732 lines
37 KiB
Ada
732 lines
37 KiB
Ada
-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic
|
|
--
|
|
-- GNU General Public Licence (version 3 or later)
|
|
|
|
package body ui is
|
|
|
|
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
type element is (
|
|
none,
|
|
main_background,
|
|
--
|
|
corner_upper_left, border_upper, corner_upper_right,
|
|
border_left, border_right,
|
|
corner_lower_left, border_lower, corner_lower_right,
|
|
--
|
|
tiny_corner_upper_left, tiny_border_upper, tiny_corner_upper_right,
|
|
tiny_border_left, tiny_border_right,
|
|
tiny_corner_lower_left, tiny_border_lower, tiny_corner_lower_right,
|
|
--
|
|
frame_upper_left, frame_upper, frame_upper_right,
|
|
frame_left, frame_middle, frame_right,
|
|
frame_lower_left, frame_lower, frame_lower_right,
|
|
--
|
|
icon_upper_left, icon_upper, icon_upper_right,
|
|
icon_left, icon_right,
|
|
icon_lower_left, icon_lower, icon_lower_right,
|
|
--
|
|
text_upper_left, text_upper, text_upper_right,
|
|
text_left, text_middle, text_right,
|
|
text_lower_left, text_lower, text_lower_right,
|
|
--
|
|
cursor, icon, overicon, icon_selected,
|
|
--
|
|
fill_bar_left, fill_bar_horizontal, fill_bar_right, fill_horizontal,
|
|
tiny_fill_bar_left, tiny_fill_bar_horizontal, tiny_fill_bar_right, tiny_fill_horizontal,
|
|
--
|
|
scroll_bar_lower, scroll_bar_middle, scroll_bar_upper,
|
|
--
|
|
title_bar_left, title_bar_middle, title_bar_right,
|
|
separator_left, separator_middle, separator_right,
|
|
--
|
|
check_box_on, check_box_off,
|
|
--
|
|
end_turn_button
|
|
);
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
type rectangle is record
|
|
x, y, width, height : integer;
|
|
end record;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
font_tint : array (style) of core.colour := (
|
|
main => (127, 127, 127, 255),
|
|
fairy => ( 0, 127, 255, 255),
|
|
dwarf => (127, 255, 255, 255),
|
|
gnoll => (255, 255, 0, 255),
|
|
kobold => (255, 127, 255, 255),
|
|
goblin => ( 0, 255, 127, 255),
|
|
imp => (255, 127, 0, 255)
|
|
);
|
|
|
|
sprite : array (style, element) of core.sprite;
|
|
|
|
monospace : core.font;
|
|
|
|
console_message_limit : constant natural := 6;
|
|
console_message_count : natural := 0;
|
|
--
|
|
console_message_array : array (0 .. console_message_limit - 1) of core.unstring;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw (index : in element := none;
|
|
x : in integer := 0;
|
|
y : in integer := 0;
|
|
width : in integer := 0;
|
|
height : in integer := 0);
|
|
|
|
procedure draw_horizontally (index : in element; x, y, width : in integer; action : core.pointer := core.idle_skip'access; tint : in core.colour := (others => 255));
|
|
procedure draw_vertically (index : in element; x, y, height : in integer; action : core.pointer := core.idle_skip'access; tint : in core.colour := (others => 255));
|
|
|
|
procedure draw_background (index : in element; x, y, width, height : in integer; action : core.pointer := core.idle_skip'access);
|
|
|
|
procedure draw_popup_box;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure configure is
|
|
procedure load_ui (index : in style; folder_path : in string) is
|
|
begin
|
|
font (index) := core.import_font (core.folder & "/ui/" & folder_path & "/font.png", 24, 0);
|
|
--
|
|
for this in element loop
|
|
sprite (index, this) := core.import_sprite (core.folder & "/ui/" & folder_path & "/" & core.lowercase (element'image (this)) & ".png", 1, 1);
|
|
end loop;
|
|
end load_ui;
|
|
begin
|
|
monospace := core.import_font (core.folder & "/ui/monospace.png", monoheight, 0);
|
|
--
|
|
core.echo (core.comment, "Configuring UI components...");
|
|
--
|
|
for index in style loop
|
|
load_ui (index, core.lowercase (style'image (index)));
|
|
end loop;
|
|
end configure;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure synchronize is
|
|
begin
|
|
prioritize := false;
|
|
--
|
|
draw (cursor, core.cursor.x, core.cursor.y);
|
|
--
|
|
if core.cursor_mode = core.cursor_middle then
