Refactored loop, record and declare keyword alignment...
This commit is contained in:
parent
7c1308978b
commit
4bfc09dc08
@ -63,8 +63,7 @@ package body ai is
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--~y : integer := (core.window_height - height) / 2;
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begin
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--~ui.draw_tiny_menu (x, y, width, height, true);
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--~for index in 1 .. actor_count
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--~loop
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--~for index in 1 .. actor_count loop
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--~core.write ("Bot" & index'image, x + offset + 0, y * index + offset, ui.glyphs (ui.active));
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--~core.write ("T =" & actor_is_thirsty (index)'image, x + offset + 120, y * index + offset, ui.glyphs (ui.active));
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--~core.write ("H =" & actor_is_hungry (index)'image, x + offset + 240, y * index + offset, ui.glyphs (ui.active));
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@ -48,15 +48,13 @@ package ai is
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--
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-- Trickster ?
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type action_data is
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record
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type action_data is record
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base : data_limit;
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data : core.procedure_pointer;
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name : core.short_string;
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end record;
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type actor_data is
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record
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type actor_data is record
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name : name_limit;
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clan : clan_limit;
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soul : data_limit;
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@ -16,8 +16,7 @@ package body attribute is
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begin
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core.echo (core.comment, "Configuring attribute components...");
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--
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for index in enumeration
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loop
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for index in enumeration loop
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sprite (index) := core.import_sprite ("./sprite/attribute/" & core.lowercase (enumeration'image (index)) & ".png", 1, 1);
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end loop;
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end configure;
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@ -34,9 +33,8 @@ package body attribute is
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ui.draw_tiny_menu (move_x, move_y, width, height, true);
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ui.draw_title_bar (move_x, move_y, width, "Attributes");
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--
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for index in enumeration
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loop
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ui.draw_icon (sprite (index), trait (index).text, move_x + offset, move_y + offset + enumeration'pos (index) * core.icon);
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for index in enumeration loop
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ui.draw_icon (sprite (index), trait (index).text, move_x + offset, move_y + offset + enumeration'pos (index) * core.icon);
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ui.write (trait (index).name, move_x + offset + core.icon, move_y + offset + enumeration'pos (index) * core.icon);
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end loop;
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end menu;
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@ -14,16 +14,13 @@ package attribute is
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------------------------------------------------------------------------------------------
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subtype base_limit is natural range 0 .. 12;
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type information is
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record
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type information is record
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name : core.short_string;
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base : base_limit;
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base : natural;
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text : core.long_string;
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end record;
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type points is array (enumeration) of base_limit;
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type points is array (enumeration) of natural;
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------------------------------------------------------------------------------------------
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@ -16,8 +16,7 @@ package body chad is
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begin
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core.echo (core.comment, "Configuring chad components...");
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--
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for index in enumeration
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loop
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for index in enumeration loop
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--~sprite (index) := core.import_sprite ("./sprite/chad/" & core.lowercase (enumeration'image (index)) & ".png", 1, 1);
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null;
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end loop;
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@ -14,8 +14,7 @@ package chad is
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------------------------------------------------------------------------------------------
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type information is
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record
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type information is record
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name : core.short_string;
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kind : faction.enumeration;
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bonus_attribute : attribute.enumeration;
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@ -23,8 +22,7 @@ package chad is
