Commit Graph

17 Commits

Author SHA1 Message Date
58598f03c0 Extended landmarks collision to be any size, aka landmark sprite dependent. 2024-05-06 14:35:19 -04:00
d60e511ed9 Added map view shading, square now... 2024-05-06 13:59:08 -04:00
b494cf8ef7 Implemented landmark collision system... 2024-05-06 08:38:47 -04:00
5fef023964 Added constructions and items into world data painlessly... 2024-05-05 11:46:56 -04:00
6d997367d4 Preparing World package for construction and item inclusion... 2024-05-05 11:38:15 -04:00
cc7c27833d Fixed world UV rendering bug, added Alice into dumb rendering process. 2024-05-03 05:28:44 -04:00
7c1308978b World tile details, generation fix, minor bug fixes... 2024-04-27 09:04:47 -04:00
a02d7bdbcf Minor changes yet again, UI and World refactoring in progress... 2024-04-27 03:49:02 -04:00
2f62c204bf Minor changes before going to bed... 2024-04-26 19:46:09 -04:00
8afc4fb6ef Major code refactoring compiles and runs, next is data... 2024-04-26 18:25:29 -04:00
25ab404c92 Autistic naming changes, version 666... 2024-04-26 16:05:48 -04:00
3750a8727b Breaking compilation of ~3000 SLOC project... 2024-04-25 00:27:13 -04:00
a2e5ce337e Revised trait and sprite arrays... 2024-04-23 16:19:29 -04:00
c6b6c708db Added item rendering to world... 2024-02-26 18:00:15 -05:00
f7976b922d Added chads aka heroes and excluded menu information... 2024-02-22 03:29:04 -05:00
cdac9d02f7 Removed prototype menus, there is a better way to make them... 2024-02-22 02:48:25 -05:00
477299302e Initial 6 week long progress... 2024-02-15 21:03:09 -05:00