|
907f117f41
|
Revised few Core functions to use tint, and blanked tiny fill bars...
|
2024-05-19 05:42:45 -04:00 |
|
|
169866a93c
|
Another major moving, source code fixed, all works!
|
2024-05-18 15:16:09 -04:00 |
|
|
600ca67069
|
Various general refactoring...
|
2024-05-16 14:52:41 -04:00 |
|
|
6e85588237
|
Added chads and more chad information, also refactored UI...
|
2024-05-16 12:35:36 -04:00 |
|
|
0d1b03cdd1
|
Added mouse wheel, text scrolling...
|
2024-05-13 09:32:49 -04:00 |
|
|
53a4179c40
|
Even worse code due to Adas limitations...
|
2024-05-13 09:20:16 -04:00 |
|
|
f8c75a8be5
|
Work in progress on source code preview...
|
2024-05-12 20:45:26 -04:00 |
|
|
e19220d15a
|
A lot of minor UI fixes...
|
2024-05-11 06:01:07 -04:00 |
|
|
4f1dddd7d1
|
New world biome previews and changed introduction...
|
2024-05-10 23:44:09 -04:00 |
|
|
642a0b5046
|
Some refactoring and experimental work...
|
2024-05-10 22:09:30 -04:00 |
|
|
c8d61ad968
|
Finished alpha unit-less mapshot procedure...
|
2024-05-09 15:54:39 -04:00 |
|
|
62dc7a81d6
|
Prototyping mapshot functionality...
|
2024-05-09 14:52:19 -04:00 |
|
|
8a27843637
|
Revised some pixel art and abstracted out map frame with new sprites for it...
|
2024-05-09 06:16:11 -04:00 |
|
|
dad2e46c34
|
Added unit+items to world drawing procedure...
|
2024-05-09 05:07:20 -04:00 |
|
|
ff9cf274d0
|
Added cursor movement with range 6 and more tiny fixes...
|
2024-05-09 03:53:38 -04:00 |
|
|
2f09cb9216
|
Revised some Core and Ray code...
|
2024-05-09 02:08:01 -04:00 |
|
|
394ee1f98e
|
A lot of refactoring and pixelbug fixing, still WIP...
|
2024-05-08 19:30:00 -04:00 |
|
|
0e3a14ccab
|
Removed AI completely, refactored UI and Core.
|
2024-05-08 18:34:49 -04:00 |
|
|
a493ea7d61
|
Changed signal mode to strict enumeration value, have equality hack...
|
2024-05-08 16:17:47 -04:00 |
|
|
24f3a047d0
|
New prototype mouse input system...
|
2024-05-04 08:26:51 -04:00 |
|
|
16fbf216da
|
Revised UI structure to use dynamic arrays, and revised menus.
|
2024-05-04 07:12:00 -04:00 |
|
|
e5a81dc24b
|
Probably going back to simple solution...
|
2024-05-03 08:16:50 -04:00 |
|
|
e29da50694
|
Removed monospace font, added icon action, copied fonts...
|
2024-05-01 00:16:19 -04:00 |
|
|
4ec49b468a
|
Minor source change...
|
2024-04-30 14:20:30 -04:00 |
|
|
ed554ff8fe
|
Minor UI changes...
|
2024-04-28 17:18:14 -04:00 |
|
|
d14d5f719f
|
Found one bug, do not move on arrow keys...
|
2024-04-27 13:57:30 -04:00 |
|
|
a02d7bdbcf
|
Minor changes yet again, UI and World refactoring in progress...
|
2024-04-27 03:49:02 -04:00 |
|
|
8afc4fb6ef
|
Major code refactoring compiles and runs, next is data...
|
2024-04-26 18:25:29 -04:00 |
|
|
e5b06431bd
|
Cleaned up Ray specification...
|
2024-04-26 11:05:19 -04:00 |
|
|
9ba2c4a31e
|
More updates, refactoring very soon...
|
2024-04-25 09:26:08 -04:00 |
|
|
310a6d035d
|
UI and world scaling code...
|
2024-04-25 05:27:44 -04:00 |
|
|
206bd28fa8
|
Everything works now, less content, placeholders...
|
2024-04-25 03:46:07 -04:00 |
|
|
3750a8727b
|
Breaking compilation of ~3000 SLOC project...
|
2024-04-25 00:27:13 -04:00 |
|
|
fdf995a1d8
|
AI prototype...
|
2024-03-22 09:15:33 -04:00 |
|
|
fdaa79a556
|
Expanded logging system before implementing gameplay...
|
2024-03-21 18:28:26 -04:00 |
|
|
67bed14643
|
Menu system quick fix and screen overlay.
|
2024-03-20 07:41:40 -04:00 |
|
|
7ef15ce048
|
Added my own Raylib Ada language bindings into Xhads...
|
2024-03-18 16:37:14 -04:00 |
|
|
077c3d3a1f
|
Finished fixing font bug, now everything works.
|
2024-03-17 18:24:52 -04:00 |
|
|
86b6cdf8ed
|
Removed functions that were overriding each-other, removed one inclusion abstraction layer.
|
2024-03-17 16:45:46 -04:00 |
|
|
2e303d8372
|
Texture, sound and font data now uses heap instead of a stack.
|
2024-03-17 16:08:50 -04:00 |
|
|
b173b130d5
|
Experimental removal of C graphics files, compiles but segfaults...
|
2024-03-17 15:15:18 -04:00 |
|
|
25f5216e2b
|
Added hardcoded action list...
|
2024-03-16 06:52:32 -04:00 |
|
|
19d2eec6c5
|
Thinking of action system implementation...
|
2024-03-16 06:35:03 -04:00 |
|
|
37f0cb4e17
|
No need for font folder, bound to UI style...
|
2024-03-14 14:40:05 -04:00 |
|
|
b8020aef2f
|
Forgot what I changed...
|
2024-03-14 13:23:14 -04:00 |
|
|
1b5ff7cc8b
|
Experimenting with PNG fonts...
|
2024-03-14 07:58:52 -04:00 |
|
|
0f3501011e
|
More font changes, fixing spacing issue very soon...
|
2024-03-14 06:54:53 -04:00 |
|
|
a23e283a36
|
Added new font, spacing still sucks...
|
2024-03-14 06:26:50 -04:00 |
|
|
7c3617a518
|
Adding CC0 fonts and revamping font management system...
|
2024-03-14 06:06:22 -04:00 |
|
|
8c4a6d0954
|
Added skill descriptions and die procedure...
|
2024-03-13 17:06:13 -04:00 |
|