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bonus_resource : resource.enumeration;
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end record;
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type data is
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record
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type data is record
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index : enumeration;
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attributes : attribute.points;
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skills : skill.points;
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@ -16,11 +16,9 @@ package body construction is
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begin
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core.echo (core.comment, "Configuring construction components...");
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--
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for index in enumeration
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loop
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declare
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folder : constant string := core.lowercase (faction.enumeration'image (trait (index).kind));
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file : constant string := core.lowercase (enumeration'image (index));
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for index in enumeration loop
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declare folder : constant string := core.lowercase (faction.enumeration'image (trait (index).kind));
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file : constant string := core.lowercase (enumeration'image (index));
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begin
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sprite (index) := core.import_sprite ("./sprite/construction/" & folder & "/" & file & ".png", trait (index).frames, 1);
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end;
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@ -14,8 +14,7 @@ package construction is
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------------------------------------------------------------------------------------------
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type information is
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record
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type information is record
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name : core.short_string;
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kind : faction.enumeration;
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price : resource.points;
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@ -53,13 +53,13 @@ package body core is
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--
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put ("[");
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case status is
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when failure => terminal (red, bold); put ("Failure");
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when warning => terminal (yellow, bold); put ("Warning");
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when success => terminal (green, bold); put ("Success");
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when comment => terminal (grey, bold); put ("Comment");
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when import => terminal (cyan, bold); put (" <-- ");
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when export => terminal (blue, bold); put (" --> ");
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end case; terminal;
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when failure => terminal (red, bold); put ("Failure"); terminal;
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when warning => terminal (yellow, bold); put ("Warning"); terminal;
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when success => terminal (green, bold); put ("Success"); terminal;
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when comment => terminal (grey, bold); put ("Comment"); terminal;
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when import => terminal (cyan, bold); put (" <-- "); terminal;
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when export => terminal (blue, bold); put (" --> "); terminal;
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end case;
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put ("] ");
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--
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put_line (text);
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@ -105,8 +105,9 @@ package body core is
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function clip (value, minimum, maximum : in integer) return integer is
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begin
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if value < minimum then return minimum; end if;
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if value > maximum then return maximum; end if;
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if value < minimum then return minimum; end if;
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if value > maximum then return maximum; end if;
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--
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return value;
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end clip;
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@ -200,8 +201,7 @@ package body core is
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function lowercase (text : in string) return string is
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result : string (1 .. text'length);
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begin
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for index in text'range
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loop
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for index in text'range loop
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if text (index) in 'A' .. 'Z' then
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result (index) := character'val (character'pos (text (index)) + 32);
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else
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@ -315,22 +315,22 @@ package body core is
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when 65 .. 90 => signal_mode := signal - 65 + signal_code'pos (signal_a);
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when 320 .. 329 => signal_mode := signal - 320 + signal_code'pos (signal_kp_0);
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--
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when 0 => signal_mode := signal_code'pos (signal_none);
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when 32 => signal_mode := signal_code'pos (signal_space);
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when 96 => signal_mode := signal_code'pos (signal_grave);
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when 340 => signal_mode := signal_code'pos (signal_left_shift);
