xhads/source/faction.ads

48 lines
2.3 KiB
Ada

with core, attribute, skill, resource;
package faction is
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type codex is (
neutral, castle, stronghold, inferno, tower, conflux,
necropolis, rampart, fortress, dungeon
);
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type information is
record
name : core.short_string;
attribute_bonus : attribute.codex;
skill_bonus : skill.codex;
resource_bonus : resource.codex;
end record;
type trait_array is array (codex) of information;
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count : constant natural := codex'pos (codex'last) + 1;
trait : constant trait_array := (
("Neutral ", attribute.attack, skill.tactics, resource.gold),
("Castle ", attribute.attack, skill.archery, resource.ore),
("Stronghold ", attribute.defense, skill.offense, resource.wood),
("Inferno ", attribute.power, skill.fire_magic, resource.mercury),
("Tower ", attribute.knowledge, skill.intelligence, resource.gem),
("Conflux ", attribute.knowledge, skill.sorcery, resource.gem),
("Necropolis ", attribute.attack, skill.necromancy, resource.sulfur),
("Rampart ", attribute.defense, skill.scouting, resource.crystal),
("Fortress ", attribute.defense, skill.resistance, resource.mercury),
("Dungeon ", attribute.power, skill.archery, resource.ore)
);
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procedure draw (value : in codex; x, y : in integer);
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end faction;