.. |
ai.f90
|
Construction rendering on the world map...
|
2024-02-26 17:40:47 -05:00 |
attribute.adb
|
No need for font folder, bound to UI style...
|
2024-03-14 14:40:05 -04:00 |
attribute.ads
|
Experimental removal of C graphics files, compiles but segfaults...
|
2024-03-17 15:15:18 -04:00 |
chad.adb
|
Added basic printf debugging...
|
2024-03-11 08:42:25 -04:00 |
chad.ads
|
Experimental removal of C graphics files, compiles but segfaults...
|
2024-03-17 15:15:18 -04:00 |
construction.adb
|
Added basic printf debugging...
|
2024-03-11 08:42:25 -04:00 |
construction.ads
|
General refactoring...
|
2024-02-24 14:51:53 -05:00 |
core.adb
|
Texture, sound and font data now uses heap instead of a stack.
|
2024-03-17 16:08:50 -04:00 |
core.ads
|
Texture, sound and font data now uses heap instead of a stack.
|
2024-03-17 16:08:50 -04:00 |
deity.adb
|
|
|
deity.ads
|
Added basic printf debugging...
|
2024-03-11 08:42:25 -04:00 |
effect.adb
|
General refactoring...
|
2024-02-24 14:51:53 -05:00 |
effect.ads
|
Added entity count, menu centering, refactoring...
|
2024-02-19 16:20:38 -05:00 |
faction.adb
|
|
|
faction.ads
|
Added entity count, menu centering, refactoring...
|
2024-02-19 16:20:38 -05:00 |
item.adb
|
Added basic printf debugging...
|
2024-03-11 08:42:25 -04:00 |
item.ads
|
Added entity count, menu centering, refactoring...
|
2024-02-19 16:20:38 -05:00 |
magic.adb
|
No need for font folder, bound to UI style...
|
2024-03-14 14:40:05 -04:00 |
magic.ads
|
Added magic descriptions...
|
2024-03-13 19:34:55 -04:00 |
main.adb
|
Texture, sound and font data now uses heap instead of a stack.
|
2024-03-17 16:08:50 -04:00 |
makefile
|
Texture, sound and font data now uses heap instead of a stack.
|
2024-03-17 16:08:50 -04:00 |
might.adb
|
No need for font folder, bound to UI style...
|
2024-03-14 14:40:05 -04:00 |
might.ads
|
Added might descriptions...
|
2024-03-13 19:55:53 -04:00 |
raylib.c
|
Experimental removal of C graphics files, compiles but segfaults...
|
2024-03-17 15:15:18 -04:00 |
resource.adb
|
No need for font folder, bound to UI style...
|
2024-03-14 14:40:05 -04:00 |
resource.ads
|
Revised bad descriptions and added resource descriptions...
|
2024-03-13 18:32:59 -04:00 |
sdl2.c
|
|
|
skill.adb
|
New skill menu and braindead simple menu stack...
|
2024-03-16 06:14:28 -04:00 |
skill.ads
|
Added skill descriptions and die procedure...
|
2024-03-13 17:06:13 -04:00 |
system.c
|
Added skill descriptions and die procedure...
|
2024-03-13 17:06:13 -04:00 |
ui.adb
|
Experimental removal of C graphics files, compiles but segfaults...
|
2024-03-17 15:15:18 -04:00 |
ui.ads
|
No need for font folder, bound to UI style...
|
2024-03-14 14:40:05 -04:00 |
unit.adb
|
No need for font folder, bound to UI style...
|
2024-03-14 14:40:05 -04:00 |
unit.ads
|
Added magic descriptions...
|
2024-03-13 19:34:55 -04:00 |
world.adb
|
Added basic printf debugging...
|
2024-03-11 08:42:25 -04:00 |
world.ads
|
Added item rendering to world...
|
2024-02-26 18:00:15 -05:00 |
xcb.c
|
Experimental removal of C graphics files, compiles but segfaults...
|
2024-03-17 15:15:18 -04:00 |