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when 341 => signal_mode := signal_code'pos (signal_left_control);
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when 333 => signal_mode := signal_code'pos (signal_kp_subtract);
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when 334 => signal_mode := signal_code'pos (signal_kp_add);
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when 256 => signal_mode := signal_code'pos (signal_escape);
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when 257 => signal_mode := signal_code'pos (signal_enter);
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when 258 => signal_mode := signal_code'pos (signal_tab);
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when 259 => signal_mode := signal_code'pos (signal_backspace);
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when 262 => signal_mode := signal_code'pos (signal_right);
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when 263 => signal_mode := signal_code'pos (signal_left);
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when 264 => signal_mode := signal_code'pos (signal_down);
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when 265 => signal_mode := signal_code'pos (signal_up);
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when others => signal_mode := signal_code'pos (signal_none);
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when 0 => signal_mode := signal_code'pos (signal_none);
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when 32 => signal_mode := signal_code'pos (signal_space);
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when 96 => signal_mode := signal_code'pos (signal_grave);
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when 340 => signal_mode := signal_code'pos (signal_left_shift);
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when 341 => signal_mode := signal_code'pos (signal_left_control);
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when 333 => signal_mode := signal_code'pos (signal_kp_subtract);
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when 334 => signal_mode := signal_code'pos (signal_kp_add);
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when 256 => signal_mode := signal_code'pos (signal_escape);
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when 257 => signal_mode := signal_code'pos (signal_enter);
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when 258 => signal_mode := signal_code'pos (signal_tab);
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when 259 => signal_mode := signal_code'pos (signal_backspace);
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when 262 => signal_mode := signal_code'pos (signal_right);
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when 263 => signal_mode := signal_code'pos (signal_left);
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when 264 => signal_mode := signal_code'pos (signal_down);
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when 265 => signal_mode := signal_code'pos (signal_up);
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when others => signal_mode := signal_code'pos (signal_none);
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end case;
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--
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ray.begin_drawing;
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@ -15,12 +15,9 @@ package deity is
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------------------------------------------------------------------------------------------
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subtype piety_limit is integer range -30 .. 30;
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type information is
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record
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type information is record
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name : core.short_string;
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base : piety_limit;
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base : integer;
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end record;
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------------------------------------------------------------------------------------------
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@ -14,8 +14,7 @@ package effect is
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------------------------------------------------------------------------------------------
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type information is
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record
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type information is record
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name : core.short_string;
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make : boolean;
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end record;
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@ -15,8 +15,7 @@ package faction is
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------------------------------------------------------------------------------------------
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type information is
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record
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type information is record
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name : core.short_string;
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bonus_attribute : attribute.enumeration;
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bonus_skill : skill.enumeration;
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@ -16,11 +16,9 @@ package body item is
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begin
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core.echo (core.comment, "Configuring item components...");
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--
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for index in enumeration
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loop
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declare
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folder : constant string := core.lowercase (slot'image (trait (index).kind));
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file : constant string := core.lowercase (enumeration'image (index));
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for index in enumeration loop
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declare folder : constant string := core.lowercase (slot'image (trait (index).kind));
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file : constant string := core.lowercase (enumeration'image (index));
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begin
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sprite (index) := core.import_sprite ("./sprite/item/" & folder & "/" & file & ".png", 4, 6);
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end;
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@ -20,11 +20,9 @@ package body magic is
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begin
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core.echo (core.comment, "Configuring magic components...");
