Commit Graph

471 Commits

Author SHA1 Message Date
45b2d4feb8 Minor update to Unit package... Sadly... 2024-05-21 12:15:51 -04:00
388b039671 Refactored Unit package a lot... 2024-05-21 11:14:17 -04:00
94073bdd59 Work in progress on minimap rendering... 2024-05-20 16:55:16 -04:00
a02a50d72c Minor source changes... 2024-05-20 15:30:40 -04:00
6b020bf0d2 Added misc weapon icon sprites... 2024-05-20 15:18:16 -04:00
1b427c6bf3 Added spear icon sprites... 2024-05-20 15:08:21 -04:00
01e3188685 Added bow icon sprites... 2024-05-20 14:51:16 -04:00
5a4d5799af Added mace icon sprites... 2024-05-20 14:20:41 -04:00
ae427038d1 Added battleaxe icon sprites... 2024-05-20 14:03:08 -04:00
e99ce424f1 Added axe icon sprites... 2024-05-20 13:14:11 -04:00
e8d43315c4 Added greatsword icons... 2024-05-19 19:23:56 -04:00
3d3424aa18 Removed sounds for now, added sword icons... 2024-05-19 18:59:02 -04:00
8e72e66469 Gameplay pretty much finished except for buildings... 2024-05-19 15:06:20 -04:00
d9fa3ef605 Finished map frame, ez... 2024-05-19 14:34:13 -04:00
7b65d4e0db Reimplementing zoom factor related map border rednering... 2024-05-19 13:57:13 -04:00
b947518a56 Revision of Chad data in World package... 2024-05-19 13:29:28 -04:00
3af6733ebe Added states to locations... 2024-05-19 12:29:15 -04:00
753b35b60d Finished naive effect implementation... 2024-05-19 11:32:19 -04:00
9b5bffa7d3 Finished world locations, working on effects and evokes... 2024-05-19 10:33:58 -04:00
c4ac4e759c Implementing HoM&M3-like water due to performance... 2024-05-19 07:23:55 -04:00
dc45310370 Initial braindead borderless random water implementation... 2024-05-19 07:02:34 -04:00
24203e0992 Adding water slowly but surely... 2024-05-19 06:43:46 -04:00
907f117f41 Revised few Core functions to use tint, and blanked tiny fill bars... 2024-05-19 05:42:45 -04:00
38ff1739ae Tested out tinted tiny fill bars, works, uploading other sprites soon... 2024-05-19 05:18:19 -04:00
6c349c045c Made icon background black for readability... 2024-05-19 04:57:46 -04:00
b86c9235c5 Fixed borders in fill bars... 2024-05-19 04:52:43 -04:00
8e66036e2f Ended major refactoring for now... 2024-05-19 03:18:31 -04:00
20c6e78ec4 Work in progress on refactoring stupid names... 2024-05-19 02:59:45 -04:00
169866a93c Another major moving, source code fixed, all works! 2024-05-18 15:16:09 -04:00
e562edf41d Readding huge UI sprites... 2024-05-18 14:49:41 -04:00
a684712b88 Readding view sprites... 2024-05-18 14:49:13 -04:00
e08b796e94 Readding icon sprites... 2024-05-18 14:48:38 -04:00
3fbcf1edf4 Readding game sprites... 2024-05-18 14:47:48 -04:00
08cb2d4c1c Reordering sprite data for consistency... 2024-05-18 14:47:08 -04:00
032b3a9ece Temporary equipment icons... 2024-05-18 14:31:11 -04:00
d0f7ad94a4 Crystal chestplate and fur armour... 2024-05-17 22:32:13 -04:00
a3f3082268 Added few more equipment icons and other minor refactorings... 2024-05-17 21:52:05 -04:00
929334dd9f Refactored points drawing code and revised Chad view... 2024-05-17 21:00:50 -04:00
5e1aad287e Finished item pick-ups and inventory... 2024-05-17 20:02:37 -04:00
bcbc66d8e1 Work in progress on equipment, works so far... 2024-05-17 19:37:52 -04:00
2cd60b068e Adding unfinished equipment icons... 2024-05-17 19:37:22 -04:00
6a0b93949a Implementing inventory, pick-ups, drop-downs, chad data viewer... 2024-05-17 18:35:31 -04:00
e773e4b385 Minor mapshot fix... 2024-05-16 15:31:48 -04:00
f2dede1a16 Added landmark descriptions and names, and 4 new ones... 2024-05-16 15:28:02 -04:00
600ca67069 Various general refactoring... 2024-05-16 14:52:41 -04:00
5b0c6f2e0f Working on Chad menus... 2024-05-16 13:17:36 -04:00
6e85588237 Added chads and more chad information, also refactored UI... 2024-05-16 12:35:36 -04:00
f06b32f8ae Refactored some UI code... 2024-05-16 10:43:39 -04:00
20e1c6a91c Implemented tiny fill bars for 7 UI themes... 2024-05-16 10:13:08 -04:00
a33b4e2453 Added Uldrae... 2024-05-15 08:31:49 -04:00