|
|
draw_popup_box;
|
|
end if;
|
|
--
|
|
core.write_text_box ("--");
|
|
end synchronize;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure echo (message : in string) is
|
|
begin
|
|
console_message_array (console_message_count) := core.unbound (message);
|
|
--
|
|
console_message_count := (console_message_count + 1) mod console_message_limit;
|
|
end echo;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure write (text : in string; x, y : in integer; tint : in core.colour := (others => 255); size : in natural := font (active).scale; code : in boolean := false) is
|
|
begin
|
|
core.write (text, x, y, tint, (if code then monoheight else size), (if code then monospace else font (active)));
|
|
end write;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_separator (x, y, width : in integer) is
|
|
limit : constant integer := width - sprite (active, separator_left).width - sprite (active, separator_right).width;
|
|
begin
|
|
draw (separator_left, x, y);
|
|
draw (separator_right, x + limit + sprite (active, separator_left).width, y);
|
|
--
|
|
draw_horizontally (separator_middle, x + sprite (active, separator_left).width, y, limit);
|
|
end draw_separator;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_icon (data : in core.sprite; text : in string; x, y : in integer; action : core.pointer := core.idle_skip'access) is
|
|
begin
|
|
draw (icon, x, y);
|
|
--
|
|
core.draw (data, x, y, factor => 1);
|
|
--
|
|
if core.cursor_inside (x, y, core.icon / core.zoom, core.icon / core.zoom) then
|
|
prioritize := true;
|
|
--
|
|
draw (icon_selected, x, y);
|
|
--
|
|
core.write_help_box (text);
|
|
--
|
|
if core.cursor_mode = core.cursor_left then
|
|
action.all;
|
|
core.cursor_mode := core.cursor_none;
|
|
end if;
|
|
end if;
|
|
end draw_icon;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_icon_and_text (data : in core.sprite; text : in string; x, y, width : in integer; action : core.pointer := core.idle_skip'access) is
|
|
begin
|
|
draw_icon_menu (x, y, width, core.icon);
|
|
--
|
|
core.draw (data, x, y, factor => 1);
|
|
write (text, x + core.icon + 10, y + 10, code => true);
|
|
--
|
|
if core.cursor_inside (x, y, core.icon / core.zoom, core.icon / core.zoom) then
|
|
prioritize := true;
|
|
--
|
|
if core.cursor_mode = core.cursor_left then
|
|
action.all;
|
|
core.cursor_mode := core.cursor_none;
|
|
end if;
|
|
end if;
|
|
end draw_icon_and_text;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_overicon (data : in core.sprite; text : in string; x, y : in integer; action : core.pointer := core.idle_skip'access) is
|
|
begin
|
|
core.draw (data, x, y, factor => 1);
|
|
--
|
|
draw (overicon, x, y);
|
|
--
|
|
if core.cursor_inside (x, y, core.icon / core.zoom, core.icon / core.zoom) then
|
|
prioritize := true;
|
|
--
|
|
draw (icon_selected, x, y);
|
|
--
|
|
core.write_help_box (text);
|
|
--
|
|
if core.cursor_mode = core.cursor_left then
|
|
action.all;
|
|
core.cursor_mode := core.cursor_none;
|
|
end if;
|
|
end if;
|
|
end draw_overicon;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_sprite (data : in core.sprite; text : in string; x, y, offset : in integer; action : core.pointer := core.idle_skip'access) is
|
|
begin
|
|
core.draw (data, x + offset, y + offset, factor => 1);
|
|
--
|
|
draw_icon_menu (x, y, data.width + 2 * offset, data.height + 2 * offset);
|
|
--
|
|
if core.cursor_inside (x, y, (data.width + 2 * offset) / core.zoom, (data.height + 2 * offset) / core.zoom) then
|
|
prioritize := true;
|
|
--
|
|
core.write_help_box (text);
|
|
--
|
|
if core.cursor_mode = core.cursor_left then
|
|
action.all;
|
|
core.cursor_mode := core.cursor_none;
|
|
end if;
|
|
end if;
|
|
end draw_sprite;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_text_box (x, y, width, height : in integer) is
|
|
middle : constant integer := sprite (active, text_middle).width;
|
|
begin
|
|
draw_background (text_middle, x + middle, y + middle, width - 2 * middle, height - 2 * middle);
