xhads/source/equipment.adb

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-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic
--
-- GNU General Public Licence (version 3 or later)
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with core, ui;
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package body equipment is
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
function "/" (a, b : in enumeration) return boolean is
begin
return natural (enumeration'pos (a)) /= natural (enumeration'pos (b));
end "/";
------------------------------------------------------------------------------------------
function "=" (a, b : in enumeration) return boolean is
begin
return natural (enumeration'pos (a)) = natural (enumeration'pos (b));
end "=";
------------------------------------------------------------------------------------------
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procedure configure is
begin
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core.echo (core.comment, "Configuring equipment components...");
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--
for index in enumeration loop
declare folder : constant string := core.lowercase (slot'image (trait (index).kind));
file : constant string := core.lowercase (enumeration'image (index));
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begin
sprite (index) := core.import_sprite (core.folder & "/game/equipment/" & folder & "/" & file & ".png", 4, 6);
icon (index) := core.import_sprite (core.folder & "/icon/equipment/" & folder & "/" & file & ".png", 1, 1);
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end;
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end loop;
end configure;
------------------------------------------------------------------------------------------
procedure draw (index : in enumeration; state : in core.animation; x, y : in integer) is
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begin
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core.draw (sprite (index), x, y, state => state);
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end draw;
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------------------------------------------------------------------------------------------
procedure draw_plus (index : in enumeration; state : in core.animation; x, y : in integer) is
begin
draw (index, state, x, y);
--
if core.cursor_inside (x, y, sprite (index).width, sprite (index).height)
and core.cursor_mode = 2
and index / none
and not ui.prioritize then
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core.write_text_box (trait (index).name);
end if;
end draw_plus;
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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end equipment;