xhads/source/resource.adb

47 lines
1.9 KiB
Ada

-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic
--
-- GNU General Public Licence (version 3 or later)
with core, ui, resource;
package body resource is
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sprite : array (codex) of core.sprite;
------------------------------------------------------------------------------------------
procedure configure is
begin
core.echo (core.comment, "Configuring resource components...");
--
for index in codex
loop
sprite (index) := core.import_sprite ("./sprite/resource/" & core.lowercase (codex'image (index)) & ".png", 1, 1);
end loop;
end configure;
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procedure menu (x, y : in integer; center : in boolean) is
offset : constant integer := 16;
width : constant integer := 180 + 2 * offset;
height : constant integer := count * core.icon + 2 * offset;
move_x : constant integer := (if center then (core.window_width - width) / 2 else x);
move_y : constant integer := (if center then (core.window_height - height) / 2 else y);
begin
ui.draw_tiny_menu (move_x, move_y, width, height, true);
ui.draw_title_bar (move_x, move_y, width, "Resources");
--
for index in codex
loop
ui.draw_icon (sprite (index), trait (index).text, move_x + offset, move_y + offset + codex'pos (index) * core.icon);
ui.write (trait (index).name, move_x + offset + core.icon, move_y + offset + codex'pos (index) * core.icon);
end loop;
end menu;
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end resource;