2024-04-25 00:27:13 -04:00
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-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic
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--
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-- GNU General Public Licence (version 3 or later)
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2024-04-26 18:25:29 -04:00
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with core, item, unit, construction;
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package world is
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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2024-04-26 19:46:09 -04:00
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type biome is (
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ash, sand, grass, rough, snow, swamp
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);
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------------------------------------------------------------------------------------------
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2024-05-03 05:28:44 -04:00
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type landmark_index is (
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dead_tree, mossy_rock, palm_tree, pine_tree, reeds, rock,
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snowed_pine_tree, snowed_rock, spiky_rock
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);
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type landmark_trait is record
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spawn : biome;
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clip : boolean;
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frames : integer;
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end record;
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type entity_trait is record
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index : natural;
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x, y : integer;
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end record;
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type tile_array is array (natural range <>, natural range <>) of integer;
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type entity_array is array (natural range <>) of entity_trait;
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type information is record
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kind : biome;
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width : natural;
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height : natural;
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tiles : access tile_array;
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landmarks : access entity_array;
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constructions : access entity_array;
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end record;
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------------------------------------------------------------------------------------------
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tiles : core.sprite;
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landmarks : array (landmark_index) of core.sprite;
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landmark_limit : constant integer := 120;
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trait : constant array (landmark_index) of landmark_trait := (
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dead_tree => (ash, true, 1),
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mossy_rock => (swamp, true, 1),
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palm_tree => (sand, true, 4),
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pine_tree => (grass, true, 4),
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reeds => (swamp, false, 4),
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rock => (sand, true, 1),
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snowed_pine_tree => (snow, true, 4),
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snowed_rock => (snow, true, 1),
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spiky_rock => (ash, true, 1)
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);
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map : information;
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------------------------------------------------------------------------------------------
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procedure configure;
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procedure make (index : in biome; width, height : in natural);
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2024-04-27 03:49:02 -04:00
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procedure draw;
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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end world;
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