|
|
@@ -0,0 +1,37 @@ |
|
|
|
#include <xolatile/xtandard.c> |
|
|
|
#include <xolatile/xurses.c> |
|
|
|
|
|
|
|
static int i_x = 0; |
|
|
|
static int i_y = 0; |
|
|
|
|
|
|
|
static void i_up (void) { --i_y; limit (& i_y, 0, curses_screen_height - 1); } |
|
|
|
static void i_down (void) { ++i_y; limit (& i_y, 0, curses_screen_height - 1); } |
|
|
|
static void i_left (void) { --i_x; limit (& i_x, 0, curses_screen_width - 1); } |
|
|
|
static void i_right (void) { ++i_x; limit (& i_x, 0, curses_screen_width - 1); } |
|
|
|
|
|
|
|
int main (void) { |
|
|
|
curses_configure (); |
|
|
|
|
|
|
|
curses_bind (SIGNAL_W, i_up); |
|
|
|
curses_bind (SIGNAL_S, i_down); |
|
|
|
curses_bind (SIGNAL_A, i_left); |
|
|
|
curses_bind (SIGNAL_D, i_right); |
|
|
|
|
|
|
|
while (curses_active != 0) { |
|
|
|
curses_render_background ('.', COLOUR_GREY, EFFECT_BOLD); |
|
|
|
|
|
|
|
curses_render_character ('A', COLOUR_GREEN, EFFECT_NORMAL, 0, 1); |
|
|
|
curses_render_character ('B', COLOUR_YELLOW, EFFECT_REVERSE, 0, 2); |
|
|
|
curses_render_character ('C', COLOUR_WHITE, EFFECT_BLINK, 1, 0); |
|
|
|
curses_render_character ('D', COLOUR_BLUE, EFFECT_ITALIC, 2, 0); |
|
|
|
|
|
|
|
curses_render_string ("Heyo world!", COLOUR_RED, EFFECT_BOLD, 3, 0); |
|
|
|
curses_render_string ("Heyo world!", COLOUR_PINK, EFFECT_BOLD, 168, 0); |
|
|
|
|
|
|
|
curses_render_character ('@', COLOUR_CYAN, EFFECT_ITALIC, i_x, i_y); |
|
|
|
|
|
|
|
curses_synchronize (); |
|
|
|
} |
|
|
|
|
|
|
|
return (EXIT_SUCCESS); |
|
|
|
} |