54 lines
2.1 KiB
Ada
54 lines
2.1 KiB
Ada
-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic
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--
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-- GNU General Public Licence (version 3 or later)
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with core, ui;
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package body attribute is
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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sprite : array (enumeration) of core.sprite;
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------------------------------------------------------------------------------------------
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procedure configure is
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structure : ui.structure;
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begin
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core.echo (core.comment, "Configuring attribute components...");
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--
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structure.title := "Attribute Menu ";
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structure.toggle := core.signal_a;
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structure.show := false;
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structure.center := false;
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structure.resize := true;
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structure.x := 60;
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structure.y := 80;
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structure.gui_n := count;
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--
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ui.add_structure (structure);
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--
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for index in enumeration loop
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sprite (index) := core.import_sprite ("./sprite/attribute/" & core.lowercase (enumeration'image (index)) & ".png", 1, 1);
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--
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ui.add_structure_button (sprite (index), trait (index).name, trait (index).text);
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end loop;
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end configure;
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------------------------------------------------------------------------------------------
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procedure draw_points (data : in points; x, y : in integer; list : in boolean) is
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offset : constant core.vector := ((if list then 0 else core.icon),
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(if list then core.icon else 0));
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begin
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for index in enumeration loop
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ui.draw_icon (sprite (index), trait (index).text, x + offset.x * enumeration'pos (index), y + offset.y * enumeration'pos (index));
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--
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ui.write (data (index)'image, x + offset.x * enumeration'pos (index) + 3, y + offset.y * enumeration'pos (index) + core.icon + 3, size => 18);
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end loop;
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end draw_points;
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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end attribute;
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