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--
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for index in enumeration
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loop
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declare
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folder : constant string := core.lowercase (school'image (trait (index).kind));
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file : constant string := core.lowercase (enumeration'image (index));
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for index in enumeration loop
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declare folder : constant string := core.lowercase (school'image (trait (index).kind));
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file : constant string := core.lowercase (enumeration'image (index));
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begin
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view_sprite (index) := core.import_sprite ("./sprite/magic/" & folder & "/" & file & ".png", 1, 1);
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icon_sprite (index) := core.import_sprite ("./sprite/magic/icon/" & file & ".png", 1, 1);
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@ -63,8 +61,7 @@ package body magic is
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ui.draw_tiny_menu (move_x, move_y, width, height, true);
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ui.draw_title_bar (move_x, move_y, width, "Magic Abilities");
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--
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for index in enumeration
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loop
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for index in enumeration loop
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icon (index, move_x + offset + school'pos (trait (index).kind) * 168, move_y + offset + next (school'pos (trait (index).kind)) * core.icon);
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ui.write (trait (index).name, move_x + offset + school'pos (trait (index).kind) * 168 + core.icon, move_y + offset + next (school'pos (trait (index).kind)) * core.icon);
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--
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subtype level_limit is natural range 0 .. 6;
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type information is
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record
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type information is record
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name : core.short_string;
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kind : school;
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level : level_limit;
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@ -54,8 +54,7 @@ procedure main is
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core.overlay;
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end if;
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--
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for index in 1 .. menu_limit
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loop
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for index in 1 .. menu_limit loop
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case menu_stack (index) is
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when menu_none => null;
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when menu_attribute => attribute.menu (100, 100, false);
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@ -20,11 +20,9 @@ package body might is
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begin
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core.echo (core.comment, "Configuring might components...");
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--
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for index in enumeration
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loop
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declare
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folder : constant string := core.lowercase (school'image (trait (index).kind));
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file : constant string := core.lowercase (enumeration'image (index));
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for index in enumeration loop
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declare folder : constant string := core.lowercase (school'image (trait (index).kind));
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file : constant string := core.lowercase (enumeration'image (index));
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begin
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view_sprite (index) := core.import_sprite ("./sprite/might/" & folder & "/" & file & ".png", 1, 1);
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icon_sprite (index) := core.import_sprite ("./sprite/might/icon/" & file & ".png", 1, 1);
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@ -63,8 +61,7 @@ package body might is
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ui.draw_tiny_menu (move_x, move_y, width, height, true);
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ui.draw_title_bar (move_x, move_y, width, "Might Abilities");
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--
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for index in enumeration
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loop
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for index in enumeration loop
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icon (index, move_x + offset + school'pos (trait (index).kind) * 168, move_y + offset + next (school'pos (trait (index).kind)) * core.icon);
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ui.write (trait (index).name, move_x + offset + school'pos (trait (index).kind) * 168 + core.icon, move_y + offset + next (school'pos (trait (index).kind)) * core.icon);
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--
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@ -42,8 +42,7 @@ package might is
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subtype level_limit is natural range 0 .. 6;
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type information is
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record
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type information is record
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name : core.short_string;
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kind : school;
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level : level_limit;
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@ -16,8 +16,7 @@ package body resource is
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begin
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core.echo (core.comment, "Configuring resource components...");
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--
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for index in enumeration
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loop
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for index in enumeration loop