|
|
--
|
|
draw_horizontally (text_upper, x + middle, y, width - 2 * middle);
|
|
draw_horizontally (text_lower, x + middle, y + height - middle, width - 2 * middle);
|
|
draw_vertically (text_left, x, y + middle, height - 2 * middle);
|
|
draw_vertically (text_right, x + width - middle, y + middle, height - 2 * middle);
|
|
--
|
|
draw (text_upper_left, x, y);
|
|
draw (text_upper_right, x + width - middle, y);
|
|
draw (text_lower_left, x, y + height - middle);
|
|
draw (text_lower_right, x + width - middle, y + height - middle);
|
|
end draw_text_box;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_help_box (x, y, width, height : in integer; action : core.pointer := core.idle_skip'access) is
|
|
offset : constant integer := sprite (active, text_middle).width;
|
|
begin
|
|
if core.cursor_inside (x, y, width, height) then
|
|
prioritize := true;
|
|
end if;
|
|
--
|
|
draw_background (text_middle, x + offset, y + offset, width - 2 * offset, height - 2 * offset);
|
|
--
|
|
draw_horizontally (text_upper, x + offset, y, width - 2 * offset);
|
|
draw_horizontally (text_lower, x + offset, y + height - offset, width - 2 * offset);
|
|
draw_vertically (text_left, x, y + offset, height - 2 * offset);
|
|
draw_vertically (text_right, x + width - offset, y + offset, height - 2 * offset);
|
|
--
|
|
draw (text_upper_left, x, y);
|
|
draw (text_upper_right, x + width - offset, y);
|
|
draw (text_lower_left, x, y + height - offset);
|
|
draw (text_lower_right, x + width - offset, y + height - offset);
|
|
--
|
|
ui.write (core.read_help_box, (core.icon - font (active).scale) / 2 + x + 4, (core.icon - font (active).scale) / 2 + y);
|
|
--
|
|
core.write_help_box ("--");
|
|
end draw_help_box;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_frame (x, y, width, height : in integer) is
|
|
offset_x : constant integer := sprite (active, frame_middle).width;
|
|
offset_y : constant integer := sprite (active, frame_middle).height;
|
|
begin
|
|
if height < core.icon or width < core.icon then
|
|
return;
|
|
end if;
|
|
--
|
|
draw_background (frame_middle, x + offset_x, y + offset_y, width - 2 * offset_x, height - 2 * offset_y);
|
|
--
|
|
draw_horizontally (frame_upper, x + offset_x, y, width - 2 * offset_x);
|
|
draw_horizontally (frame_lower, x + offset_x, y + height - offset_y, width - 2 * offset_x);
|
|
draw_vertically (frame_left, x, y + offset_y, height - 2 * offset_y);
|
|
draw_vertically (frame_right, x + width - offset_x, y + offset_y, height - 2 * offset_y);
|
|
--
|
|
draw (frame_upper_left, x, y);
|
|
draw (frame_upper_right, x + width - sprite (active, frame_upper_right).width, y);
|
|
draw (frame_lower_left, x, y + height - sprite (active, frame_lower_left).height);
|
|
draw (frame_lower_right, x + width - sprite (active, frame_lower_right).width, y + height - sprite (active, frame_lower_right).height);
|
|
--
|
|
if core.cursor_inside (x, y, width / core.zoom, height / core.zoom) then
|
|
prioritize := true;
|
|
end if;
|
|
end draw_frame;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_button (text, description : in string; icon : in core.sprite; x, y, width, height : in integer; action : core.pointer := core.idle_skip'access) is
|
|
offset : constant integer := core.icon / 4;
|
|
begin
|
|
draw_frame (x, y, width, height);
|
|
draw_icon (icon, description, x + offset, y + offset);
|
|
--
|
|
ui.write (text,
|
|
x + offset + (core.icon - font (active).scale) / 2 + core.icon,
|
|
y + offset + (core.icon - font (active).scale) / 2,
|
|
(if core.cursor_inside (x, y, width / core.zoom, height / core.zoom) then font_tint (active) else (others => 255)));
|
|
--
|
|
if core.cursor_inside (x, y, width / core.zoom, height / core.zoom) then
|
|
prioritize := true;
|
|
--
|
|
if core.cursor_mode = core.cursor_left then
|
|
action.all;
|
|
core.cursor_mode := core.cursor_none;
|
|
end if;
|
|
end if;
|
|
