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raylib.ads
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------------------------------------------------------------------------
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------------------------------------------------------------------------
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--
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-- raylib v5.1-dev - A simple and easy-to-use library to enjoy videogames programming (www.raylib.com)
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--
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-- FEATURES:
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-- - NO external dependencies, all required libraries included with raylib
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-- - Multiplatform: Windows, Linux, FreeBSD, OpenBSD, NetBSD, DragonFly,
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-- MacOS, Haiku, Android, Raspberry Pi, DRM native, HTML5.
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-- - Written in plain C code (C99) in PascalCase/camelCase notation
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-- - Hardware accelerated with OpenGL (1.1, 2.1, 3.3, 4.3 or ES2 - choose at compile)
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-- - Unique OpenGL abstraction layer (usable as standalone module): [rlgl]
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-- - Multiple Fonts formats supported (TTF, XNA fonts, AngelCode fonts)
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-- - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC)
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-- - Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more!
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-- - Flexible Materials system, supporting classic maps and PBR maps
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-- - Animated 3D models supported (skeletal bones animation) (IQM)
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-- - Shaders support, including Model shaders and Postprocessing shaders
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-- - Powerful math module for Vector, Matrix and Quaternion operations: [raymath]
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-- - Audio loading and playing with streaming support (WAV, OGG, MP3, FLAC, XM, MOD)
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-- - VR stereo rendering with configurable HMD device parameters
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-- - Bindings to multiple programming languages available!
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--
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-- NOTES:
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-- - One default Font is loaded on InitWindow()->LoadFontDefault() [core, text]
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-- - One default Texture2D is loaded on rlglInit(), 1x1 white pixel R8G8B8A8 [rlgl] (OpenGL 3.3 or ES2)
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-- - One default Shader is loaded on rlglInit()->rlLoadShaderDefault() [rlgl] (OpenGL 3.3 or ES2)
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-- - One default RenderBatch is loaded on rlglInit()->rlLoadRenderBatch() [rlgl] (OpenGL 3.3 or ES2)
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--
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-- DEPENDENCIES (included):
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-- [rcore] rglfw (Camilla Löwy - github.com/glfw/glfw) for window/context management and input (PLATFORM_DESKTOP)
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-- [rlgl] glad (David Herberth - github.com/Dav1dde/glad) for OpenGL 3.3 extensions loading (PLATFORM_DESKTOP)
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-- [raudio] miniaudio (David Reid - github.com/mackron/miniaudio) for audio device/context management
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--
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-- OPTIONAL DEPENDENCIES (included):
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-- [rcore] msf_gif (Miles Fogle) for GIF recording
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-- [rcore] sinfl (Micha Mettke) for DEFLATE decompression algorithm
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-- [rcore] sdefl (Micha Mettke) for DEFLATE compression algorithm
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-- [rtextures] stb_image (Sean Barret) for images loading (BMP, TGA, PNG, JPEG, HDR...)
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-- [rtextures] stb_image_write (Sean Barret) for image writing (BMP, TGA, PNG, JPG)
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-- [rtextures] stb_image_resize (Sean Barret) for image resizing algorithms
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-- [rtext] stb_truetype (Sean Barret) for ttf fonts loading
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-- [rtext] stb_rect_pack (Sean Barret) for rectangles packing
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-- [rmodels] par_shapes (Philip Rideout) for parametric 3d shapes generation
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-- [rmodels] tinyobj_loader_c (Syoyo Fujita) for models loading (OBJ, MTL)
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-- [rmodels] cgltf (Johannes Kuhlmann) for models loading (glTF)
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-- [rmodels] Model3D (bzt) for models loading (M3D, https:--bztsrc.gitlab.io/model3d)
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-- [raudio] dr_wav (David Reid) for WAV audio file loading
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-- [raudio] dr_flac (David Reid) for FLAC audio file loading
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-- [raudio] dr_mp3 (David Reid) for MP3 audio file loading
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-- [raudio] stb_vorbis (Sean Barret) for OGG audio loading
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-- [raudio] jar_xm (Joshua Reisenauer) for XM audio module loading
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-- [raudio] jar_mod (Joshua Reisenauer) for MOD audio module loading
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--
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--
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-- LICENSE: zlib/libpng
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--
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-- raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified,
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-- BSD-like license that allows static linking with closed source software:
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--
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-- Copyright (c) 2013-2023 Ramon Santamaria (@raysan5)
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--
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-- This software is provided "as-is", without any express or implied warranty. In no event
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-- will the authors be held liable for any damages arising from the use of this software.
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--
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-- Permission is granted to anyone to use this software for any purpose, including commercial
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-- applications, and to alter it and redistribute it freely, subject to the following restrictions:
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--
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-- 1. The origin of this software must not be misrepresented; you must not claim that you
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-- wrote the original software. If you use this software in a product, an acknowledgment
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-- in the product documentation would be appreciated but is not required.
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--
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-- 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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-- as being the original software.
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--
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-- 3. This notice may not be removed or altered from any source distribution.
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--
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-- Documenting small changes I've made to avoid the confusion:
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-- -- Changed all names from PascalCase to Ada_Case.
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-- -- Removed 2D from some names, added _ND to other names.
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-- -- What was once an integer is now a properly checked enumeration.
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-- -- IDE with search support can handle things changed above...
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-- --
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-- --
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-- --
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-- --
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--
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------------------------------------------------------------------------
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with System;
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with System;
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@ -3097,12 +3011,10 @@ package Raylib is
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procedure Draw_Text (
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procedure Draw_Text (
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Text : String := "";
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Text : String := "";
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--~Text : access String := null;
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--~Text : String := "";
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X : Integer := 0;
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X : Integer := 0;
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Y : Integer := 0;
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Y : Integer := 0;
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Size : Integer := 32;
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Size : Integer := 32;
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Tint : Color := Dark_Gray
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Tint : Color := White
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) with
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) with
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Import => True,
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Import => True,
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Convention => C,
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Convention => C,
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@ -3121,7 +3033,7 @@ package Raylib is
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Rotation : Float := 0.0;
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Rotation : Float := 0.0;
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Font_Size : Float := 0.0;
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Font_Size : Float := 0.0;
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Spacing : Float := 0.0;
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Spacing : Float := 0.0;
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Tint : Color := Dark_Gray
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Tint : Color := White
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) with
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) with
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Import => True,
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Import => True,
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Convention => C,
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Convention => C,
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