54 lines
2.3 KiB
Ada
54 lines
2.3 KiB
Ada
with core;
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package resource is
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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type codex is (
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gold, wood, mercury, ore, sulfur, crystal,
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gem
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);
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------------------------------------------------------------------------------------------
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subtype base_limit is natural range 0 .. 144000;
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type information is
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record
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name : core.short_string;
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base : base_limit;
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text : core.long_string;
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end record;
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type trait_array is array (codex) of information;
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type sprite_array is array (codex) of core.sprite;
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type value_array is array (codex) of base_limit;
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------------------------------------------------------------------------------------------
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sprite : sprite_array;
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count : constant natural := codex'pos (codex'last) + 1;
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trait : constant trait_array := (
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("Gold ", 0, "Basic currency in the world, even tho silver is better. "),
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("Wood ", 0, "Essential building material for most houses and stables. "),
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("Mercury ", 0, "Usage is practiced by alchemists and necromancers mostly. "),
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("Ore ", 0, "One of the building blocks of society, always useful goods. "),
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("Sulfur ", 0, "Fell out of use in VII era, but it still has some use-cases. "),
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("Crystal ", 0, "Important material for anything related to magic. "),
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("Gem ", 0, "Used a lot by alchemists and magicians for some reason. ")
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);
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------------------------------------------------------------------------------------------
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procedure configure;
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procedure draw (index : in codex; x, y : in integer);
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procedure menu (x, y : in integer; center : in boolean);
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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end resource;
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