xhads/source
2024-05-25 08:40:28 -04:00
..
ai.adb Removed AI completely, refactored UI and Core. 2024-05-08 18:34:49 -04:00
ai.ads Removed AI completely, refactored UI and Core. 2024-05-08 18:34:49 -04:00
attribute.adb Completed map saving and loading, needs item data... 2024-05-25 03:53:53 -04:00
attribute.ads Completed map saving and loading, needs item data... 2024-05-25 03:53:53 -04:00
chad.adb Completed map saving and loading, needs item data... 2024-05-25 03:53:53 -04:00
chad.ads Completed map saving and loading, needs item data... 2024-05-25 03:53:53 -04:00
construction.adb Refactoring and F keys... 2024-05-22 21:05:19 -04:00
construction.ads Refactoring code in general... 2024-05-23 04:52:45 -04:00
core.adb Refactored biome-separated world rendering... 2024-05-25 06:33:05 -04:00
core.ads Refactored biome-separated world rendering... 2024-05-25 06:33:05 -04:00
deity.adb Another major moving, source code fixed, all works! 2024-05-18 15:16:09 -04:00
deity.ads Work in progress on refactoring stupid names... 2024-05-19 02:59:45 -04:00
effect.adb Refactoring code in general... 2024-05-23 04:52:45 -04:00
effect.ads Work in progress update, refactored Effect package... 2024-05-23 03:57:06 -04:00
equipment.adb Refactoring and F keys... 2024-05-22 21:05:19 -04:00
equipment.ads Adding points in most logical places... 2024-05-23 03:34:45 -04:00
faction.adb Removed a lot of dead code, stupid stuff, and bot-unique AI... 2024-05-08 15:43:44 -04:00
faction.ads Refactoring code in general... 2024-05-23 04:52:45 -04:00
magic.adb Ended major refactoring for now... 2024-05-19 03:18:31 -04:00
magic.ads Refactoring code in general... 2024-05-23 04:52:45 -04:00
main.adb Implemented water, tested, but not procedurally generated yet... 2024-05-25 08:40:28 -04:00
material.adb Another major moving, source code fixed, all works! 2024-05-18 15:16:09 -04:00
material.ads Refactoring code in general... 2024-05-23 04:52:45 -04:00
might.adb Ended major refactoring for now... 2024-05-19 03:18:31 -04:00
might.ads Ended major refactoring for now... 2024-05-19 03:18:31 -04:00
ray.ads Added window size limits and cursor rendering... 2024-05-25 04:39:07 -04:00
resource.adb Completed map saving and loading, needs item data... 2024-05-25 03:53:53 -04:00
resource.ads Completed map saving and loading, needs item data... 2024-05-25 03:53:53 -04:00
skill.adb Completed map saving and loading, needs item data... 2024-05-25 03:53:53 -04:00
skill.ads Completed map saving and loading, needs item data... 2024-05-25 03:53:53 -04:00
ui.adb Added window size limits and cursor rendering... 2024-05-25 04:39:07 -04:00
ui.ads Gameplay pretty much finished except for buildings... 2024-05-19 15:06:20 -04:00
unit.adb Minor update to Unit package... Sadly... 2024-05-21 12:15:51 -04:00
unit.ads Adding points in most logical places... 2024-05-23 03:34:45 -04:00
world.adb Implemented water, tested, but not procedurally generated yet... 2024-05-25 08:40:28 -04:00
world.ads Refactored biome-separated world rendering... 2024-05-25 06:33:05 -04:00