Temporary custom file...

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Ognjen Milan Robovic 2024-03-18 16:38:05 -04:00
parent ddfe437967
commit 8acb71cadc

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@ -1,90 +1,4 @@
------------------------------------------------------------------------
--
-- raylib v5.1-dev - A simple and easy-to-use library to enjoy videogames programming (www.raylib.com)
--
-- FEATURES:
-- - NO external dependencies, all required libraries included with raylib
-- - Multiplatform: Windows, Linux, FreeBSD, OpenBSD, NetBSD, DragonFly,
-- MacOS, Haiku, Android, Raspberry Pi, DRM native, HTML5.
-- - Written in plain C code (C99) in PascalCase/camelCase notation
-- - Hardware accelerated with OpenGL (1.1, 2.1, 3.3, 4.3 or ES2 - choose at compile)
-- - Unique OpenGL abstraction layer (usable as standalone module): [rlgl]
-- - Multiple Fonts formats supported (TTF, XNA fonts, AngelCode fonts)
-- - Outstanding texture formats support, including compressed formats (DXT, ETC, ASTC)
-- - Full 3d support for 3d Shapes, Models, Billboards, Heightmaps and more!
-- - Flexible Materials system, supporting classic maps and PBR maps
-- - Animated 3D models supported (skeletal bones animation) (IQM)
-- - Shaders support, including Model shaders and Postprocessing shaders
-- - Powerful math module for Vector, Matrix and Quaternion operations: [raymath]
-- - Audio loading and playing with streaming support (WAV, OGG, MP3, FLAC, XM, MOD)
-- - VR stereo rendering with configurable HMD device parameters
-- - Bindings to multiple programming languages available!
--
-- NOTES:
-- - One default Font is loaded on InitWindow()->LoadFontDefault() [core, text]
-- - One default Texture2D is loaded on rlglInit(), 1x1 white pixel R8G8B8A8 [rlgl] (OpenGL 3.3 or ES2)
-- - One default Shader is loaded on rlglInit()->rlLoadShaderDefault() [rlgl] (OpenGL 3.3 or ES2)
-- - One default RenderBatch is loaded on rlglInit()->rlLoadRenderBatch() [rlgl] (OpenGL 3.3 or ES2)
--
-- DEPENDENCIES (included):
-- [rcore] rglfw (Camilla Löwy - github.com/glfw/glfw) for window/context management and input (PLATFORM_DESKTOP)
-- [rlgl] glad (David Herberth - github.com/Dav1dde/glad) for OpenGL 3.3 extensions loading (PLATFORM_DESKTOP)
-- [raudio] miniaudio (David Reid - github.com/mackron/miniaudio) for audio device/context management
--
-- OPTIONAL DEPENDENCIES (included):
-- [rcore] msf_gif (Miles Fogle) for GIF recording
-- [rcore] sinfl (Micha Mettke) for DEFLATE decompression algorithm
-- [rcore] sdefl (Micha Mettke) for DEFLATE compression algorithm
-- [rtextures] stb_image (Sean Barret) for images loading (BMP, TGA, PNG, JPEG, HDR...)
-- [rtextures] stb_image_write (Sean Barret) for image writing (BMP, TGA, PNG, JPG)
-- [rtextures] stb_image_resize (Sean Barret) for image resizing algorithms
-- [rtext] stb_truetype (Sean Barret) for ttf fonts loading
-- [rtext] stb_rect_pack (Sean Barret) for rectangles packing
-- [rmodels] par_shapes (Philip Rideout) for parametric 3d shapes generation
-- [rmodels] tinyobj_loader_c (Syoyo Fujita) for models loading (OBJ, MTL)
-- [rmodels] cgltf (Johannes Kuhlmann) for models loading (glTF)
-- [rmodels] Model3D (bzt) for models loading (M3D, https:--bztsrc.gitlab.io/model3d)
-- [raudio] dr_wav (David Reid) for WAV audio file loading
-- [raudio] dr_flac (David Reid) for FLAC audio file loading
-- [raudio] dr_mp3 (David Reid) for MP3 audio file loading
-- [raudio] stb_vorbis (Sean Barret) for OGG audio loading
-- [raudio] jar_xm (Joshua Reisenauer) for XM audio module loading
-- [raudio] jar_mod (Joshua Reisenauer) for MOD audio module loading
--
--
-- LICENSE: zlib/libpng
--
-- raylib is licensed under an unmodified zlib/libpng license, which is an OSI-certified,
-- BSD-like license that allows static linking with closed source software:
--
-- Copyright (c) 2013-2023 Ramon Santamaria (@raysan5)
--
-- This software is provided "as-is", without any express or implied warranty. In no event
-- will the authors be held liable for any damages arising from the use of this software.
--
-- Permission is granted to anyone to use this software for any purpose, including commercial
-- applications, and to alter it and redistribute it freely, subject to the following restrictions:
--
-- 1. The origin of this software must not be misrepresented; you must not claim that you
-- wrote the original software. If you use this software in a product, an acknowledgment
-- in the product documentation would be appreciated but is not required.
--
-- 2. Altered source versions must be plainly marked as such, and must not be misrepresented
-- as being the original software.
--
-- 3. This notice may not be removed or altered from any source distribution.
--
-- Documenting small changes I've made to avoid the confusion:
-- -- Changed all names from PascalCase to Ada_Case.
-- -- Removed 2D from some names, added _ND to other names.
-- -- What was once an integer is now a properly checked enumeration.
-- -- IDE with search support can handle things changed above...
-- --
-- --
-- --
-- --
--
------------------------------------------------------------------------
with System;
@ -3097,12 +3011,10 @@ package Raylib is
procedure Draw_Text (
Text : String := "";
--~Text : access String := null;
--~Text : String := "";
X : Integer := 0;
Y : Integer := 0;
Size : Integer := 32;
Tint : Color := Dark_Gray
Tint : Color := White
) with
Import => True,
Convention => C,
@ -3121,7 +3033,7 @@ package Raylib is
Rotation : Float := 0.0;
Font_Size : Float := 0.0;
Spacing : Float := 0.0;
Tint : Color := Dark_Gray
Tint : Color := White
) with
Import => True,
Convention => C,