gashapwn
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8136c1e191
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LPST.pm - added fix for tricking notation test.pl - updated test cases
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2021-04-19 00:26:00 +00:00 |
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gashapwn
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b3ee9aa4c8
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LPST/MNU - refactored a bunch of functions into methods to fix stupid shading bug test.pl - updated test cases
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2021-04-19 00:02:52 +00:00 |
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gashapwn
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b0ec1b2d42
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MNU.pm - added save, load and parse
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2021-04-12 00:36:01 +00:00 |
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gashapwn
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6276952ec3
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LPST.pm - added move() ntvl.pl - updated test cases
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2021-04-11 21:56:47 +00:00 |
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gashapwn
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74316a8618
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LPST.pm - added mirror move. was a massive pain ntvl.pl updated test cases
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2021-04-11 03:00:14 +00:00 |
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gashapwn
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bf37806515
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LPST.pm - first turn summons ntvl.pl - updated test cases
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2021-04-10 02:07:40 +00:00 |
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gashapwn
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9f4d008df5
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LPST.pm - added summons ntvl.pl - updated test cases
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2021-04-10 00:14:53 +00:00 |
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gashapwn
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7f92f1f269
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LPST.pm - updates player hand ntvl.pl - updated test cases
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2021-04-09 01:54:45 +00:00 |
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gashapwn
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c057039549
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LPST.pm - draw() now checks for duplicate cards. ntvl.pl - updated test cases
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2021-04-09 00:47:26 +00:00 |
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gashapwn
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001ebf5c6d
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ntvl.pl/LPST.pm - refactored the test board to be in notational evaluator. Added accessors for enums. wrote some functions for reading notation and determining whose move it is
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2021-04-07 14:40:39 +00:00 |
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gashapwn
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2001529ded
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LPST.pm - parametrized shade
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2021-04-07 00:35:47 +00:00 |
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gashapwn
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e3c07ef59f
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LPST.pm - refactored into a class ntvl.pl - created a test board
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2021-04-06 23:29:45 +00:00 |
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bd10b2ae4d
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Update 'LPST.pm'
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2021-04-06 18:54:05 -04:00 |
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