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- #include <xolatile/xtandard.c>
- #include <xolatile/xurses.c>
-
- static int i_x = 0;
- static int i_y = 0;
-
- static void i_up (void) { --i_y; limit (& i_y, 0, curses_screen_height - 1); }
- static void i_down (void) { ++i_y; limit (& i_y, 0, curses_screen_height - 1); }
- static void i_left (void) { --i_x; limit (& i_x, 0, curses_screen_width - 1); }
- static void i_right (void) { ++i_x; limit (& i_x, 0, curses_screen_width - 1); }
-
- int main (void) {
- curses_configure ();
-
- curses_bind (SIGNAL_W, i_up);
- curses_bind (SIGNAL_S, i_down);
- curses_bind (SIGNAL_A, i_left);
- curses_bind (SIGNAL_D, i_right);
-
- while (curses_active != 0) {
- curses_render_background ('.', COLOUR_GREY, EFFECT_BOLD);
-
- curses_render_character ('A', COLOUR_GREEN, EFFECT_NORMAL, 0, 1);
- curses_render_character ('B', COLOUR_YELLOW, EFFECT_REVERSE, 0, 2);
- curses_render_character ('C', COLOUR_WHITE, EFFECT_BLINK, 1, 0);
- curses_render_character ('D', COLOUR_BLUE, EFFECT_ITALIC, 2, 0);
-
- curses_render_string ("Heyo world!", COLOUR_RED, EFFECT_BOLD, 3, 0);
- curses_render_string ("Heyo world!", COLOUR_PINK, EFFECT_BOLD, 168, 0);
-
- curses_render_character ('@', COLOUR_CYAN, EFFECT_ITALIC, i_x, i_y);
-
- curses_synchronize ();
- }
-
- return (EXIT_SUCCESS);
- }
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