zybino/README.md
2020-06-12 16:07:59 +12:00

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# zybino: LR35902ish racket language
very early days for now.
in the racket repl (comments for reader comprehension, remove before running):
```
(run-vm #x150 #x150 #x19 ; start-address, end-memory-view-addr, number-bytes-view
'(#x3E #x69 ; LD A, $69
#x26 #x01 ; LD H, $01
#x2E #x67 ; LD L, $67
#x77 ; LD (HL), A
#x2E #x5B ; LD L, $5B
#x36 #xE6 ; LD (HL), $E6 ($E6 is the opcode for XOR $xx)
#x10 ; STOP (this instruction @ address $015B)
#xF0 ; (non-instruction, will be arg for previous byte)
#x2E #x68 ; LD L, $68
#x77 ; LD (HL), A
#xC2 #x64 #x01 ; JP NZ, $0164
#x10 ; STOP
#x7D ; LD A, L (address $0164)
#x10 ; STOP
))
```
will evaluate to:
```
PC: $0166, SP: $0000, Flags: %00000000
BC: $0000, DE: $0000
HL: $0168, AF: $6800
(HL): $60
$0150 > $3e $69 $26 $01 $2e $67 $77 $2e $5b $36 $e6 $e6 $f0 $2e $68 $77 $c3 $64 $01 $10 $7d $10 $00 $69 $60 < $0168
```
here we can see the program loaded starting from address `$0150`, including the `XOR` instruction loaded to `$015B` during execution, and the `$69` we loaded to memory, along with the result of `XOR $F0` we loaded to memory, at `$0167` and `$0168` respectively. we can also see that the `A` register is `$68`, the same as the `L` register, as the conditional `JP NZ` instruction executed properly and we skipped the `STOP` at address `$0163`.
## example 2 - loops
running:
```
(run-vm #x0000 #x0160 8
'(#x26 #x01 ; LD H, $01
#x2E #x61 ; LD L, $60
#x3E #x05 ; LD A, $05
#x77 ; LD (HL), A
#x2C ; INC L
#x3D ; DEC A
#xFE #x00 ; CP $00
#xC2 #x06 #x00 ; JP NZ, $0008
#x10 ; STOP
)))
```
evaluates to:
```
PC: $000f, SP: $0000, Flags: %10000000
BC: $0000, DE: $0000
HL: $0166, AF: $0080
(HL): $00
$0160 > $00 $05 $04 $03 $02 $01 $00 $00 < $0167
```
where we can see the zero flag set (bit 7), thus triggering the conditional loop, and the result of our loop saved to addresses `$0161` to `$0166`
## notes
currently supported instructions are:
* `JP #addr`
* `JP [cc], #addr`
* `LD [reg], #imm`
* `LD [reg], [reg]`
* `XOR #imm`
* `AND #imm`
* `OR #imm`
* `ADD #imm`
* `ADC #imm`
* `SUB #imm`
* `SBC #imm`
* `CP #imm`
* `XOR [reg]`
* `AND [reg]`
* `OR [reg]`
* `ADD [reg]`
* `ADC [reg]`
* `SUB [reg]`
* `SBC [reg]`
* `CP [reg]`
* `INC [reg]`
* `DEC [reg]`
* `STOP`
* `NOP`
all other instructions treated as `NOP`
on a gameboy, the instruction `LD (HL), (HL)` is treated as a `HALT`, however i am not making a gameboy perfect vm as of now, so opcode `$76` is currently treated as `LD (HL), (HL)`