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e2e212dcf6
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Changed to rendering system, might switch to SDL2 or OpenGL.
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2023-12-25 10:02:40 -05:00 |
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f0ac14413e
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Updated Ashlands prefabs yet again...
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2023-12-25 10:00:43 -05:00 |
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2b4c3cab46
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New Ashlands prefab...
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2023-12-24 09:45:48 -05:00 |
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cada5d5340
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Work in progress, semi-stable...
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2023-12-23 10:53:45 -05:00 |
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bc403da11b
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Added map scrolling and camera...
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2023-12-22 02:09:39 -05:00 |
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160792ed8c
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New sprites, added models to chads...
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2023-12-22 01:18:12 -05:00 |
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1851eb9239
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Enchanced menus yet again...
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2023-12-21 23:22:17 -05:00 |
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2a303e9804
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Added HUD alignment stuff...
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2023-12-21 23:08:09 -05:00 |
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3a9dc4283a
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Implemented core base system...
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2023-12-21 20:19:30 -05:00 |
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0dfdb22c4a
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Created entirely new alternative menu system...
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2023-12-21 16:59:45 -05:00 |
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f600ae01fa
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New sprites, gonna change a lot often...
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2023-12-21 14:21:03 -05:00 |
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3eeaf243c4
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Entire refactored code, working flawlessly...
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2023-12-21 14:20:00 -05:00 |
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72b19e8bf2
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Removed old sprite placement...
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2023-12-21 14:18:40 -05:00 |
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ea981ecda6
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Removing one big bad include file for whole game and writing something normal for once.
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2023-12-21 13:04:02 -05:00 |
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9fe0838860
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Broke everything for fun, refactoring to make it better...
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2023-12-21 13:03:16 -05:00 |
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897a9be0de
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Experimental menus, messy code...
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2023-12-20 10:24:43 -05:00 |
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0701aa50ea
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Reworked menus...
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2023-12-20 06:52:13 -05:00 |
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d32334108f
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Added new sprites, and complete code revision...
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2023-12-20 00:07:54 -05:00 |
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f762324b4f
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Removed old sprite...
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2023-12-20 00:05:42 -05:00 |
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417f684522
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Initial upload, need to refactor a lot...
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2023-12-19 20:58:08 -05:00 |
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f7e4631d79
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Initial commit
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2023-12-19 20:42:40 -05:00 |
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