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b947518a56
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Revision of Chad data in World package...
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2024-05-19 13:29:28 -04:00 |
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907f117f41
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Revised few Core functions to use tint, and blanked tiny fill bars...
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2024-05-19 05:42:45 -04:00 |
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169866a93c
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Another major moving, source code fixed, all works!
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2024-05-18 15:16:09 -04:00 |
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600ca67069
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Various general refactoring...
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2024-05-16 14:52:41 -04:00 |
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6e85588237
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Added chads and more chad information, also refactored UI...
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2024-05-16 12:35:36 -04:00 |
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0d1b03cdd1
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Added mouse wheel, text scrolling...
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2024-05-13 09:32:49 -04:00 |
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53a4179c40
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Even worse code due to Adas limitations...
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2024-05-13 09:20:16 -04:00 |
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f8c75a8be5
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Work in progress on source code preview...
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2024-05-12 20:45:26 -04:00 |
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e19220d15a
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A lot of minor UI fixes...
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2024-05-11 06:01:07 -04:00 |
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4f1dddd7d1
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New world biome previews and changed introduction...
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2024-05-10 23:44:09 -04:00 |
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642a0b5046
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Some refactoring and experimental work...
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2024-05-10 22:09:30 -04:00 |
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c8d61ad968
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Finished alpha unit-less mapshot procedure...
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2024-05-09 15:54:39 -04:00 |
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62dc7a81d6
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Prototyping mapshot functionality...
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2024-05-09 14:52:19 -04:00 |
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8a27843637
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Revised some pixel art and abstracted out map frame with new sprites for it...
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2024-05-09 06:16:11 -04:00 |
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dad2e46c34
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Added unit+items to world drawing procedure...
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2024-05-09 05:07:20 -04:00 |
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ff9cf274d0
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Added cursor movement with range 6 and more tiny fixes...
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2024-05-09 03:53:38 -04:00 |
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2f09cb9216
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Revised some Core and Ray code...
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2024-05-09 02:08:01 -04:00 |
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394ee1f98e
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A lot of refactoring and pixelbug fixing, still WIP...
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2024-05-08 19:30:00 -04:00 |
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0e3a14ccab
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Removed AI completely, refactored UI and Core.
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2024-05-08 18:34:49 -04:00 |
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a493ea7d61
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Changed signal mode to strict enumeration value, have equality hack...
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2024-05-08 16:17:47 -04:00 |
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24f3a047d0
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New prototype mouse input system...
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2024-05-04 08:26:51 -04:00 |
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16fbf216da
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Revised UI structure to use dynamic arrays, and revised menus.
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2024-05-04 07:12:00 -04:00 |
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e5a81dc24b
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Probably going back to simple solution...
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2024-05-03 08:16:50 -04:00 |
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e29da50694
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Removed monospace font, added icon action, copied fonts...
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2024-05-01 00:16:19 -04:00 |
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4ec49b468a
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Minor source change...
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2024-04-30 14:20:30 -04:00 |
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ed554ff8fe
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Minor UI changes...
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2024-04-28 17:18:14 -04:00 |
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d14d5f719f
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Found one bug, do not move on arrow keys...
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2024-04-27 13:57:30 -04:00 |
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a02d7bdbcf
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Minor changes yet again, UI and World refactoring in progress...
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2024-04-27 03:49:02 -04:00 |
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8afc4fb6ef
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Major code refactoring compiles and runs, next is data...
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2024-04-26 18:25:29 -04:00 |
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e5b06431bd
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Cleaned up Ray specification...
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2024-04-26 11:05:19 -04:00 |
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9ba2c4a31e
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More updates, refactoring very soon...
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2024-04-25 09:26:08 -04:00 |
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310a6d035d
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UI and world scaling code...
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2024-04-25 05:27:44 -04:00 |
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206bd28fa8
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Everything works now, less content, placeholders...
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2024-04-25 03:46:07 -04:00 |
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3750a8727b
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Breaking compilation of ~3000 SLOC project...
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2024-04-25 00:27:13 -04:00 |
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fdf995a1d8
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AI prototype...
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2024-03-22 09:15:33 -04:00 |
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fdaa79a556
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Expanded logging system before implementing gameplay...
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2024-03-21 18:28:26 -04:00 |
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67bed14643
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Menu system quick fix and screen overlay.
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2024-03-20 07:41:40 -04:00 |
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7ef15ce048
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Added my own Raylib Ada language bindings into Xhads...
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2024-03-18 16:37:14 -04:00 |
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077c3d3a1f
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Finished fixing font bug, now everything works.
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2024-03-17 18:24:52 -04:00 |
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86b6cdf8ed
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Removed functions that were overriding each-other, removed one inclusion abstraction layer.
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2024-03-17 16:45:46 -04:00 |
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2e303d8372
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Texture, sound and font data now uses heap instead of a stack.
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2024-03-17 16:08:50 -04:00 |
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b173b130d5
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Experimental removal of C graphics files, compiles but segfaults...
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2024-03-17 15:15:18 -04:00 |
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25f5216e2b
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Added hardcoded action list...
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2024-03-16 06:52:32 -04:00 |
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19d2eec6c5
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Thinking of action system implementation...
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2024-03-16 06:35:03 -04:00 |
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37f0cb4e17
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No need for font folder, bound to UI style...
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2024-03-14 14:40:05 -04:00 |
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b8020aef2f
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Forgot what I changed...
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2024-03-14 13:23:14 -04:00 |
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1b5ff7cc8b
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Experimenting with PNG fonts...
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2024-03-14 07:58:52 -04:00 |
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0f3501011e
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More font changes, fixing spacing issue very soon...
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2024-03-14 06:54:53 -04:00 |
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a23e283a36
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Added new font, spacing still sucks...
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2024-03-14 06:26:50 -04:00 |
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7c3617a518
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Adding CC0 fonts and revamping font management system...
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2024-03-14 06:06:22 -04:00 |
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