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sprite (index) := core.import_sprite ("./sprite/resource/" & core.lowercase (enumeration'image (index)) & ".png", 1, 1);
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end loop;
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end configure;
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@ -34,8 +33,7 @@ package body resource is
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ui.draw_tiny_menu (move_x, move_y, width, height, true);
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ui.draw_title_bar (move_x, move_y, width, "Resources");
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--
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for index in enumeration
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loop
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for index in enumeration loop
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ui.draw_icon (sprite (index), trait (index).text, move_x + offset, move_y + offset + enumeration'pos (index) * core.icon);
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ui.write (trait (index).name, move_x + offset + core.icon, move_y + offset + enumeration'pos (index) * core.icon);
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end loop;
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@ -14,16 +14,13 @@ package resource is
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------------------------------------------------------------------------------------------
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subtype base_limit is natural range 0 .. 144000;
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type information is
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record
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type information is record
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name : core.short_string;
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base : base_limit;
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base : natural;
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text : core.long_string;
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end record;
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type points is array (enumeration) of base_limit;
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type points is array (enumeration) of natural;
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------------------------------------------------------------------------------------------
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@ -16,8 +16,7 @@ package body skill is
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begin
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core.echo (core.comment, "Configuring skill components...");
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--
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for index in enumeration
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loop
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for index in enumeration loop
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sprite (index) := core.import_sprite ("./sprite/skill/" & core.lowercase (enumeration'image (index)) & ".png", 1, 1);
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end loop;
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end configure;
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@ -35,8 +34,7 @@ package body skill is
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ui.draw_tiny_menu (move_x, move_y, width, height, true);
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ui.draw_title_bar (move_x, move_y, width, "Skills");
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--
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for index in enumeration
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loop
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for index in enumeration loop
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ui.draw_icon (sprite (index), trait (index).text, move_x + 216 * (enumeration'pos (index) mod column) + offset, move_y + core.icon * (enumeration'pos (index) / column) + offset);
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ui.write (trait (index).name, move_x + 216 * (enumeration'pos (index) mod column) + offset + core.icon, move_y + core.icon * (enumeration'pos (index) / column) + offset);
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end loop;
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@ -15,16 +15,13 @@ package skill is
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------------------------------------------------------------------------------------------
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subtype base_limit is natural range 0 .. 36;
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type information is
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record
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type information is record
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name : core.short_string;
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base : base_limit;
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base : natural;
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text : core.long_string;
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end record;
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type points is array (enumeration) of base_limit;
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type points is array (enumeration) of natural;
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------------------------------------------------------------------------------------------
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@ -44,8 +44,7 @@ package body ui is
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procedure draw_horizontally (index : in enumeration; x, y, width : in integer) is
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base : constant integer := sprite (active, index).width;
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begin
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for move in 0 .. width / base - 1
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loop
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for move in 0 .. width / base - 1 loop
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draw (index, x + move * base, y);
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end loop;
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--
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@ -57,8 +56,7 @@ package body ui is
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procedure draw_vertically (index : in enumeration; x, y, height : in integer) is
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base : constant integer := sprite (active, index).height;
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begin
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for move in 0 .. height / base - 1
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loop
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for move in 0 .. height / base - 1 loop
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draw (index, x, y + move * base);
