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@@ -718,6 +718,8 @@ package Raylib is |
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Parent : Integer := 0; |
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end record with Convention => C_Pass_By_Copy; |
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No_Bone_Info : Bone_Info; |
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type Material_Array_4 is array (0 .. 3) of Material; |
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type Material_Array is array (Natural range <>) of Material; |
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@@ -743,6 +745,8 @@ package Raylib is |
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Name : Character_Array_32 := Empty; |
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end record with Convention => C_Pass_By_Copy; |
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No_Model_Animation : Model_Animation; |
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type Ray is record |
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Position : Vector_3D := (0.0, 0.0, 0.0); |
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Direction : Vector_3D := (0.0, 0.0, 0.0); |
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@@ -3770,105 +3774,171 @@ package Raylib is |
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Convention => C, |
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External_Name => "GenMeshPlane"; |
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--~function Mesh GenMeshCube (float width, float height, float length) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Gen_Mesh_Cube ( |
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Width : Float := 0.0; |
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Height : Float := 0.0; |
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Length : Float := 0.0 |
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) return Mesh with |
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Import => True, |
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Convention => C, |
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External_Name => "GenMeshCube"; |
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--~function Mesh GenMeshSphere (float radius, int rings, int slices) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Gen_Mesh_Sphere ( |
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Radius : Float := 0.0; |
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Rings : Integer := 0; |
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Slices : Integer := 0 |
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) return Mesh with |
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Import => True, |
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Convention => C, |
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External_Name => "GenMeshSphere"; |
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--~function Mesh GenMeshHemiSphere (float radius, int rings, int slices) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Gen_Mesh_Hemisphere ( |
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Radius : Float := 0.0; |
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Rings : Integer := 0; |
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Slices : Integer := 0 |
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) return Mesh with |
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Import => True, |
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Convention => C, |
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External_Name => "GenMeshHemiSphere"; |
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--~function Mesh GenMeshCylinder (float radius, float height, int slices) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Gen_Mesh_Cylinder ( |
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Radius : Float := 0.0; |
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Height : Float := 0.0; |
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Slices : Integer := 0 |
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) return Mesh with |
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Import => True, |
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Convention => C, |
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External_Name => "GenMeshCylinder"; |
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--~function Mesh GenMeshCone (float radius, float height, int slices) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Gen_Mesh_Cone ( |
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Radius : Float := 0.0; |
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Height : Float := 0.0; |
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Slices : Integer := 0 |
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) return Mesh with |
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Import => True, |
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Convention => C, |
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External_Name => "GenMeshCone"; |
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--~function Mesh GenMeshTorus (float radius, float size, int radSeg, int sides) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Gen_Mesh_Torus ( |
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Radius : Float := 0.0; |
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Size : Float := 0.0; |
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Segments : Integer := 0; |
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Sides : Integer := 0 |
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) return Mesh with |
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Import => True, |
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Convention => C, |
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External_Name => "GenMeshTorus"; |
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--~function Mesh GenMeshKnot (float radius, float size, int radSeg, int sides) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Gen_Mesh_Knot ( |
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Radius : Float := 0.0; |
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Size : Float := 0.0; |
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Segments : Integer := 0; |
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Sides : Integer := 0 |
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) return Mesh with |
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Import => True, |
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Convention => C, |
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External_Name => "GenMeshKnot"; |
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--~function Mesh GenMeshHeightmap (Image heightmap, Vector3 size) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Gen_Mesh_Height_Map ( |
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Height_Map : Image := No_Image; |
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Size : Vector_3D := (0.0, 0.0, 0.0) |
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) return Mesh with |
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Import => True, |
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Convention => C, |
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External_Name => "GenMeshHeightmap"; |
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--~function Mesh GenMeshCubicmap (Image cubicmap, Vector3 cubeSize) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Gen_Mesh_Cubic_Map ( |
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Cubic_Map : Image := No_Image; |
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Size : Vector_3D := (0.0, 0.0, 0.0) |
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) return Mesh with |
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Import => True, |
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Convention => C, |
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External_Name => "GenMeshCubicmap"; |
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--~function Material *LoadMaterials (const char *fileName, int *materialCount) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Load_Materials ( |
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File_Name : String := ""; |
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Counts : access Integer := null |
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) return access Material with |
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Import => True, |
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Convention => C, |
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External_Name => "LoadMaterials"; |
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--~function Material LoadMaterialDefault (void) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Load_Material_Default return Material with |
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Import => True, |
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Convention => C, |
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External_Name => "LoadMaterialDefault"; |
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--~function bool IsMaterialReady (Material material) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Is_Material_Ready ( |
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Data : Material := No_Material |
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) return Logical with |
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Import => True, |
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Convention => C, |
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External_Name => "IsMaterialReady"; |
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--~procedure UnloadMaterial (Material material) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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procedure Unload_Material ( |
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Data : Material := No_Material |
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) with |
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Import => True, |
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Convention => C, |
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External_Name => "UnloadMaterial"; |
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--~procedure SetMaterialTexture (Material *material, int mapType, Texture2D texture) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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procedure Set_Material_Texture ( |
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Data : access Material := null; |
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Kind : Material_Map_Index := Material_Map_Height; |
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This : Texture := No_Texture |
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) with |
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Import => True, |
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Convention => C, |
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External_Name => "SetMaterialTexture"; |
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--~procedure SetModelMeshMaterial (Model *model, int meshId, int materialId) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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procedure Set_Model_Mesh_Material ( |
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Data : access Model := null; |
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Mesh_Id : Integer := 0; |
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Material_Id : Integer := 0 |
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) with |
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Import => True, |
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Convention => C, |
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External_Name => "SetModelMeshMaterial"; |
