2024-04-25 00:27:13 -04:00
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-- Copyright (c) 2024 - Ognjen 'xolatile' Milan Robovic
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--
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-- GNU General Public Licence (version 3 or later)
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2024-02-15 21:03:09 -05:00
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with core;
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package skill is
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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2024-04-26 16:05:48 -04:00
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type enumeration is (
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2024-05-07 08:07:01 -04:00
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alchemy, archery, architecture, athletics, diplomacy, estates,
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exploration, leadership, logistics, medicine, mercantile, mysticism,
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necromancy, resistance, skirmish, sorcery, tactics, thaumaturgy
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);
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------------------------------------------------------------------------------------------
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2024-04-27 10:01:54 -04:00
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type information is record
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name : core.short_string;
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base : natural;
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text : core.long_string;
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end record;
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type points is array (enumeration) of natural;
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------------------------------------------------------------------------------------------
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2024-04-26 16:05:48 -04:00
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count : constant natural := enumeration'pos (enumeration'last) + 1;
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trait : constant array (enumeration) of information := (
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alchemy => ("Alchemy ", 0, "Alchemy skill determines effectiveness of your vials and potions. "),
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archery => ("Archery ", 0, "Archery skill determines effectiveness and range or your archers. "),
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architecture => ("Architecture ", 0, "Architecture decreases time spent on building constructions. "),
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athletics => ("Athletics ", 0, "Athletics increases movement speed of all your units, since they train. "),
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diplomacy => ("Diplomacy ", 0, "Diplomacy helps you to avoid starting a battle you can't win. "),
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estates => ("Estates ", 0, "Estates makes you the ultimate crypto-bro, establishing a blockchain. "),
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exploration => ("Exploration ", 0, "Exploration is quite self-explanatory... "),
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leadership => ("Leadership ", 0, "Leadership is the default skill for any true chad, like God intended. "),
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logistics => ("Logistics ", 0, "Logistics is a nightmare in real life, but this is only a game. "),
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medicine => ("Medicine ", 0, "Medicine skill makes you swallow pills like a kid in a drugstore. "),
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mercantile => ("Mercantile ", 0, "Mercantile is the skill of any true-born nosy person, otherwise useless."),
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mysticism => ("Mysticism ", 0, "Mysticism allows you to have 60 cats, drink wine and talk weird. "),
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necromancy => ("Necromancy ", 0, "Necromancy lets you not to waste the bones after every battle. "),
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resistance => ("Resistence ", 0, "Resistence skill increases defense points of all your units slightly. "),
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skirmish => ("Skirmish ", 0, "Skirmish makes your units go berserk when they have little health left. "),
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sorcery => ("Sorcery ", 0, "Sorcery skill is appropriately named useless skill to have in real life."),
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tactics => ("Tactics ", 0, "Tactics is the opposite of skirmish, master it and lose in every battle."),
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thaumaturgy => ("Thaumaturgy ", 0, "Thaumaturgy lets you do nothing, and hope that the best will happen. ")
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);
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------------------------------------------------------------------------------------------
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2024-02-16 06:24:49 -05:00
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procedure configure;
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2024-05-17 21:00:50 -04:00
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procedure draw_points (data : in points; x, y : in integer);
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2024-02-15 21:03:09 -05:00
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------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
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end skill;
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