Commit Graph

284 Commits

Author SHA1 Message Date
34c87628eb Added reveal map on M signal... 2024-05-12 10:07:37 -04:00
c20853e4b8 Revised Fairy map frame menu... 2024-05-11 10:42:04 -04:00
e19220d15a A lot of minor UI fixes... 2024-05-11 06:01:07 -04:00
67c8197ba7 Minor changes and benchmarking... 2024-05-11 05:13:45 -04:00
f02dcc66f5 Added names for Equipment... 2024-05-11 03:50:51 -04:00
20e0bd6e50 Renamed one folder... 2024-05-11 03:40:51 -04:00
4e3d5cfa61 Renamed Item package, minor changes... 2024-05-11 03:38:33 -04:00
f7e3d41b05 Fixed small help box bug... 2024-05-11 03:20:04 -04:00
a3b1bbbc82 Work in progress UI changes... 2024-05-11 03:03:28 -04:00
4f46b202df Major unit refactoring... 2024-05-11 02:13:20 -04:00
b71493497a Revised Unit package to use indexed arrays... 2024-05-11 01:45:06 -04:00
572372a3bf Added skill and resource point lists in... 2024-05-11 00:49:15 -04:00
bd9b3f0056 Prototyping out Chad state view panel... 2024-05-11 00:42:24 -04:00
39335fe890 A lot of major refactoring, adding world data soon... 2024-05-11 00:28:50 -04:00
96378e541c Removed core unit sprite... 2024-05-10 23:45:00 -04:00
4f1dddd7d1 New world biome previews and changed introduction... 2024-05-10 23:44:09 -04:00
642a0b5046 Some refactoring and experimental work... 2024-05-10 22:09:30 -04:00
af4e800498 Minor changes from yesterday... 2024-05-09 22:23:40 -04:00
8a9135bdd9 Finished most of monospace font... 2024-05-09 17:31:28 -04:00
c8d61ad968 Finished alpha unit-less mapshot procedure... 2024-05-09 15:54:39 -04:00
62dc7a81d6 Prototyping mapshot functionality... 2024-05-09 14:52:19 -04:00
339da3e318 Robes and hoods sprites... 2024-05-09 13:12:12 -04:00
27c887089f File IO experimentation... 2024-05-09 12:52:23 -04:00
e75c62b0d0 Added check boxes... 2024-05-09 11:28:40 -04:00
36358dc2c1 Work in progress font and buttons... 2024-05-09 11:03:39 -04:00
16db1d8efd Added introduction sprites... 2024-05-09 09:11:26 -04:00
c0fe52c155 Minor Core drawing changes and 4 new item sprites... 2024-05-09 06:49:24 -04:00
8a27843637 Revised some pixel art and abstracted out map frame with new sprites for it... 2024-05-09 06:16:11 -04:00
dad2e46c34 Added unit+items to world drawing procedure... 2024-05-09 05:07:20 -04:00
7e660f394a Added in-world-preview map frame rendering... 2024-05-09 04:07:25 -04:00
ff9cf274d0 Added cursor movement with range 6 and more tiny fixes... 2024-05-09 03:53:38 -04:00
9ad5151048 Added title bar colour... 2024-05-09 02:43:09 -04:00
2f09cb9216 Revised some Core and Ray code... 2024-05-09 02:08:01 -04:00
394ee1f98e A lot of refactoring and pixelbug fixing, still WIP... 2024-05-08 19:30:00 -04:00
0e3a14ccab Removed AI completely, refactored UI and Core. 2024-05-08 18:34:49 -04:00
c16f5dd4e3 Circled map revealing thing and had dinner... 2024-05-08 18:06:37 -04:00
e73d65ec9a Added map revealing thing... 2024-05-08 17:14:49 -04:00
faad7fac15 Refactored some core and UI code... 2024-05-08 16:45:08 -04:00
a493ea7d61 Changed signal mode to strict enumeration value, have equality hack... 2024-05-08 16:17:47 -04:00
42806f33c5 Removed a lot of dead code, stupid stuff, and bot-unique AI... 2024-05-08 15:43:44 -04:00
9ad650eab0 Removed old menu procedures from attribute, skill and resource packages... 2024-05-08 15:33:13 -04:00
5be8b6af53 Refactored UI code a lot, more to come with new record... 2024-05-07 09:59:26 -04:00
2308d088b9 Work in progress on menu alignment... 2024-05-07 09:06:08 -04:00
90d7576ad1 Added 6 new skills... 2024-05-07 08:07:01 -04:00
9175d9eab3 Added new skill pixel art icons... 2024-05-07 07:58:05 -04:00
6472192efc New resource icons... 2024-05-07 03:58:41 -04:00
5bc6a1c81d New attribute icons and minor source changes... 2024-05-07 02:58:56 -04:00
aed65c0854 Small fix, Ada does not have default Steel resource, missed pun, Steelman Language Requirements... 2024-05-06 14:54:25 -04:00
938b9fc961 Resource descriptions... 2024-05-06 14:52:01 -04:00
7b8226f3ab Attribute descriptions... 2024-05-06 14:44:15 -04:00