Experimental minimal terminal rogue-like game in Ada programming language. I used to write a lot of Ada programs some time ago, then went in full C and assembly mode, and came back to Ada...
Go to file
2023-10-15 10:01:21 -04:00
action.ads More rafactoring... 2023-10-15 10:01:21 -04:00
ammunition.ads More rafactoring... 2023-10-15 10:01:21 -04:00
animal.ads More rafactoring... 2023-10-15 10:01:21 -04:00
armour.ads More rafactoring... 2023-10-15 10:01:21 -04:00
compile.sh Separating the project into packages... 2023-10-15 09:08:31 -04:00
core.adb More rafactoring... 2023-10-15 10:01:21 -04:00
core.ads More rafactoring... 2023-10-15 10:01:21 -04:00
install.sh Just data structure barebones for a tiny game for now... 2023-10-08 15:11:04 -04:00
item.ads More rafactoring... 2023-10-15 10:01:21 -04:00
LICENSE Initial commit 2023-10-08 15:08:14 -04:00
magic.ads More rafactoring... 2023-10-15 10:01:21 -04:00
main.adb More rafactoring... 2023-10-15 10:01:21 -04:00
monster.ads More rafactoring... 2023-10-15 10:01:21 -04:00
plant.ads More rafactoring... 2023-10-15 10:01:21 -04:00
README.md Initial commit 2023-10-08 15:08:14 -04:00
render.ads More rafactoring... 2023-10-15 10:01:21 -04:00
weapon.ads More rafactoring... 2023-10-15 10:01:21 -04:00

xabina

Experimental minimal terminal rogue-like game in Ada programming language. I used to write a lot of Ada programs some time ago, then went in full C and assembly mode, and came back to Ada...