Added map revealing thing...
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@ -105,7 +105,7 @@ procedure main is
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procedure introduction is
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begin
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ui.write ("Heyo world!", 0, 0);
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ui.write ("[-- Please press Spacebar to continue]", 0, 0);
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end introduction;
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------------------------------------------------------------------------------------------
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@ -8,11 +8,16 @@ package body world is
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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dark : core.sprite;
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------------------------------------------------------------------------------------------
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procedure configure is
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begin
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core.echo (core.comment, "Configuring world components...");
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--
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tiles := core.import_sprite ("./sprite/world/terrain/terrain.png", 1, 1);
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dark := core.import_sprite ("./sprite/dark.png", 1, 1);
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--
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for index in landmark_index loop
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declare file : constant string := core.lowercase (index'image);
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@ -121,7 +126,7 @@ package body world is
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--
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core.draw (data => tiles,
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x => offset.x + (horizontal - core.camera.x) * core.base * core.zoom,
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y => offset.y + (vertical - core.camera.y) * core.base * core.zoom,
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y => offset.y + (vertical - core.camera.y) * core.base * core.zoom,
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u => u,
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v => v,
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width => core.base,
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@ -163,6 +168,23 @@ package body world is
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offset.y + (map.items (index).y - core.camera.y) * core.base * core.zoom);
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end if;
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end loop;
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--
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for vertical in 0 .. map.height - 1 loop
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exit when offset.y + (vertical - core.camera.y) * core.base * core.zoom > core.window_height;
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--
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for horizontal in 0 .. map.width - 1 loop
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exit when offset.x + (horizontal - core.camera.x) * core.base * core.zoom > core.window_width;
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--
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if not (horizontal > core.camera.x - 6
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and horizontal < core.camera.x + 6
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and vertical > core.camera.y - 6
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and vertical < core.camera.y + 6) then
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core.draw (data => dark,
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x => offset.x + (horizontal - core.camera.x) * core.base * core.zoom,
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y => offset.y + (vertical - core.camera.y) * core.base * core.zoom);
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end if;
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end loop;
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end loop;
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end draw;
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------------------------------------------------------------------------------------------
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BIN
sprite/dark.png
BIN
sprite/dark.png
Binary file not shown.
Before Width: | Height: | Size: 122 B After Width: | Height: | Size: 107 B |
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