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ai.adb
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Removed AI completely, refactored UI and Core.
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2024-05-08 18:34:49 -04:00 |
ai.ads
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Removed AI completely, refactored UI and Core.
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2024-05-08 18:34:49 -04:00 |
attribute.adb
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Completed map saving and loading, needs item data...
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2024-05-25 03:53:53 -04:00 |
attribute.ads
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Completed map saving and loading, needs item data...
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2024-05-25 03:53:53 -04:00 |
chad.adb
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Completed map saving and loading, needs item data...
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2024-05-25 03:53:53 -04:00 |
chad.ads
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Completed map saving and loading, needs item data...
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2024-05-25 03:53:53 -04:00 |
construction.adb
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Refactoring and F keys...
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2024-05-22 21:05:19 -04:00 |
construction.ads
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Refactoring code in general...
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2024-05-23 04:52:45 -04:00 |
core.adb
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Refactored biome-separated world rendering...
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2024-05-25 06:33:05 -04:00 |
core.ads
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Refactored biome-separated world rendering...
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2024-05-25 06:33:05 -04:00 |
deity.adb
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Another major moving, source code fixed, all works!
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2024-05-18 15:16:09 -04:00 |
deity.ads
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Work in progress on refactoring stupid names...
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2024-05-19 02:59:45 -04:00 |
effect.adb
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Refactoring code in general...
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2024-05-23 04:52:45 -04:00 |
effect.ads
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Work in progress update, refactored Effect package...
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2024-05-23 03:57:06 -04:00 |
equipment.adb
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Refactoring and F keys...
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2024-05-22 21:05:19 -04:00 |
equipment.ads
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Adding points in most logical places...
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2024-05-23 03:34:45 -04:00 |
faction.adb
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Removed a lot of dead code, stupid stuff, and bot-unique AI...
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2024-05-08 15:43:44 -04:00 |
faction.ads
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Refactoring code in general...
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2024-05-23 04:52:45 -04:00 |
magic.adb
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Ended major refactoring for now...
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2024-05-19 03:18:31 -04:00 |
magic.ads
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Refactoring code in general...
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2024-05-23 04:52:45 -04:00 |
main.adb
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Implemented water, tested, but not procedurally generated yet...
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2024-05-25 08:40:28 -04:00 |
material.adb
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Another major moving, source code fixed, all works!
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2024-05-18 15:16:09 -04:00 |
material.ads
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Refactoring code in general...
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2024-05-23 04:52:45 -04:00 |
might.adb
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Ended major refactoring for now...
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2024-05-19 03:18:31 -04:00 |
might.ads
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Ended major refactoring for now...
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2024-05-19 03:18:31 -04:00 |
ray.ads
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Added window size limits and cursor rendering...
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2024-05-25 04:39:07 -04:00 |
resource.adb
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Completed map saving and loading, needs item data...
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2024-05-25 03:53:53 -04:00 |
resource.ads
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Completed map saving and loading, needs item data...
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2024-05-25 03:53:53 -04:00 |
skill.adb
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Completed map saving and loading, needs item data...
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2024-05-25 03:53:53 -04:00 |
skill.ads
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Completed map saving and loading, needs item data...
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2024-05-25 03:53:53 -04:00 |
ui.adb
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Added window size limits and cursor rendering...
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2024-05-25 04:39:07 -04:00 |
ui.ads
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Gameplay pretty much finished except for buildings...
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2024-05-19 15:06:20 -04:00 |
unit.adb
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Minor update to Unit package... Sadly...
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2024-05-21 12:15:51 -04:00 |
unit.ads
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Adding points in most logical places...
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2024-05-23 03:34:45 -04:00 |
world.adb
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Implemented water, tested, but not procedurally generated yet...
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2024-05-25 08:40:28 -04:00 |
world.ads
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Refactored biome-separated world rendering...
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2024-05-25 06:33:05 -04:00 |