end draw_button;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_text (text : in string; x, y, width, height : in integer := 0; offset, border : in natural := 0; tint : in core.colour := (others => 255)) is
|
|
new_width : constant natural := (if width < core.base then monowidth * core.string_width (text) else width);
|
|
new_height : constant natural := (if height < core.base then monoheight * core.string_height (text) else height);
|
|
begin
|
|
draw_text_box (x, y, new_width + 2 * border, new_height + 2 * border);
|
|
write (text, x + border + offset, y + border + offset, tint, code => true);
|
|
end draw_text;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_check_box (x, y : in integer; on : in out boolean; text : in string) is
|
|
begin
|
|
draw ((if on then check_box_on else check_box_off), x, y);
|
|
--
|
|
ui.write (text, x + sprite (active, check_box_on).width, y);
|
|
--
|
|
if core.cursor_mode = core.cursor_left
|
|
and core.cursor_inside (x, y, sprite (active, check_box_on).width / core.zoom, sprite (active, check_box_on).height / core.zoom) then
|
|
on := not on;
|
|
core.cursor_mode := core.cursor_none;
|
|
end if;
|
|
end draw_check_box;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_title_bar (x, y, width : in integer; title : in string) is
|
|
middle_width : constant integer := width - sprite (active, title_bar_left).width - sprite (active, title_bar_right).width;
|
|
offset : constant integer := (sprite (active, title_bar_middle).height - font (active).scale) / 2;
|
|
begin
|
|
if core.cursor_inside (x, y, width / core.zoom, sprite (active, title_bar_left).height / core.zoom) then
|
|
prioritize := true;
|
|
end if;
|
|
--
|
|
draw (title_bar_left, x, y - sprite (active, title_bar_left).height);
|
|
draw (title_bar_right, x + middle_width + sprite (active, title_bar_left).width, y - sprite (active, title_bar_right).height);
|
|
--
|
|
draw_horizontally (title_bar_middle, x + sprite (active, title_bar_left).width, y - sprite (active, title_bar_middle).height, middle_width);
|
|
--
|
|
ui.write (title, x + sprite (active, title_bar_left).width, y - font (active).scale - 4, tint => font_tint (active));
|
|
end draw_title_bar;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_fill_bar (x, y, width : in integer; fill : in float) is
|
|
middle_width : constant integer := width - sprite (active, fill_bar_left).width - sprite (active, fill_bar_right).width;
|
|
fill_width : constant integer := integer (float (middle_width) * fill);
|
|
begin
|
|
draw (fill_bar_left, x, y - sprite (active, fill_bar_left).height);
|
|
draw (fill_bar_right, x + middle_width + sprite (active, fill_bar_left).width, y - sprite (active, fill_bar_right).height);
|
|
--
|
|
draw_horizontally (fill_bar_horizontal, x + sprite (active, fill_bar_left).width, y - sprite (active, fill_bar_horizontal).height, middle_width);
|
|
draw_horizontally (fill_horizontal, x + sprite (active, fill_bar_left).width, y - sprite (active, fill_bar_horizontal).height, fill_width);
|
|
end draw_fill_bar;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_tiny_fill_bar (x, y, width : in integer; fill : in float; tint : in core.colour) is
|
|
middle_width : constant integer := width - sprite (active, tiny_fill_bar_left).width - sprite (active, tiny_fill_bar_right).width;
|
|
fill_width : constant integer := integer (float (middle_width) * fill);
|
|
begin
|
|
draw (tiny_fill_bar_left, x, y - sprite (active, tiny_fill_bar_left).height);
|
|
draw (tiny_fill_bar_right, x + middle_width + sprite (active, tiny_fill_bar_left).width, y - sprite (active, tiny_fill_bar_left).height);
|
|
--
|
|
draw_horizontally (tiny_fill_bar_horizontal, x + sprite (active, tiny_fill_bar_left).width, y - sprite (active, tiny_fill_bar_horizontal).height, middle_width);
|
|
--
|
|
draw_horizontally (index => tiny_fill_horizontal,
|
|
x => x + sprite (active, tiny_fill_bar_left).width,
|
|
y => y - sprite (active, tiny_fill_bar_horizontal).height,
|
|
width => fill_width,
|
|
tint => tint);
|
|