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end loop;
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--
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@ -73,18 +71,15 @@ package body ui is
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crop_width : integer := width mod base_width;
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||||
crop_height : integer := height mod base_height;
|
||||
begin
|
||||
for move_y in 0 .. height / base_height - 1
|
||||
loop
|
||||
for move_x in 0 .. width / base_width - 1
|
||||
loop
|
||||
for move_y in 0 .. height / base_height - 1 loop
|
||||
for move_x in 0 .. width / base_width - 1 loop
|
||||
draw (index, x + move_x * base_width, y + move_y * base_height);
|
||||
end loop;
|
||||
--
|
||||
crop (index, x + width - crop_width, y + move_y * base_height, 0, 0, crop_width, base_height);
|
||||
end loop;
|
||||
--
|
||||
for move_x in 0 .. width / base_width - 1
|
||||
loop
|
||||
for move_x in 0 .. width / base_width - 1 loop
|
||||
crop (index, x + move_x * base_width, y + height - crop_height, 0, 0, base_width, crop_height);
|
||||
end loop;
|
||||
--
|
||||
@ -98,8 +93,7 @@ package body ui is
|
||||
begin
|
||||
glyphs (index) := core.import_font ("./sprite/ui/" & folder_path & "/font.png", (if index = default then 16 else 24), 0);
|
||||
--
|
||||
for this in enumeration
|
||||
loop
|
||||
for this in enumeration loop
|
||||
sprite (index, this) := core.import_sprite ("./sprite/ui/" & folder_path & core.lowercase (enumeration'image (this)) & ".png", 1, 1);
|
||||
end loop;
|
||||
end load_ui;
|
||||
@ -120,7 +114,6 @@ package body ui is
|
||||
core.zoom := 1;
|
||||
core.draw (data, x, y);
|
||||
core.zoom := 2;
|
||||
--
|
||||
end draw_icon;
|
||||
|
||||
------------------------------------------------------------------------------------------
|
||||
@ -220,11 +213,10 @@ package body ui is
|
||||
draw_background (main_background, x + offset, y + offset, width - 2 * offset, height - 2 * offset);
|
||||
end if;
|
||||
--
|
||||
declare
|
||||
upper : constant integer := width - sprite (active, corner_upper_left).width - sprite (active, corner_upper_right).width;
|
||||
lower : constant integer := width - sprite (active, corner_lower_left).width - sprite (active, corner_lower_right).width;
|
||||
left : constant integer := height - sprite (active, corner_upper_left).height - sprite (active, corner_lower_left).height;
|
||||
right : constant integer := height - sprite (active, corner_upper_right).height - sprite (active, corner_lower_right).height;
|
||||
declare upper : constant integer := width - sprite (active, corner_upper_left).width - sprite (active, corner_upper_right).width;
|
||||
lower : constant integer := width - sprite (active, corner_lower_left).width - sprite (active, corner_lower_right).width;
|
||||
left : constant integer := height - sprite (active, corner_upper_left).height - sprite (active, corner_lower_left).height;
|
||||
right : constant integer := height - sprite (active, corner_upper_right).height - sprite (active, corner_lower_right).height;
|
||||
begin
|
||||
draw_horizontally (border_upper, x + sprite (active, corner_upper_left).width, y, upper);
|
||||
draw_horizontally (border_lower, x + sprite (active, corner_lower_left).width, y + height - sprite (active, border_lower).height, lower);
|
||||
@ -256,11 +248,10 @@ package body ui is
|
||||
draw_background (main_background, x + offset, y + offset, width - 2 * offset, height - 2 * offset);
|
||||
end if;
|
||||
--
|
||||
declare
|
||||
upper : constant integer := width - sprite (active, tiny_corner_upper_left).width - sprite (active, tiny_corner_upper_right).width;
|
||||
lower : constant integer := width - sprite (active, tiny_corner_lower_left).width - sprite (active, tiny_corner_lower_right).width;
|
||||
left : constant integer := height - sprite (active, tiny_corner_upper_left).height - sprite (active, tiny_corner_lower_left).height;
|
||||
right : constant integer := height - sprite (active, tiny_corner_upper_right).height - sprite (active, tiny_corner_lower_right).height;
|
||||
declare upper : constant integer := width - sprite (active, tiny_corner_upper_left).width - sprite (active, tiny_corner_upper_right).width;
|
||||
lower : constant integer := width - sprite (active, tiny_corner_lower_left).width - sprite (active, tiny_corner_lower_right).width;
|
||||
left : constant integer := height - sprite (active, tiny_corner_upper_left).height - sprite (active, tiny_corner_lower_left).height;
|
||||
right : constant integer := height - sprite (active, tiny_corner_upper_right).height - sprite (active, tiny_corner_lower_right).height;
|
||||
begin
|
||||
draw_horizontally (tiny_border_upper, x + sprite (active, tiny_corner_upper_left).width, y, upper);
|
||||
draw_horizontally (tiny_border_lower, x + sprite (active, tiny_corner_lower_left).width, y + height - sprite (active, tiny_border_lower).height, lower);
|
||||
|
@ -21,11 +21,9 @@ package body unit is
|
||||
begin
|
||||
core.echo (core.comment, "Configuring unit components...");
|
||||
--
|
||||
for index in enumeration
|
||||
loop
|
||||
declare
|
||||
folder : constant string := core.lowercase (faction.enumeration'image (trait (index).kind));
|
||||
file : constant string := core.lowercase (enumeration'image (index));
|
||||
for index in enumeration loop
|
||||
declare folder : constant string := core.lowercase (faction.enumeration'image (trait (index).kind));
|
||||
file : constant string := core.lowercase (enumeration'image (index));
|
||||
begin
|
||||
sprite (index) := core.import_sprite ("./sprite/unit/" & folder & "/" & file & ".png", 4, 6);
|
||||
icon_sprite (index) := core.import_sprite ("./sprite/unit/icon/" & file & ".png", 1, 1);
|
||||
@ -71,8 +69,7 @@ package body unit is
|
||||
ui.draw_tiny_menu (move_x, move_y, width, height, true);
|
||||
ui.draw_title_bar (move_x, move_y, width, "Units");
|
||||
--
|
||||
for index in enumeration
|
||||
loop
|
||||
for index in enumeration loop
|
||||
move := faction.enumeration'pos (trait (index).kind) * 168;
|
||||
--
|
||||
icon (index, move_x + offset + move, move_y + offset + (enumeration'pos (index) mod 14) * core.icon);
|
||||
@ -104,8 +101,7 @@ package body unit is
|
||||
--~ui.write (trait (index).attributes (data)'image, move_x + view_width + 12 + offset + core.icon, move_y + offset + move);
|
||||
--~end loop;
|
||||
--
|
||||
for animate in animation
|
||||
loop
|
||||
for animate in animation loop
|
||||
draw (index, animate, move_x + offset + animation'pos (animate) * (sprite (index).width + 8), move_y + offset + 8 + core.icon * attribute.count);
|
||||
ui.draw_icon_menu (trait (index).text, move_x + offset + animation'pos (animate) * (sprite (index).width + 8), move_y + offset + 8 + core.icon * attribute.count, sprite (index).width, sprite (index).height);
|
||||
end loop;
|
||||
|
@ -18,8 +18,7 @@ package unit is
|
||||
|
||||
------------------------------------------------------------------------------------------
|
||||
|
||||
type information is
|
||||
record
|
||||
type information is record
|
||||
name : core.short_string;
|
||||
kind : faction.enumeration;
|
||||
attributes : attribute.points;
|
||||
|
Loading…
Reference in New Issue
Block a user