47 lines
1.9 KiB
Ada
47 lines
1.9 KiB
Ada
-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic
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--
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-- GNU General Public Licence (version 3 or later)
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with core, ui, resource;
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package body resource is
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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sprite : array (codex) of core.sprite;
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------------------------------------------------------------------------------------------
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procedure configure is
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begin
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core.echo (core.comment, "Configuring resource components...");
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--
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for index in codex
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loop
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sprite (index) := core.import_sprite ("./sprite/resource/" & core.lowercase (codex'image (index)) & ".png", 1, 1);
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end loop;
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end configure;
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------------------------------------------------------------------------------------------
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procedure menu (x, y : in integer; center : in boolean) is
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offset : constant integer := 16;
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width : constant integer := 180 + 2 * offset;
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height : constant integer := count * core.icon + 2 * offset;
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move_x : constant integer := (if center then (core.window_width - width) / 2 else x);
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move_y : constant integer := (if center then (core.window_height - height) / 2 else y);
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begin
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ui.draw_tiny_menu (move_x, move_y, width, height, true);
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ui.draw_title_bar (move_x, move_y, width, "Resources");
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--
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for index in codex
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loop
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ui.draw_icon (sprite (index), trait (index).text, move_x + offset, move_y + offset + codex'pos (index) * core.icon);
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ui.write (trait (index).name, move_x + offset + core.icon, move_y + offset + codex'pos (index) * core.icon);
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end loop;
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end menu;
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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end resource;
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