handmade/include
Bubblegumdrop dcbd011582 Uncommitted changes.
Quite a bit going on in here.

- Messing with shaders
- Move ShaderProgram to std::unique_ptr

These are part of efforts to clean up the ShaderProgram class to have a
better interface.

- Working on shell-ing out commands.

This is pointless but getting me in the state of thinking about the
system as a whole - e.g. "stop" at the "prompt" should "stop the
server," so the prompt thread will need to communicate with the main
thread. We already have event signalling in place for this.

- Triangle strip cube

Performance testing reasons. Not being used for now.

- Remove TCP stuff from UDPbase. It only does UDP now.
2022-01-13 12:15:07 -05:00
..
camera.h Client and Server tweaks. This commit breaks the Client. 2022-01-08 18:59:40 -05:00
Commands.h Uncommitted changes. 2022-01-13 12:15:07 -05:00
cube_triangle_strip.h Uncommitted changes. 2022-01-13 12:15:07 -05:00
cube.h Initial commit. 2022-01-02 19:28:16 -05:00
debug.h Client and Server tweaks. This commit breaks the Client. 2022-01-08 18:59:40 -05:00
events_common.h Add SHADER_PROGRAM_REFRESH, and a bunch of debug crap because of events. 2022-01-09 23:37:48 -05:00
FileIO.h Add SHADER_PROGRAM_REFRESH, and a bunch of debug crap because of events. 2022-01-09 23:37:48 -05:00
glCheckErrors.h Client and Server tweaks. This commit breaks the Client. 2022-01-08 18:59:40 -05:00
lib_GL_common.h Initial commit. 2022-01-02 19:28:16 -05:00
lib_lua_common.h Client and Server tweaks. This commit breaks the Client. 2022-01-08 18:59:40 -05:00
lib_SDL_common.h Client and Server tweaks. This commit breaks the Client. 2022-01-08 18:59:40 -05:00
lib_SDL_Log.h Add SHADER_PROGRAM_REFRESH, and a bunch of debug crap because of events. 2022-01-09 23:37:48 -05:00
object.h Initial commit. 2022-01-02 19:28:16 -05:00
quad.h Initial commit. 2022-01-02 19:28:16 -05:00
SDL_clamp.h Initial commit. 2022-01-02 19:28:16 -05:00
Server.h Uncommitted changes. 2022-01-13 12:15:07 -05:00
shader.h Add SHADER_PROGRAM_REFRESH, and a bunch of debug crap because of events. 2022-01-09 23:37:48 -05:00
signal_common.h Initial commit. 2022-01-02 19:28:16 -05:00
trim.h Initial commit. 2022-01-02 19:28:16 -05:00
UDPbase.h Uncommitted changes. 2022-01-13 12:15:07 -05:00
UDPpacketVBuffer.h Uncommitted changes. 2022-01-13 12:15:07 -05:00
unused.h Initial commit. 2022-01-02 19:28:16 -05:00
util.h Add SHADER_PROGRAM_REFRESH, and a bunch of debug crap because of events. 2022-01-09 23:37:48 -05:00