Commit Graph

246 Commits

Author SHA1 Message Date
bb6e8d7dea Endata-ed (?) additional equipment... 2024-05-15 05:40:06 -04:00
23122cecd0 Added 10 world landmarks... 2024-05-15 05:06:15 -04:00
611ac28395 Reimplemented magics and added 3 new ones... 2024-05-13 15:43:06 -04:00
4ede350cc2 Added fill bar and font colour... 2024-05-13 13:20:33 -04:00
adaf96d743 Refactoring will wait... 2024-05-13 09:55:14 -04:00
0d1b03cdd1 Added mouse wheel, text scrolling... 2024-05-13 09:32:49 -04:00
53a4179c40 Even worse code due to Adas limitations... 2024-05-13 09:20:16 -04:00
482e43deac Minor fixes font wise... 2024-05-13 08:09:54 -04:00
5d4de6e619 New monospace font, handmade, and testing it... 2024-05-13 07:40:23 -04:00
ec45e7c1e4 Okay, it works, time to refactor it... 2024-05-13 06:54:57 -04:00
521ce5dd0b The worst Ada code I have ever wrote... 2024-05-13 06:41:21 -04:00
725296802c Implementing Xyntax in Ada work in progress... 2024-05-13 04:03:27 -04:00
f8c75a8be5 Work in progress on source code preview... 2024-05-12 20:45:26 -04:00
b4e01ceba2 Added Material package... 2024-05-12 20:15:36 -04:00
23cd5c16e6 Finished Goblin UI theme (for now)... 2024-05-12 18:07:18 -04:00
0fafd3d2ea Finalized Dwarf UI theme sprites... 2024-05-12 13:19:15 -04:00
a65196c193 Finished Fairy UI theme... 2024-05-12 12:50:25 -04:00
515da79e86 More Faity UI theme sprites... 2024-05-12 12:33:25 -04:00
190154aac8 Added window icon... 2024-05-12 11:29:20 -04:00
be775dfd2e Moved monospace font to UI... 2024-05-12 11:12:52 -04:00
2925dc0b95 Fixed one stupid rendering bug... 2024-05-12 11:08:32 -04:00
34c87628eb Added reveal map on M signal... 2024-05-12 10:07:37 -04:00
e19220d15a A lot of minor UI fixes... 2024-05-11 06:01:07 -04:00
67c8197ba7 Minor changes and benchmarking... 2024-05-11 05:13:45 -04:00
f02dcc66f5 Added names for Equipment... 2024-05-11 03:50:51 -04:00
4e3d5cfa61 Renamed Item package, minor changes... 2024-05-11 03:38:33 -04:00
f7e3d41b05 Fixed small help box bug... 2024-05-11 03:20:04 -04:00
a3b1bbbc82 Work in progress UI changes... 2024-05-11 03:03:28 -04:00
4f46b202df Major unit refactoring... 2024-05-11 02:13:20 -04:00
b71493497a Revised Unit package to use indexed arrays... 2024-05-11 01:45:06 -04:00
572372a3bf Added skill and resource point lists in... 2024-05-11 00:49:15 -04:00
bd9b3f0056 Prototyping out Chad state view panel... 2024-05-11 00:42:24 -04:00
39335fe890 A lot of major refactoring, adding world data soon... 2024-05-11 00:28:50 -04:00
4f1dddd7d1 New world biome previews and changed introduction... 2024-05-10 23:44:09 -04:00
642a0b5046 Some refactoring and experimental work... 2024-05-10 22:09:30 -04:00
af4e800498 Minor changes from yesterday... 2024-05-09 22:23:40 -04:00
c8d61ad968 Finished alpha unit-less mapshot procedure... 2024-05-09 15:54:39 -04:00
62dc7a81d6 Prototyping mapshot functionality... 2024-05-09 14:52:19 -04:00
27c887089f File IO experimentation... 2024-05-09 12:52:23 -04:00
e75c62b0d0 Added check boxes... 2024-05-09 11:28:40 -04:00
36358dc2c1 Work in progress font and buttons... 2024-05-09 11:03:39 -04:00
16db1d8efd Added introduction sprites... 2024-05-09 09:11:26 -04:00
c0fe52c155 Minor Core drawing changes and 4 new item sprites... 2024-05-09 06:49:24 -04:00
8a27843637 Revised some pixel art and abstracted out map frame with new sprites for it... 2024-05-09 06:16:11 -04:00
dad2e46c34 Added unit+items to world drawing procedure... 2024-05-09 05:07:20 -04:00
7e660f394a Added in-world-preview map frame rendering... 2024-05-09 04:07:25 -04:00
ff9cf274d0 Added cursor movement with range 6 and more tiny fixes... 2024-05-09 03:53:38 -04:00
9ad5151048 Added title bar colour... 2024-05-09 02:43:09 -04:00
2f09cb9216 Revised some Core and Ray code... 2024-05-09 02:08:01 -04:00
394ee1f98e A lot of refactoring and pixelbug fixing, still WIP... 2024-05-08 19:30:00 -04:00