end draw_tiny_fill_bar;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_scroll_bar (x, y, height, offset : in integer) is
|
|
middle_height : constant integer := height - sprite (active, scroll_bar_upper).height - sprite (active, scroll_bar_lower).height;
|
|
begin
|
|
draw (scroll_bar_upper, x, y);
|
|
draw (scroll_bar_lower, x, y + middle_height + sprite (active, scroll_bar_upper).height);
|
|
--
|
|
draw_vertically (scroll_bar_middle, x, y + sprite (active, scroll_bar_upper).height, middle_height);
|
|
end draw_scroll_bar;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_menu (x, y, width, height : in integer) is
|
|
offset : constant integer := sprite (active, none).width;
|
|
begin
|
|
if core.cursor_inside (x, y, width / core.zoom, height / core.zoom) then
|
|
prioritize := true;
|
|
end if;
|
|
--
|
|
declare upper : constant integer := width - sprite (active, corner_upper_left).width - sprite (active, corner_upper_right).width;
|
|
lower : constant integer := width - sprite (active, corner_lower_left).width - sprite (active, corner_lower_right).width;
|
|
left : constant integer := height - sprite (active, corner_upper_left).height - sprite (active, corner_lower_left).height;
|
|
right : constant integer := height - sprite (active, corner_upper_right).height - sprite (active, corner_lower_right).height;
|
|
begin
|
|
draw_horizontally (border_upper, x + sprite (active, corner_upper_left).width, y, upper);
|
|
draw_horizontally (border_lower, x + sprite (active, corner_lower_left).width, y + height - sprite (active, border_lower).height, lower);
|
|
draw_vertically (border_left, x, y + sprite (active, corner_upper_left).height, left);
|
|
draw_vertically (border_right, x + width - sprite (active, border_right).width, y + sprite (active, corner_upper_right).height, right);
|
|
end;
|
|
--
|
|
draw (corner_upper_left, x, y);
|
|
draw (corner_upper_right, x + width - sprite (active, corner_upper_right).width, y);
|
|
draw (corner_lower_left, x, y + height - sprite (active, corner_lower_left).height);
|
|
draw (corner_lower_right, x + width - sprite (active, corner_lower_right).width, y + height - sprite (active, corner_lower_right).height);
|
|
end draw_menu;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_tiny_menu (x, y, width, height : in integer) is
|
|
offset : constant integer := sprite (active, none).width;
|
|
begin
|
|
if core.cursor_inside (x, y, width / core.zoom, height / core.zoom) then
|
|
prioritize := true;
|
|
end if;
|
|
--
|
|
draw_background (main_background, x + offset, y + offset, width - 2 * offset, height - 2 * offset);
|
|
--
|
|
declare upper : constant integer := width - sprite (active, tiny_corner_upper_left).width - sprite (active, tiny_corner_upper_right).width;
|
|
lower : constant integer := width - sprite (active, tiny_corner_lower_left).width - sprite (active, tiny_corner_lower_right).width;
|
|
left : constant integer := height - sprite (active, tiny_corner_upper_left).height - sprite (active, tiny_corner_lower_left).height;
|
|
right : constant integer := height - sprite (active, tiny_corner_upper_right).height - sprite (active, tiny_corner_lower_right).height;
|
|
begin
|
|
draw_horizontally (tiny_border_upper, x + sprite (active, tiny_corner_upper_left).width, y, upper);
|
|
draw_horizontally (tiny_border_lower, x + sprite (active, tiny_corner_lower_left).width, y + height - sprite (active, tiny_border_lower).height, lower);
|
|
draw_vertically (tiny_border_left, x, y + sprite (active, tiny_corner_upper_left).height, left);
|
|
draw_vertically (tiny_border_right, x + width - sprite (active, tiny_border_right).width, y + sprite (active, tiny_corner_upper_right).height, right);
|
|
end;
|
|
--
|
|
draw (tiny_corner_upper_left, x, y);
|
|
draw (tiny_corner_upper_right, x + width - sprite (active, tiny_corner_upper_right).width, y);
|
|
draw (tiny_corner_lower_left, x, y + height - sprite (active, tiny_corner_lower_left).height);
|
|
