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58598f03c0
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Extended landmarks collision to be any size, aka landmark sprite dependent.
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2024-05-06 14:35:19 -04:00 |
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d60e511ed9
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Added map view shading, square now...
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2024-05-06 13:59:08 -04:00 |
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b494cf8ef7
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Implemented landmark collision system...
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2024-05-06 08:38:47 -04:00 |
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5fef023964
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Added constructions and items into world data painlessly...
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2024-05-05 11:46:56 -04:00 |
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6d997367d4
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Preparing World package for construction and item inclusion...
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2024-05-05 11:38:15 -04:00 |
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cc7c27833d
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Fixed world UV rendering bug, added Alice into dumb rendering process.
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2024-05-03 05:28:44 -04:00 |
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7c1308978b
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World tile details, generation fix, minor bug fixes...
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2024-04-27 09:04:47 -04:00 |
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a02d7bdbcf
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Minor changes yet again, UI and World refactoring in progress...
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2024-04-27 03:49:02 -04:00 |
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2f62c204bf
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Minor changes before going to bed...
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2024-04-26 19:46:09 -04:00 |
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8afc4fb6ef
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Major code refactoring compiles and runs, next is data...
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2024-04-26 18:25:29 -04:00 |
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25ab404c92
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Autistic naming changes, version 666...
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2024-04-26 16:05:48 -04:00 |
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3750a8727b
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Breaking compilation of ~3000 SLOC project...
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2024-04-25 00:27:13 -04:00 |
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a2e5ce337e
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Revised trait and sprite arrays...
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2024-04-23 16:19:29 -04:00 |
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c6b6c708db
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Added item rendering to world...
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2024-02-26 18:00:15 -05:00 |
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f7976b922d
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Added chads aka heroes and excluded menu information...
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2024-02-22 03:29:04 -05:00 |
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cdac9d02f7
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Removed prototype menus, there is a better way to make them...
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2024-02-22 02:48:25 -05:00 |
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477299302e
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Initial 6 week long progress...
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2024-02-15 21:03:09 -05:00 |
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