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#ifndef UMORNA_ENGINE
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#define UMORNA_ENGINE
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#include "game.h"
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#include "menu.h"
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#include "render.h"
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#include <string.h>
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extern int camera_x;
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extern int camera_y;
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extern void view_unit (int race, int unit, int x, int y);
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extern void view_menu (int menu, int align, int x, int y);
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extern void view_hud (int alpha, int width, int height, int x, int y);
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extern void view_neon_menu (int menu, int align, int x, int y);
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extern void view_map (int offset_x, int offset_y);
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extern void view_base_1 (int index, int x, int y);
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extern void view_base_2 (int index, int x, int y);
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extern void view_side_hud (void);
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#endif
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