draw (tiny_corner_lower_right, x + width - sprite (active, tiny_corner_lower_right).width, y + height - sprite (active, tiny_corner_lower_right).height);
|
|
end draw_tiny_menu;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_icon_menu (x, y, width, height : in integer; text : in string := "--"; action : in core.pointer := core.idle_skip'access) is
|
|
offset_x : constant integer := sprite (active, icon_upper_left).width;
|
|
offset_y : constant integer := sprite (active, icon_upper_left).height;
|
|
begin
|
|
if height < 2 * sprite (active, icon_upper_left).height
|
|
or width < 2 * sprite (active, icon_upper_left).width then
|
|
return;
|
|
end if;
|
|
--
|
|
draw_horizontally (icon_upper, x + offset_x, y, width - 2 * offset_x);
|
|
draw_horizontally (icon_lower, x + offset_x, y + height - offset_y, width - 2 * offset_x);
|
|
draw_vertically (icon_left, x, y + offset_y, height - 2 * offset_y);
|
|
draw_vertically (icon_right, x + width - offset_x, y + offset_y, height - 2 * offset_y);
|
|
--
|
|
draw (icon_upper_left, x, y);
|
|
draw (icon_upper_right, x + width - sprite (active, icon_upper_right).width, y);
|
|
draw (icon_lower_left, x, y + height - sprite (active, icon_lower_left).height);
|
|
draw (icon_lower_right, x + width - sprite (active, icon_lower_right).width, y + height - sprite (active, icon_lower_right).height);
|
|
--
|
|
if core.cursor_inside (x, y, width / core.zoom, height / core.zoom) then
|
|
prioritize := true;
|
|
--
|
|
core.write_help_box (text);
|
|
--
|
|
if core.cursor_mode = core.cursor_left then
|
|
action.all;
|
|
end if;
|
|
end if;
|
|
end draw_icon_menu;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_end_turn_button (x, y : in integer) is
|
|
begin
|
|
draw (end_turn_button, x, y);
|
|
--
|
|
if core.cursor_inside (x, y, sprite (active, end_turn_button).width, sprite (active, end_turn_button).height) then
|
|
if core.cursor_mode = core.cursor_left then
|
|
core.end_turn := true;
|
|
core.cursor_mode := core.cursor_none;
|
|
--
|
|
echo ("-- Turn --");
|
|
end if;
|
|
--
|
|
core.write_help_box ("End your turn, it's time for other players to try to do something...");
|
|
end if;
|
|
end draw_end_turn_button;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_state_box (x, y : in integer) is
|
|
begin
|
|
ui.write ("Cursor X:" & core.cursor.x'image, x, y + 0);
|
|
ui.write ("Cursor Y:" & core.cursor.y'image, x, y + 32);
|
|
ui.write ("Cursor Mode:" & core.cursor_mode'image, x, y + 64);
|
|
ui.write ("Camera X:" & core.camera.x'image, x, y + 96);
|
|
ui.write ("Camera Y:" & core.camera.y'image, x, y + 128);
|
|
ui.write ("Global Time:" & core.global_time'image, x, y + 160);
|
|
ui.write ("Gameplay Time:" & core.gameplay_time'image, x, y + 192);
|
|
ui.write ("Animation Time:" & core.animation_time'image, x, y + 224);
|
|
ui.write ("Framerate:" & core.framerate'image, x, y + 256);
|
|
end draw_state_box;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_console_box (x, y, width, height : in integer) is
|
|
offset : constant integer := 8;
|
|
font_width : constant integer := monowidth;
|
|
font_height : constant integer := monoheight;
|
|
characters_per_width : constant integer := width / font_width;
|
|
characters_per_height : constant integer := height / font_height;
|
|
begin
|
|
draw_text_box (x, y, width, height);
|
|
--
|
|
for index in 0 .. console_message_limit - 1 loop
|
|
write (text => core.bound (console_message_array ((index + console_message_count) mod console_message_limit)),
|
|
x => x + offset,
|
|
y => y + offset + index * font_height,
|
|
code => true);
|
|
end loop;
|
|
end draw_console_box;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure iterate_style is
|
|
begin
|
|
active := style'val ((style'pos (active) + 1) mod style_count);
|
|
end iterate_style;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
--~procedure write_ada_code (text : in core.string_box_data; x, y : in integer) is
|
|
--~word : core.unstring := core.unbound ("");
|
|
--~--
|
|
--~buffer : character := ' ';
|
|
--~width : constant integer := 9;
