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a1a7bf6024
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Made some roguelike decisions regarding the gameplay...
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2024-06-13 20:54:54 -04:00 |
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611b2df57e
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Making several changes inspired by Wizardry game...
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2024-06-13 08:00:19 -04:00 |
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85c1095699
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Minor changes, removing global variables soon...
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2024-06-10 14:02:14 -04:00 |
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8e78318f39
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Initial battle implementation...
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2024-06-10 12:32:57 -04:00 |
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1becd3bd79
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Removed popup box, added attribute cheat, refactored help menu...
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2024-06-10 10:19:24 -04:00 |
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3c20239a7d
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Finishing World refactoring soon, and changed UI cursor collision...
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2024-06-10 09:07:27 -04:00 |
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ef79bb3e11
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Work in progress on major World refactoring...
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2024-06-10 08:41:20 -04:00 |
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05e2e5dfd6
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Moved some folders related to world data...
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2024-06-10 07:31:21 -04:00 |
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bbd68657c5
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Refactored world generation and randomization...
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2024-06-10 07:06:25 -04:00 |
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d89fb6f944
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Refactoring world generation procedures...
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2024-06-10 05:26:07 -04:00 |
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90cdc6e472
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Refactored units...
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2024-06-10 04:38:05 -04:00 |
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d5e8dd3dc8
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Refactored equpiments...
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2024-06-10 04:25:10 -04:00 |
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363dd45d78
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Refactored constructions...
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2024-06-10 04:15:35 -04:00 |
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b29a1c9887
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Refactored locations and removed transitional state...
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2024-06-09 20:32:04 -04:00 |
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1e75a583e4
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Refactored landmarks...
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2024-06-09 19:58:49 -04:00 |
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a8fe5c2333
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Major refactoring in progress, biome, landmark, location, lore...
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2024-06-09 19:24:58 -04:00 |
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d67826a8f4
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Character changes...
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2024-06-09 18:39:01 -04:00 |
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d48390bf22
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Refactored unit stat menu...
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2024-06-09 17:45:44 -04:00 |
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83373bbda1
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Saving changes before major refactoring...
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2024-06-09 16:53:27 -04:00 |
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52313927d1
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Minor Kobold UI theme change, and some unit menu refactoring...
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2024-06-09 15:42:24 -04:00 |
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349e9d2589
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Finishing soon, small update...
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2024-06-09 14:55:53 -04:00 |
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935bd03170
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Work in progress on unit sub-menu...
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2024-06-09 14:39:09 -04:00 |
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3f5351fce6
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Source changes now, loading of new assets and usage...
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2024-06-09 13:30:05 -04:00 |
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d3043bce73
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Finishing very soon...
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2024-06-09 12:57:11 -04:00 |
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6fe24956a5
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More experimental unit stuff...
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2024-06-09 12:38:38 -04:00 |
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8a5bfd412d
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Experimental code...
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2024-06-09 11:07:49 -04:00 |
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9a87539a8a
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Added 6 more skills, limited 8 skills per chad...
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2024-06-06 14:52:48 -04:00 |
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e34d94adb6
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Refactored equipment slot and kind...
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2024-06-06 10:31:17 -04:00 |
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f1bee9dc6a
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Refactoring player informations...
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2024-06-06 10:00:51 -04:00 |
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b9e0329431
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Defining some dwarven units...
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2024-06-05 16:04:29 -04:00 |
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5acfa08d93
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Refactored internal functions...
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2024-06-05 09:40:18 -04:00 |
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ecc6e0ba68
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Added certain default values...
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2024-06-05 08:29:55 -04:00 |
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f34f33b9a8
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Refactored other packages, lot of changes, smaller executable size...
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2024-06-04 07:52:44 -04:00 |
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021157e4e6
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Refactored Equipment package, saved 30+ KiB of game executable file.
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2024-06-04 07:36:56 -04:00 |
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336041173c
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Refactored new experimental string allocaitons in World and Attribute packages...
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2024-06-04 07:34:20 -04:00 |
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5d6e67face
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Experimenting with static string allocations...
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2024-06-04 07:28:05 -04:00 |
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712acf8d8c
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Refactored Effect package...
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2024-06-04 01:24:42 -04:00 |
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31f07b9ebe
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More refactoring of Chad package...
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2024-06-03 16:06:31 -04:00 |
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aee1412d57
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Chad package refactoring...
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2024-06-03 15:49:56 -04:00 |
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eab5faa357
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Refactored Unit package...
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2024-06-03 13:49:22 -04:00 |
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92c283f1ca
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Changed Construction and Equipment packages...
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2024-06-02 11:12:17 -04:00 |
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300c1b78e3
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Added unlimited movement by target...
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2024-06-02 09:48:57 -04:00 |
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c7253308a3
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Added arrow rendering...
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2024-06-02 08:42:47 -04:00 |
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9c23103d05
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Added diagonal arrows and target...
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2024-06-02 08:11:48 -04:00 |
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b8e398b712
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Various experiments...
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2024-06-01 20:42:12 -04:00 |
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4340ab7d2d
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Added end turn button sprites...
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2024-06-01 14:09:35 -04:00 |
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cb34d6abf4
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Added movement arrow sprites and points...
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2024-06-01 12:39:44 -04:00 |
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b355ad4db8
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Finished renaming values and traits for now...
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2024-06-01 11:56:18 -04:00 |
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b495f870b3
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Minor general refactoring of naming style...
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2024-06-01 11:27:59 -04:00 |
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4d52aea6ac
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Major revision, work in progress...
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2024-05-31 07:14:00 -04:00 |
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