Commit Graph

42 Commits

Author SHA1 Message Date
e29da50694 Removed monospace font, added icon action, copied fonts... 2024-05-01 00:16:19 -04:00
4ec49b468a Minor source change... 2024-04-30 14:20:30 -04:00
ed554ff8fe Minor UI changes... 2024-04-28 17:18:14 -04:00
d14d5f719f Found one bug, do not move on arrow keys... 2024-04-27 13:57:30 -04:00
a02d7bdbcf Minor changes yet again, UI and World refactoring in progress... 2024-04-27 03:49:02 -04:00
8afc4fb6ef Major code refactoring compiles and runs, next is data... 2024-04-26 18:25:29 -04:00
e5b06431bd Cleaned up Ray specification... 2024-04-26 11:05:19 -04:00
9ba2c4a31e More updates, refactoring very soon... 2024-04-25 09:26:08 -04:00
310a6d035d UI and world scaling code... 2024-04-25 05:27:44 -04:00
206bd28fa8 Everything works now, less content, placeholders... 2024-04-25 03:46:07 -04:00
3750a8727b Breaking compilation of ~3000 SLOC project... 2024-04-25 00:27:13 -04:00
fdf995a1d8 AI prototype... 2024-03-22 09:15:33 -04:00
fdaa79a556 Expanded logging system before implementing gameplay... 2024-03-21 18:28:26 -04:00
67bed14643 Menu system quick fix and screen overlay. 2024-03-20 07:41:40 -04:00
7ef15ce048 Added my own Raylib Ada language bindings into Xhads... 2024-03-18 16:37:14 -04:00
077c3d3a1f Finished fixing font bug, now everything works. 2024-03-17 18:24:52 -04:00
86b6cdf8ed Removed functions that were overriding each-other, removed one inclusion abstraction layer. 2024-03-17 16:45:46 -04:00
2e303d8372 Texture, sound and font data now uses heap instead of a stack. 2024-03-17 16:08:50 -04:00
b173b130d5 Experimental removal of C graphics files, compiles but segfaults... 2024-03-17 15:15:18 -04:00
25f5216e2b Added hardcoded action list... 2024-03-16 06:52:32 -04:00
19d2eec6c5 Thinking of action system implementation... 2024-03-16 06:35:03 -04:00
37f0cb4e17 No need for font folder, bound to UI style... 2024-03-14 14:40:05 -04:00
b8020aef2f Forgot what I changed... 2024-03-14 13:23:14 -04:00
1b5ff7cc8b Experimenting with PNG fonts... 2024-03-14 07:58:52 -04:00
0f3501011e More font changes, fixing spacing issue very soon... 2024-03-14 06:54:53 -04:00
a23e283a36 Added new font, spacing still sucks... 2024-03-14 06:26:50 -04:00
7c3617a518 Adding CC0 fonts and revamping font management system... 2024-03-14 06:06:22 -04:00
8c4a6d0954 Added skill descriptions and die procedure... 2024-03-13 17:06:13 -04:00
6501f22fb0 Added text box data and drawing, long strings, descriptions, revised UI, and much more... 2024-03-13 14:07:17 -04:00
47e4946d45 Added sounds and music... 2024-03-11 14:37:26 -04:00
8cc3f0d228 Added basic printf debugging... 2024-03-11 08:42:25 -04:00
7511055f56 Remade menus to be entity-specific... 2024-03-10 16:41:31 -04:00
cb15e79674 General refactoring... 2024-02-24 14:51:53 -05:00
879e1c6067 Bunch of small random updates... 2024-02-20 12:32:41 -05:00
f6dc29d3ee Random various things have been done... 2024-02-20 10:26:49 -05:00
077aa6a5da Refactored menus again... 2024-02-19 19:17:43 -05:00
c05eafca94 Added line drawing function and refactored squared grid. 2024-02-19 14:21:24 -05:00
b6e7a1153e Work in progress grid rendering... 2024-02-17 18:13:17 -05:00
f735870207 More work on prototype menus... 2024-02-16 14:58:54 -05:00
4b45defab9 State box rendering and local file paths... 2024-02-16 06:24:49 -05:00
2a43c01f4c Core system and file path changes... 2024-02-16 05:52:11 -05:00
477299302e Initial 6 week long progress... 2024-02-15 21:03:09 -05:00