|
|
--~height : constant integer := 15;
|
|
--~length : natural := 1;
|
|
--~offset : core.vector := (x, y);
|
|
--~subset : natural := 0;
|
|
--~begin
|
|
--~loop
|
|
--~buffer := (core.bound (text.text)) (length .. length);
|
|
--~offset.x := offset.x + width;
|
|
--~--
|
|
--~exit when buffer = core.terminator;
|
|
--~--
|
|
--~case buffer is
|
|
--~when core.tabulator => offset.x := offset.x + 2 * width;
|
|
--~when core.line_feed => offset.y := offset.y + 1 * height; offset.x := x;
|
|
--~when ':' | ';' | '.' | ',' | '=' | '<' | '>' =>
|
|
--~ui.write (buffer & "", offset.x, offset.y, (63, 127, 255, 255), height, code => true);
|
|
--~when '+' | '*' | '/' | '|' | '&' =>
|
|
--~ui.write (buffer & "", offset.x, offset.y, (63, 63, 255, 255), height, code => true);
|
|
--~when '(' | ')' | ''' =>
|
|
--~ui.write (buffer & "", offset.x, offset.y, (63, 255, 255, 255), height, code => true);
|
|
--~when '"' =>
|
|
--~ui.write (buffer & "", offset.x, offset.y, (127, 63, 127, 255), height, code => true);
|
|
--~offset.x := offset.x + width;
|
|
--~loop
|
|
--~core.increment (length);
|
|
--~buffer := ada.strings.unbounded.element (text.text, length);
|
|
--~ui.write (buffer & "", offset.x, offset.y, (127, 63, 127, 255), height, code => true);
|
|
--~offset.x := offset.x + width;
|
|
--~exit when buffer = '"';
|
|
--~end loop;
|
|
--~offset.x := offset.x - width;
|
|
--~when '-' =>
|
|
--~if ada.strings.unbounded.element (text.text, length + 1) = '-' then
|
|
--~ui.write (buffer & "", offset.x, offset.y, (127, 127, 127, 255), height, code => true);
|
|
--~offset.x := offset.x + width;
|
|
--~loop
|
|
--~core.increment (length);
|
|
--~buffer := ada.strings.unbounded.element (text.text, length);
|
|
--~ui.write (buffer & "", offset.x, offset.y, (127, 127, 127, 255), height, code => true);
|
|
--~offset.x := offset.x + width;
|
|
--~exit when buffer = core.line_feed;
|
|
--~end loop;
|
|
--~core.decrement (length);
|
|
--~else
|
|
--~ui.write (buffer & "", offset.x, offset.y, (63, 63, 255, 255), height, code => true);
|
|
--~end if;
|
|
--~when '0' .. '9' =>
|
|
--~loop
|
|
--~ui.write (buffer & "", offset.x, offset.y, (127, 63, 255, 255), height, code => true);
|
|
--~core.increment (length);
|
|
--~buffer := ada.strings.unbounded.element (text.text, length);
|
|
--~exit when buffer = ' ' or buffer = ';' or buffer = ')' or buffer = ',';
|
|
--~offset.x := offset.x + width;
|
|
--~end loop;
|
|
--~core.decrement (length);
|
|
--~when 'a' .. 'z' | 'A' .. 'Z' =>
|
|
--~word := ada.strings.unbounded.to_unbounded_string (buffer & "");
|
|
--~subset := 1;
|
|
--~loop
|
|
--~buffer := ada.strings.unbounded.element (text.text, length + subset);
|
|
--~exit when buffer = ' ' or buffer = '.' or buffer = '(' or buffer = ')' or buffer = ',' or buffer = ';' or buffer = '''
|
|
--~or buffer = core.tabulator or buffer = core.line_feed;
|
|
--~word := word & ada.strings.unbounded.to_unbounded_string (buffer & "");
|
|
--~core.increment (subset);
|
|
--~end loop;
|
|
--~if word = "type" or word = "begin" or word = "end" or word = "when" or word = "others" or word = "procedure" or word = "function"
|
|
--~or word = "package" or word = "body" or word = "if" or word = "then" or word = "else" or word = "elsif" or word = "case" or word = "is"
|
|
--~or word = "and" or word = "or" or word = "xor" or word = "exit" or word = "constant" or word = "access" or word = "range"
|
|
--~or word = "subtype" or word = "array" or word = "in" or word = "out" or word = "return" or word = "for" or word = "with"
|
|
--~or word = "loop" or word = "while" or word = "of" or word = "null" or word = "record" or word = "use" or word = "mod" or word = "new"
|
|
--~or word = "aliased" or word = "all" then
|
|
--~ui.write (ada.strings.unbounded.to_string (word), offset.x, offset.y, (255, 255, 0, 255), height, code => true);
|
|
--~else
|
|
--~ui.write (ada.strings.unbounded.to_string (word), offset.x, offset.y, (others => 255), height, code => true);
|
|