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--~function ModelAnimation *LoadModelAnimations (const char *fileName, int *animCount) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Load_Model_Animations ( |
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File_Name : String := ""; |
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Counts : access Integer := null |
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) return access Model_Animation with |
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Import => True, |
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Convention => C, |
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External_Name => "LoadModelAnimations"; |
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--~procedure UpdateModelAnimation (Model model, ModelAnimation anim, int frame) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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procedure Update_Model_Animation ( |
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Data : Model := No_Model; |
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Animation : Model_Animation := No_Model_Animation; |
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Frame : Integer := 0 |
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) with |
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Import => True, |
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Convention => C, |
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External_Name => "UpdateModelAnimation"; |
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--~procedure UnloadModelAnimation (ModelAnimation anim) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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procedure Unload_Model_Animation ( |
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Animation : Model_Animation := No_Model_Animation |
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) with |
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Import => True, |
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Convention => C, |
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External_Name => "UnloadModelAnimation"; |
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--~procedure UnloadModelAnimations (ModelAnimation *animations, int animCount) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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procedure Unload_Model_Animations ( |
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Animations : access Model_Animation := null; |
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Animation_Count : Natural := 0 |
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) with |
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Import => True, |
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Convention => C, |
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External_Name => "UnloadModelAnimations"; |
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--~function bool IsModelAnimationValid (Model model, ModelAnimation anim) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Is_Model_Animation_Valid ( |
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Data : Model := No_Model; |
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Animation : Model_Animation := No_Model_Animation |
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) return Logical with |
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Import => True, |
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Convention => C, |
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External_Name => "IsModelAnimationValid"; |
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function Check_Collision_Spheres ( |
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Center_1 : Vector_3D := (0.0, 0.0, 0.0); |
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@@ -3974,20 +4044,28 @@ package Raylib is |
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Convention => C, |
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External_Name => "GetMasterVolume"; |
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--~function Wave LoadWave (const char *fileName) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Load_Wave ( |
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File_Name : String := "" |
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) return Wave with |
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Import => True, |
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Convention => C, |
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External_Name => "LoadWave"; |
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--~function Wave LoadWaveFromMemory (const char *fileType, const unsigned char *fileData, int dataSize) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Load_Wave_From_Memory ( |
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File_Type : String := ""; |
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File_Data : Pointer := null; |
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Data_Size : Natural := 0 |
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) return Wave with |
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Import => True, |
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Convention => C, |
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External_Name => "LoadWaveFromMemory"; |
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--~function bool IsWaveReady (Wave wave) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Is_Wave_Ready ( |
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Data : Wave := No_Wave |
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) return Logical with |
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Import => True, |
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Convention => C, |
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External_Name => "IsWaveReady"; |
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function Load_Sound ( |
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File_Name : String := "" |
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@@ -3996,30 +4074,42 @@ package Raylib is |
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Convention => C, |
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External_Name => "LoadSound"; |
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--~function Sound LoadSoundFromWave (Wave wave) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Load_Sound_From_Wave ( |
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Data : Wave := No_Wave |
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) return Sound with |
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Import => True, |
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Convention => C, |
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External_Name => "LoadSoundFromWave"; |
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--~function Sound LoadSoundAlias (Sound source) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Load_Sound_Alias ( |
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Source : Sound := No_Sound |
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) return Sound with |
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Import => True, |
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Convention => C, |
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External_Name => "LoadSoundAlias"; |
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--~function bool IsSoundReady (Sound sound) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Is_Sound_Ready ( |
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Source : Sound := No_Sound |
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) return Logical with |
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Import => True, |
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Convention => C, |
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External_Name => "IsSoundReady"; |
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--~procedure UpdateSound (Sound sound, const void *data, int sampleCount) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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procedure Update_Sound ( |
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Source : Sound := No_Sound; |
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Data : Pointer := null; |
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Sample_Count : Integer := 0 |
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) with |
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Import => True, |
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Convention => C, |
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External_Name => "UpdateSound"; |
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--~procedure UnloadWave (Wave wave) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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procedure Unload_Wave ( |
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Data : Wave := No_Wave |
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) with |
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Import => True, |
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Convention => C, |
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External_Name => "UnloadWave"; |
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procedure Unload_Sound ( |
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Data : Sound := No_Sound |
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@@ -4028,20 +4118,28 @@ package Raylib is |
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Convention => C, |
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External_Name => "UnloadSound"; |
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--~procedure UnloadSoundAlias (Sound alias) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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procedure Unload_Sound_Alias ( |
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Alias : Sound := No_Sound |
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) with |
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Import => True, |
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Convention => C, |
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External_Name => "UnloadSoundAlias"; |
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--~function bool ExportWave (Wave wave, const char *fileName) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Export_Wave ( |
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Data : Wave := No_Wave; |
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File_Name : String := "" |
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) return Logical with |
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Import => True, |
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Convention => C, |
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External_Name => "ExportWave"; |
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--~function bool ExportWaveAsCode (Wave wave, const char *fileName) with |
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--~Import => True, |
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--~Convention => C, |
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--~External_Name => ""; |
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function Export_Wave_As_Code ( |
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Data : Wave := No_Wave; |
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File_Name : String := "" |
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) return Logical with |
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Import => True, |
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Convention => C, |
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External_Name => "ExportWaveAsCode"; |
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procedure Play_Sound ( |
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Data : Sound := No_Sound |
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