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a1a7bf6024
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Made some roguelike decisions regarding the gameplay...
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2024-06-13 20:54:54 -04:00 |
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611b2df57e
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Making several changes inspired by Wizardry game...
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2024-06-13 08:00:19 -04:00 |
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85c1095699
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Minor changes, removing global variables soon...
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2024-06-10 14:02:14 -04:00 |
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8e78318f39
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Initial battle implementation...
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2024-06-10 12:32:57 -04:00 |
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59d7652af3
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Very minor bug fix...
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2024-06-10 11:59:10 -04:00 |
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1becd3bd79
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Removed popup box, added attribute cheat, refactored help menu...
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2024-06-10 10:19:24 -04:00 |
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461186f783
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Added pillars of observation and tested out reach attribute...
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2024-06-10 09:54:22 -04:00 |
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3c20239a7d
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Finishing World refactoring soon, and changed UI cursor collision...
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2024-06-10 09:07:27 -04:00 |
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ef79bb3e11
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Work in progress on major World refactoring...
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2024-06-10 08:41:20 -04:00 |
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05e2e5dfd6
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Moved some folders related to world data...
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2024-06-10 07:31:21 -04:00 |
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bbd68657c5
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Refactored world generation and randomization...
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2024-06-10 07:06:25 -04:00 |
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d89fb6f944
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Refactoring world generation procedures...
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2024-06-10 05:26:07 -04:00 |
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90cdc6e472
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Refactored units...
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2024-06-10 04:38:05 -04:00 |
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d5e8dd3dc8
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Refactored equpiments...
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2024-06-10 04:25:10 -04:00 |
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363dd45d78
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Refactored constructions...
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2024-06-10 04:15:35 -04:00 |
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b29a1c9887
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Refactored locations and removed transitional state...
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2024-06-09 20:32:04 -04:00 |
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1e75a583e4
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Refactored landmarks...
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2024-06-09 19:58:49 -04:00 |
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a8fe5c2333
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Major refactoring in progress, biome, landmark, location, lore...
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2024-06-09 19:24:58 -04:00 |
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d67826a8f4
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Character changes...
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2024-06-09 18:39:01 -04:00 |
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d48390bf22
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Refactored unit stat menu...
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2024-06-09 17:45:44 -04:00 |
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83373bbda1
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Saving changes before major refactoring...
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2024-06-09 16:53:27 -04:00 |
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52313927d1
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Minor Kobold UI theme change, and some unit menu refactoring...
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2024-06-09 15:42:24 -04:00 |
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349e9d2589
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Finishing soon, small update...
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2024-06-09 14:55:53 -04:00 |
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935bd03170
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Work in progress on unit sub-menu...
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2024-06-09 14:39:09 -04:00 |
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3f5351fce6
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Source changes now, loading of new assets and usage...
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2024-06-09 13:30:05 -04:00 |
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d3043bce73
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Finishing very soon...
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2024-06-09 12:57:11 -04:00 |
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6fe24956a5
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More experimental unit stuff...
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2024-06-09 12:38:38 -04:00 |
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8a5bfd412d
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Experimental code...
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2024-06-09 11:07:49 -04:00 |
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e12120a3c2
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More code refactoring, end turn things, time...
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2024-06-08 07:11:40 -04:00 |
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0366569b64
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Made proper theme-based separators...
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2024-06-08 05:57:00 -04:00 |
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430a3328bf
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Refactored player information...
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2024-06-08 05:29:14 -04:00 |
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19d3e1efa2
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Fixed small stupid bug...
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2024-06-08 04:49:33 -04:00 |
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788c821605
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Adding draw_text procedure and text size...
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2024-06-08 04:38:28 -04:00 |
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6d775711a5
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Documenting some changes...
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2024-06-08 02:23:21 -04:00 |
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8d7a0b1799
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Moved End Turn button...
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2024-06-06 16:13:48 -04:00 |
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3915611d92
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Added UI separator element...
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2024-06-06 16:04:07 -04:00 |
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9a87539a8a
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Added 6 more skills, limited 8 skills per chad...
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2024-06-06 14:52:48 -04:00 |
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7ab9ee3918
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Refactored player information again...
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2024-06-06 12:34:30 -04:00 |
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551608e391
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Readded player inventory...
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2024-06-06 11:00:34 -04:00 |
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8071b8fb81
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Added player equipment...
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2024-06-06 10:50:00 -04:00 |
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e34d94adb6
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Refactored equipment slot and kind...
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2024-06-06 10:31:17 -04:00 |
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f1bee9dc6a
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Refactoring player informations...
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2024-06-06 10:00:51 -04:00 |
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32a37a88f4
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Resized tiny fill bars (right) and added HP, MP and SP...
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2024-06-06 09:46:18 -04:00 |
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a9a051d0d2
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Small Imp UI theme change and part of player informations...
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2024-06-06 09:32:47 -04:00 |
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1930b02b30
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Refactoring player information sub-menu...
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2024-06-06 04:39:03 -04:00 |
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cc616d4085
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Added crossbow and pickaxe...
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2024-06-06 02:42:07 -04:00 |
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039c35089d
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Added pants for berserkers and others...
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2024-06-06 02:14:21 -04:00 |
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133f80b209
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Casually adding magical staves due to good code layout...
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2024-06-05 17:29:45 -04:00 |
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b9e0329431
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Defining some dwarven units...
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2024-06-05 16:04:29 -04:00 |
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5acfa08d93
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Refactored internal functions...
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2024-06-05 09:40:18 -04:00 |
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