.tower, (1, 1, 1, 1), effect.none, "Enormous humanoid known for its immense strength and sheer size. "),
("Titan ", faction.tower, (1, 1, 1, 1), effect.none, "Colossal and ancient being of immense power throwing lightning. "), ("Titan ", faction.tower, (1, 1, 1, 1), effect.none, "Colossal and ancient being of immense power throwing lightning. "),
--
("Pixie ", faction.conflux, (1, 1, 1, 1), effect.none, "Tiny, sprite-like creature known for its magical abilities. "), ("Pixie ", faction.conflux, (1, 1, 1, 1), effect.none, "Tiny, sprite-like creature known for its magical abilities. "),
("Spirit ", faction.conflux, (1, 1, 1, 1), effect.none, "An actual sprite, but I used that name for image data sadly. "), ("Spirit ", faction.conflux, (1, 1, 1, 1), effect.none, "An actual sprite, but I used that name for image data sadly. "),
("Air Elemental ", faction.conflux, (1, 1, 1, 1), effect.none, "Elemental creature using the power of air, controling winds and storms. "), ("Air Elemental ", faction.conflux, (1, 1, 1, 1), effect.none, "Elemental creature using the power of air, controling winds and storms. "),
@ -152,6 +157,7 @@ package unit is
("Magic Elemental ", faction.conflux, (1, 1, 1, 1), effect.none, "An elemental creature infused with pure arcane energy. "), ("Magic Elemental ", faction.conflux, (1, 1, 1, 1), effect.none, "An elemental creature infused with pure arcane energy. "),
("Fire Bird ", faction.conflux, (1, 1, 1, 1), effect.none, "A mythical avian creature with feathers of flame, embodying the flames. "), ("Fire Bird ", faction.conflux, (1, 1, 1, 1), effect.none, "A mythical avian creature with feathers of flame, embodying the flames. "),
("Phoenix ", faction.conflux, (1, 1, 1, 1), effect.none, "Legendary bird of rebirth and renewal, reborn from its ashes. "), ("Phoenix ", faction.conflux, (1, 1, 1, 1), effect.none, "Legendary bird of rebirth and renewal, reborn from its ashes. "),
--
("Skeleton ", faction.necropolis, (1, 1, 1, 1), effect.none, "Animated pile of bones, devoid of flesh or soul, controlled by magic. "), ("Skeleton ", faction.necropolis, (1, 1, 1, 1), effect.none, "Animated pile of bones, devoid of flesh or soul, controlled by magic. "),
("Skeleton Warrior ", faction.necropolis, (1, 1, 1, 1), effect.none, "Reanimated skeletal being armed for battle, serving as undead soldiers. "), ("Skeleton Warrior ", faction.necropolis, (1, 1, 1, 1), effect.none, "Reanimated skeletal being armed for battle, serving as undead soldiers. "),
("Walking Dead ", faction.necropolis, (1, 1, 1, 1), effect.none, "Reanimated corpses stumbling aimlessly, driven by dark magic or curses. "), ("Walking Dead ", faction.necropolis, (1, 1, 1, 1), effect.none, "Reanimated corpses stumbling aimlessly, driven by dark magic or curses. "),
@ -166,6 +172,7 @@ package unit is
("Dread Knight ", faction.necropolis, (1, 1, 1, 1), effect.none, "Elite black knight of immense power and skill, feared on the front. "), ("Dread Knight ", faction.necropolis, (1, 1, 1, 1), effect.none, "Elite black knight of immense power and skill, feared on the front. "),
("Bone Dragon ", faction.necropolis, (1, 1, 1, 1), effect.none, "Undead dragon reanimated from ancient bones, breathing death and decay. "), ("Bone Dragon ", faction.necropolis, (1, 1, 1, 1), effect.none, "Undead dragon reanimated from ancient bones, breathing death and decay. "),
("Ghost Dragon ", faction.necropolis, (1, 1, 1, 1), effect.none, "Spectral dragon of ethereal essence, haunting the living beings. "), ("Ghost Dragon ", faction.necropolis, (1, 1, 1, 1), effect.none, "Spectral dragon of ethereal essence, haunting the living beings. "),
--
("Centaur ", faction.rampart, (1, 1, 1, 1), effect.none, "Half-human, half-horse creature known for archery and speed in combat. "), ("Centaur ", faction.rampart, (1, 1, 1, 1), effect.none, "Half-human, half-horse creature known for archery and speed in combat. "),
