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24f3a047d0
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New prototype mouse input system...
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2024-05-04 08:26:51 -04:00 |
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16fbf216da
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Revised UI structure to use dynamic arrays, and revised menus.
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2024-05-04 07:12:00 -04:00 |
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e5a81dc24b
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Probably going back to simple solution...
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2024-05-03 08:16:50 -04:00 |
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e29da50694
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Removed monospace font, added icon action, copied fonts...
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2024-05-01 00:16:19 -04:00 |
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4ec49b468a
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Minor source change...
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2024-04-30 14:20:30 -04:00 |
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ed554ff8fe
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Minor UI changes...
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2024-04-28 17:18:14 -04:00 |
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d14d5f719f
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Found one bug, do not move on arrow keys...
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2024-04-27 13:57:30 -04:00 |
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a02d7bdbcf
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Minor changes yet again, UI and World refactoring in progress...
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2024-04-27 03:49:02 -04:00 |
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8afc4fb6ef
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Major code refactoring compiles and runs, next is data...
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2024-04-26 18:25:29 -04:00 |
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e5b06431bd
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Cleaned up Ray specification...
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2024-04-26 11:05:19 -04:00 |
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9ba2c4a31e
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More updates, refactoring very soon...
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2024-04-25 09:26:08 -04:00 |
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310a6d035d
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UI and world scaling code...
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2024-04-25 05:27:44 -04:00 |
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206bd28fa8
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Everything works now, less content, placeholders...
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2024-04-25 03:46:07 -04:00 |
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3750a8727b
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Breaking compilation of ~3000 SLOC project...
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2024-04-25 00:27:13 -04:00 |
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fdf995a1d8
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AI prototype...
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2024-03-22 09:15:33 -04:00 |
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fdaa79a556
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Expanded logging system before implementing gameplay...
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2024-03-21 18:28:26 -04:00 |
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67bed14643
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Menu system quick fix and screen overlay.
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2024-03-20 07:41:40 -04:00 |
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7ef15ce048
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Added my own Raylib Ada language bindings into Xhads...
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2024-03-18 16:37:14 -04:00 |
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077c3d3a1f
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Finished fixing font bug, now everything works.
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2024-03-17 18:24:52 -04:00 |
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86b6cdf8ed
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Removed functions that were overriding each-other, removed one inclusion abstraction layer.
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2024-03-17 16:45:46 -04:00 |
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2e303d8372
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Texture, sound and font data now uses heap instead of a stack.
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2024-03-17 16:08:50 -04:00 |
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b173b130d5
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Experimental removal of C graphics files, compiles but segfaults...
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2024-03-17 15:15:18 -04:00 |
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25f5216e2b
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Added hardcoded action list...
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2024-03-16 06:52:32 -04:00 |
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19d2eec6c5
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Thinking of action system implementation...
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2024-03-16 06:35:03 -04:00 |
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37f0cb4e17
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No need for font folder, bound to UI style...
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2024-03-14 14:40:05 -04:00 |
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b8020aef2f
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Forgot what I changed...
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2024-03-14 13:23:14 -04:00 |
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1b5ff7cc8b
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Experimenting with PNG fonts...
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2024-03-14 07:58:52 -04:00 |
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0f3501011e
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More font changes, fixing spacing issue very soon...
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2024-03-14 06:54:53 -04:00 |
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a23e283a36
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Added new font, spacing still sucks...
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2024-03-14 06:26:50 -04:00 |
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7c3617a518
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Adding CC0 fonts and revamping font management system...
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2024-03-14 06:06:22 -04:00 |
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8c4a6d0954
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Added skill descriptions and die procedure...
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2024-03-13 17:06:13 -04:00 |
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6501f22fb0
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Added text box data and drawing, long strings, descriptions, revised UI, and much more...
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2024-03-13 14:07:17 -04:00 |
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47e4946d45
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Added sounds and music...
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2024-03-11 14:37:26 -04:00 |
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8cc3f0d228
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Added basic printf debugging...
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2024-03-11 08:42:25 -04:00 |
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7511055f56
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Remade menus to be entity-specific...
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2024-03-10 16:41:31 -04:00 |
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cb15e79674
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General refactoring...
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2024-02-24 14:51:53 -05:00 |
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879e1c6067
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Bunch of small random updates...
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2024-02-20 12:32:41 -05:00 |
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f6dc29d3ee
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Random various things have been done...
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2024-02-20 10:26:49 -05:00 |
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077aa6a5da
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Refactored menus again...
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2024-02-19 19:17:43 -05:00 |
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c05eafca94
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Added line drawing function and refactored squared grid.
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2024-02-19 14:21:24 -05:00 |
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b6e7a1153e
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Work in progress grid rendering...
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2024-02-17 18:13:17 -05:00 |
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f735870207
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More work on prototype menus...
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2024-02-16 14:58:54 -05:00 |
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4b45defab9
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State box rendering and local file paths...
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2024-02-16 06:24:49 -05:00 |
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2a43c01f4c
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Core system and file path changes...
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2024-02-16 05:52:11 -05:00 |
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477299302e
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Initial 6 week long progress...
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2024-02-15 21:03:09 -05:00 |
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