Commit Graph

536 Commits

Author SHA1 Message Date
c7ae66839f Added 3 types of troll... 2024-06-15 07:27:21 -04:00
bee22e4352 Added monsters, separately from units for logical reasons... 2024-06-15 04:54:30 -04:00
8329dffae2 Consistency related factoring, default record values and more... 2024-06-14 17:00:08 -04:00
b58a2f0529 Added Red-Haired Goddess from Starcevo Culture for Genesis month... 2024-06-14 16:40:48 -04:00
48faba3fe0 More rafactoring, done for today probably... 2024-06-14 15:08:44 -04:00
b2b79513b3 Refactoring yet again... 2024-06-14 14:28:37 -04:00
4d36dcb5da Tested out new material code... 2024-06-14 11:18:16 -04:00
0fc1c90019 Changed materials and inventory... 2024-06-14 11:02:53 -04:00
614c0fdd0b Added new skill view for chads... 2024-06-14 09:58:33 -04:00
24319df2b8 Work in progress on GUI... 2024-06-14 09:18:16 -04:00
a4bd20b015 Refactoring main procedure... 2024-06-14 05:00:54 -04:00
a1a7bf6024 Made some roguelike decisions regarding the gameplay... 2024-06-13 20:54:54 -04:00
611b2df57e Making several changes inspired by Wizardry game... 2024-06-13 08:00:19 -04:00
85c1095699 Minor changes, removing global variables soon... 2024-06-10 14:02:14 -04:00
8e78318f39 Initial battle implementation... 2024-06-10 12:32:57 -04:00
59d7652af3 Very minor bug fix... 2024-06-10 11:59:10 -04:00
1becd3bd79 Removed popup box, added attribute cheat, refactored help menu... 2024-06-10 10:19:24 -04:00
461186f783 Added pillars of observation and tested out reach attribute... 2024-06-10 09:54:22 -04:00
3c20239a7d Finishing World refactoring soon, and changed UI cursor collision... 2024-06-10 09:07:27 -04:00
ef79bb3e11 Work in progress on major World refactoring... 2024-06-10 08:41:20 -04:00
05e2e5dfd6 Moved some folders related to world data... 2024-06-10 07:31:21 -04:00
bbd68657c5 Refactored world generation and randomization... 2024-06-10 07:06:25 -04:00
d89fb6f944 Refactoring world generation procedures... 2024-06-10 05:26:07 -04:00
90cdc6e472 Refactored units... 2024-06-10 04:38:05 -04:00
d5e8dd3dc8 Refactored equpiments... 2024-06-10 04:25:10 -04:00
363dd45d78 Refactored constructions... 2024-06-10 04:15:35 -04:00
b29a1c9887 Refactored locations and removed transitional state... 2024-06-09 20:32:04 -04:00
1e75a583e4 Refactored landmarks... 2024-06-09 19:58:49 -04:00
a8fe5c2333 Major refactoring in progress, biome, landmark, location, lore... 2024-06-09 19:24:58 -04:00
d67826a8f4 Character changes... 2024-06-09 18:39:01 -04:00
d48390bf22 Refactored unit stat menu... 2024-06-09 17:45:44 -04:00
83373bbda1 Saving changes before major refactoring... 2024-06-09 16:53:27 -04:00
52313927d1 Minor Kobold UI theme change, and some unit menu refactoring... 2024-06-09 15:42:24 -04:00
349e9d2589 Finishing soon, small update... 2024-06-09 14:55:53 -04:00
935bd03170 Work in progress on unit sub-menu... 2024-06-09 14:39:09 -04:00
3f5351fce6 Source changes now, loading of new assets and usage... 2024-06-09 13:30:05 -04:00
d3931aeae4 Adding unit icon and preview portraits... 2024-06-09 13:29:37 -04:00
08a0c28269 Minor renaming... 2024-06-09 13:28:57 -04:00
d3043bce73 Finishing very soon... 2024-06-09 12:57:11 -04:00
6fe24956a5 More experimental unit stuff... 2024-06-09 12:38:38 -04:00
8a5bfd412d Experimental code... 2024-06-09 11:07:49 -04:00
e12120a3c2 More code refactoring, end turn things, time... 2024-06-08 07:11:40 -04:00
8a5f80bdd4 Separated engine icons for a good reason... 2024-06-08 06:59:20 -04:00
0366569b64 Made proper theme-based separators... 2024-06-08 05:57:00 -04:00
430a3328bf Refactored player information... 2024-06-08 05:29:14 -04:00
19d3e1efa2 Fixed small stupid bug... 2024-06-08 04:49:33 -04:00
788c821605 Adding draw_text procedure and text size... 2024-06-08 04:38:28 -04:00
6d775711a5 Documenting some changes... 2024-06-08 02:23:21 -04:00
8d7a0b1799 Moved End Turn button... 2024-06-06 16:13:48 -04:00
3915611d92 Added UI separator element... 2024-06-06 16:04:07 -04:00