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New generation example...

master
コミット
ebd9faf5dd
3個のファイルの変更58行の追加3行の削除
  1. +5
    -0
      compile.sh
  2. +51
    -0
      example/generation.adb
  3. +2
    -3
      example/preview.adb

+ 5
- 0
compile.sh ファイルの表示

@@ -12,7 +12,12 @@ gnatmake -c preview.adb
gnatbind preview.ali gnatbind preview.ali
gnatlink preview.ali -lraylib gnatlink preview.ali -lraylib


gnatmake -c generation.adb
gnatbind generation.ali
gnatlink generation.ali -lraylib

mv window ../window mv window ../window
mv preview ../preview mv preview ../preview
mv preview ../generation


exit exit

+ 51
- 0
example/generation.adb ファイルの表示

@@ -0,0 +1,51 @@
with Raylib;
use Raylib;

procedure Preview is

type Texture_Index is (
Archery,
Barracks,
Blacksmith,
Castle,
House_1,
House_2,
House_3,
Stable,
Terrain,
Tree_1,
Tree_2,
Tree_3
);

Texture_Array : array (Texture_Index) of Texture;

begin
Open_Window (1280, 720, "Pandemos Empire" & ASCII.NUL);
--
for I in Texture_Index
loop
Texture_Array (I) := Load_Texture ("./example/resource/"
& Texture_Index'Image (I)
& ".png"
& ASCII.NUL);
end loop;
--
until Window_Should_Close
loop
Begin_Drawing;
for Y in 0 .. Get_Screen_Height / Terrain.Height - 2
for X in 0 .. Get_Screen_Width / Terrain.Width - 2
Draw_Texture (Data => Texture_Array (Terrain),
X => X * Terrain.Width,
Y => Y * Terrain.Height);
End_Drawing;
end loop;
--
for I in Texture_Index
loop
Unload_Texture (Texture_Array (I));
end loop;
--
Close_Window;
end Preview;

+ 2
- 3
example/preview.adb ファイルの表示

@@ -10,9 +10,8 @@ begin
-- --
Map := Load_Texture ("./example/resource/pandemos.png" & ASCII.NUL); Map := Load_Texture ("./example/resource/pandemos.png" & ASCII.NUL);
-- --
Main_Loop: loop
exit when Window_Should_Close;
--
while not Window_Should_Close
loop
Begin_Drawing; Begin_Drawing;
Draw_Texture (Map); Draw_Texture (Map);
End_Drawing; End_Drawing;


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