("Centaur Captain ", faction.rampart, (1, 1, 1, 1), effect.none, "Distinguished centaur leader commanding troops with precision. "), ("Centaur Captain ", faction.rampart, (1, 1, 1, 1), effect.none, "Distinguished centaur leader commanding troops with precision. "),
("Dwarf ", faction.rampart, (1, 1, 1, 1), effect.none, "Stout and sturdy underground-dwelling beings skilled in craftsmanship. "), ("Dwarf ", faction.rampart, (1, 1, 1, 1), effect.none, "Stout and sturdy underground-dwelling beings skilled in craftsmanship. "),
@ -180,6 +187,7 @@ package unit is
("War Unicorn ", faction.rampart, (1, 1, 1, 1), effect.none, "Armored unicorn charging into battle with unmatched strength and valor. "), ("War Unicorn ", faction.rampart, (1, 1, 1, 1), effect.none, "Armored unicorn charging into battle with unmatched strength and valor. "),
("Green Dragon ", faction.rampart, (1, 1, 1, 1), effect.none, "Powerful dragon associated with nature and known for fire breath. "), ("Green Dragon ", faction.rampart, (1, 1, 1, 1), effect.none, "Powerful dragon associated with nature and known for fire breath. "),
("Gold Dragon ", faction.rampart, (1, 1, 1, 1), effect.none, "Noble and majestic dragon of great wisdom and power. "), ("Gold Dragon ", faction.rampart, (1, 1, 1, 1), effect.none, "Noble and majestic dragon of great wisdom and power. "),
--
("Gnoll ", faction.fortress, (1, 1, 1, 1), effect.none, "Agile and aggressive hyena-like humanoid known for their savagery. "), ("Gnoll ", faction.fortress, (1, 1, 1, 1), effect.none, "Agile and aggressive hyena-like humanoid known for their savagery. "),
("Gnoll Marauder ", faction.fortress, (1, 1, 1, 1), effect.none, "Ruthless and cunning gnoll leader skilled in hit-and-run tactics. "), ("Gnoll Marauder ", faction.fortress, (1, 1, 1, 1), effect.none, "Ruthless and cunning gnoll leader skilled in hit-and-run tactics. "),
("Lizardman ", faction.fortress, (1, 1, 1, 1), effect.none, "Reptilian humanoid proficient in swamp and jungle environments. "), ("Lizardman ", faction.fortress, (1, 1, 1, 1), effect.none, "Reptilian humanoid proficient in swamp and jungle environments. "),
@ -194,6 +202,7 @@ package unit is
("Wyvern Monarch ", faction.fortress, (1, 1, 1, 1), effect.none, "Sovereign wyvern of colossal size and power with its venomous breath. "), ("Wyvern Monarch ", faction.fortress, (1, 1, 1, 1), effect.none, "Sovereign wyvern of colossal size and power with its venomous breath. "),
("Hydra ", faction.fortress, (1, 1, 1, 1), effect.none, "Mythical multi-headed serpent known for its regenerative abilities. "), ("Hydra ", faction.fortress, (1, 1, 1, 1), effect.none, "Mythical multi-headed serpent known for its regenerative abilities. "),
("Chaos Hydra ", faction.fortress, (1, 1, 1, 1), effect.none, "Chaotic variant of the hydra with devastating attacks. "), ("Chaos Hydra ", faction.fortress, (1, 1, 1, 1), effect.none, "Chaotic variant of the hydra with devastating attacks. "),
--
("Troglodyte ", faction.dungeon, (1, 1, 1, 1), effect.none, "Primitive subterranean humanoid with a keen sense of smell. "), ("Troglodyte ", faction.dungeon, (1, 1, 1, 1), effect.none, "Primitive subterranean humanoid with a keen sense of smell. "),
("Infernal Troglodyte ", faction.dungeon, (1, 1, 1, 1), effect.none, "Corrupted troglodyte infused with infernal power and dark magic. "), ("Infernal Troglodyte ", faction.dungeon, (1, 1, 1, 1), effect.none, "Corrupted troglodyte infused with infernal power and dark magic. "),
("Harpy ", faction.dungeon, (1, 1, 1, 1), effect.none, "Half-bird, half-human creature known for its aerial attacks. "), ("Harpy ", faction.dungeon, (1, 1, 1, 1), effect.none, "Half-bird, half-human creature known for its aerial attacks. "),