--~end if;
|
|
--~offset.x := offset.x + (subset - 1) * width;
|
|
--~length := length + subset - 1;
|
|
--~when others =>
|
|
--~ui.write (buffer & "", offset.x, offset.y, (others => 255), height, code => true);
|
|
--~end case;
|
|
--~--
|
|
--~core.increment (length);
|
|
--~end loop;
|
|
--~end write_ada_code;
|
|
|
|
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
procedure draw (index : in element := none;
|
|
x : in integer := 0;
|
|
y : in integer := 0;
|
|
width : in integer := 0;
|
|
height : in integer := 0) is
|
|
begin
|
|
core.draw (sprite (active, index), x, y, 0, 0, width, height, factor => 1);
|
|
end draw;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_horizontally (index : in element; x, y, width : in integer; action : core.pointer := core.idle_skip'access; tint : in core.colour := (others => 255)) is
|
|
begin
|
|
core.draw_horizontally (sprite (active, index), x, y, width, 1, tint);
|
|
end draw_horizontally;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_vertically (index : in element; x, y, height : in integer; action : core.pointer := core.idle_skip'access; tint : in core.colour := (others => 255)) is
|
|
begin
|
|
core.draw_vertically (sprite (active, index), x, y, height, 1, tint);
|
|
end draw_vertically;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_background (index : in element; x, y, width, height : in integer; action : core.pointer := core.idle_skip'access) is
|
|
base_width : integer := sprite (active, index).width;
|
|
base_height : integer := sprite (active, index).height;
|
|
crop_width : integer := width mod base_width;
|
|
crop_height : integer := height mod base_height;
|
|
begin
|
|
for move_y in 0 .. height / base_height - 1 loop
|
|
for move_x in 0 .. width / base_width - 1 loop
|
|
draw (index, x + move_x * base_width, y + move_y * base_height);
|
|
end loop;
|
|
--
|
|
if width mod base_width > 0 then
|
|
draw (index, x + width - crop_width, y + move_y * base_height, crop_width, base_height);
|
|
end if;
|
|
end loop;
|
|
--
|
|
for move_x in 0 .. width / base_width - 1 loop
|
|
if height mod base_height > 0 then
|
|
draw (index, x + move_x * base_width, y + height - crop_height, base_width, crop_height);
|
|
end if;
|
|
end loop;
|
|
--
|
|
if width mod base_width > 0 and height mod base_height > 0 then
|
|
draw (index, x + width - crop_width, y + height - crop_height, crop_width, crop_height);
|
|
end if;
|
|
end draw_background;
|
|
|
|
------------------------------------------------------------------------------------------
|
|
|
|
procedure draw_popup_box is
|
|
width : constant integer := 320;
|
|
height : constant integer := core.icon;
|
|
middle : constant integer := sprite (active, text_middle).width;
|
|
offset : constant integer := 16;
|
|
begin
|
|
draw_background (text_middle, core.cursor.x + middle + offset, core.cursor.y + middle + offset, width - 2 * middle, height - 2 * middle);
|
|
--
|
|
draw_horizontally (text_upper, core.cursor.x + middle + offset, core.cursor.y + offset, width - 2 * middle);
|
|
draw_horizontally (text_lower, core.cursor.x + middle + offset, core.cursor.y + height - middle + offset, width - 2 * middle);
|
|
draw_vertically (text_left, core.cursor.x + offset, core.cursor.y + middle + offset, height - 2 * middle);
|
|
draw_vertically (text_right, core.cursor.x + width - middle + offset, core.cursor.y + middle + offset, height - 2 * middle);
|
|
--
|
|
draw (text_upper_left, core.cursor.x + offset, core.cursor.y + offset);
|
|
draw (text_upper_right, core.cursor.x + width - middle + offset, core.cursor.y + offset);
|
|
draw (text_lower_left, core.cursor.x + offset, core.cursor.y + height - middle + offset);
|
|
draw (text_lower_right, core.cursor.x + width - middle + offset, core.cursor.y + height - middle + offset);
|
|
--
|
|
ui.write (core.read_text_box, core.cursor.x + 4 + offset, core.cursor.y + 6 + offset);
|
|
end draw_popup_box;
|
|
|
|
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
end ui;
|