xhads/source/construction.adb

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-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic
--
-- GNU General Public Licence (version 3 or later)
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with core, ui, effect, resource, faction;
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package body construction is
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
procedure configure is
begin
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core.echo (core.comment, "Configuring construction components...");
--
for index in enumeration loop
declare folder : constant string := core.lowercase (faction.enumeration'image (trait (index).kind));
file : constant string := core.lowercase (enumeration'image (index));
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begin
sprite (index) := core.import_sprite (core.folder & "/game/construction/" & folder & "/" & file & ".png", trait (index).frames, 1);
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end;
end loop;
end configure;
------------------------------------------------------------------------------------------
procedure draw (index : in enumeration; x, y : in integer) is
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begin
core.draw (sprite (index), x, y);
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end draw;
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------------------------------------------------------------------------------------------
procedure draw_plus (index : in enumeration; x, y : in integer) is
use type core.cursor_code;
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begin
draw (index, x, y);
--
if core.cursor_inside (x, y, sprite (index).width, sprite (index).height) and core.cursor_mode = core.cursor_right and not ui.prioritize then
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core.write_text_box (trait (index).name);
end if;
end draw_plus;
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
end construction;