Read me not...
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README.md
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README.md
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xtandard -- Xolatile-style "header-only" library for commonly used functions.
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xtandard -- Xolatile-style "header-only" library for commonly used functions.
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- Purpose of this library is to replace < stdio, stdlib, unistd, fcntl, ctype, string... .h >. (:
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- This library was written mainly for my own projects, but you can repurpose it for your own needs...
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- Intended usage is writing simple programs, which can fit it one source file, often only in 'main' function.
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- Intended usage is writing simple programs, which can fit it one source file, often only in 'main' function.
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- Of course, it uses some global variables, be careful with naming your variables, and avoid C-style "namespaces", they're bad.
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- I'm not scared of using global variables, but there's not many of them, also rare "C-style" namespaces.
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- Everything related to my libraries is clean of all warning options on Clang, GCC and Valgrind.
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Compile:
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Compile:
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```bash
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```bash
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@ -17,7 +16,64 @@ Install:
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$ sudo sh install.sh
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$ sudo sh install.sh
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```
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```
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Xolatile-style "header-only" library is my take on 'stb' header-only libraries. There are a lot of ideas that came from Ada, which is my second language.
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If you want to make a project that's separated in more files, you can link with '.o' or include '.c' instead of '.h' in main file.
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Main idea behind them is to avoid standard library and macros in programs. Also, I like to avoid C-style "namespaces" and bad function names...
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If your project consists of only 1 file, which is the intent behind this library, just include '.c' and that's it.
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I'm a lazy person, and I do what every lazy person does, for good reference look at Raylib, which is quite decent library.
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This is the core library behind my other libraries such as xector, xatrix, xyntax, xurses, xender, xame...
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```c
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void in (void * data, int size);
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void out (void * data, int size);
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void log_in (int type, int flag, char * data);
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void log_out (char * name);
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void echo (char * data);
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void dump (char * name, char * data);
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void echo_byte (int byte);
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void fatal_failure (int condition, char * message);
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void limit (int * value, int minimum, int maximum);
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void * allocate (int size);
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void * reallocate (void * data, int size);
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void * deallocate (void * data);
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void * record (void);
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int file_open (char * name, int mode);
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...
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void file_export (char * name, void * data);
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void file_list_import (char * name);
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...
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void file_list_delete (void);
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int character_is_uppercase (char character);
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...
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int character_is_hexadecimal (char character);
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int character_compare_array (char character, char * character_array);
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int character_count (char * string, char this, int from, int to, char stop);
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int string_length (char * string);
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...
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char * string_realign (char * string, int amount, char character);
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void memory_delete (void * memory, int length);
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int memory_compare (void * memory, void * source, int length);
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void memory_copy (void * memory, void * source, int length);
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void terminal_clear (void);
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void terminal_colour (int colour, int effect);
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void terminal_cancel (void);
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void terminal_show_cursor (int show);
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int encode_byte (char * byte);
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char * decode_byte (int byte);
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```
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There's more, but reading the actual source code is better than opening this in your internet browser.
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