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b016ea93e7
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Added icon selection...
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2024-05-04 08:40:03 -04:00 |
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24f3a047d0
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New prototype mouse input system...
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2024-05-04 08:26:51 -04:00 |
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3c6c3fac33
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Removed some stupid commented out code...
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2024-05-04 07:22:16 -04:00 |
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16fbf216da
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Revised UI structure to use dynamic arrays, and revised menus.
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2024-05-04 07:12:00 -04:00 |
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e5a81dc24b
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Probably going back to simple solution...
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2024-05-03 08:16:50 -04:00 |
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7253eb25cb
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Minor testing changes...
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2024-05-03 06:49:12 -04:00 |
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1ab1daff56
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More sprite modificaitons and resizable window...
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2024-05-01 15:19:12 -04:00 |
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e29da50694
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Removed monospace font, added icon action, copied fonts...
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2024-05-01 00:16:19 -04:00 |
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292500e7da
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Fixed lower left corner bug, due to PNG mode, and added UI theme scroller...
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2024-04-30 19:58:38 -04:00 |
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4ec49b468a
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Minor source change...
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2024-04-30 14:20:30 -04:00 |
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25d0351a52
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Removing default UI theme in code, removing folder soon...
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2024-04-30 13:04:32 -04:00 |
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2c21fb6b55
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Fixed camera movement and zooming tiny bug, added zoom in/out on keypad.
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2024-04-27 14:38:16 -04:00 |
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9984f94c0e
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Fixed one UI bug, general revision almost done.
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2024-04-27 13:05:44 -04:00 |
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4bfc09dc08
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Refactored loop, record and declare keyword alignment...
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2024-04-27 10:01:54 -04:00 |
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7c1308978b
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World tile details, generation fix, minor bug fixes...
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2024-04-27 09:04:47 -04:00 |
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ac2516439d
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Major changes done, now grinding code style...
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2024-04-27 07:03:40 -04:00 |
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a02d7bdbcf
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Minor changes yet again, UI and World refactoring in progress...
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2024-04-27 03:49:02 -04:00 |
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8afc4fb6ef
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Major code refactoring compiles and runs, next is data...
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2024-04-26 18:25:29 -04:00 |
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e5b06431bd
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Cleaned up Ray specification...
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2024-04-26 11:05:19 -04:00 |
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c31d319a93
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Removed Ray namespace from Core...
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2024-04-26 10:33:17 -04:00 |
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9ba2c4a31e
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More updates, refactoring very soon...
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2024-04-25 09:26:08 -04:00 |
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310a6d035d
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UI and world scaling code...
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2024-04-25 05:27:44 -04:00 |
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0653ca2f57
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Minor changes that ease the work...
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2024-04-25 04:14:45 -04:00 |
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206bd28fa8
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Everything works now, less content, placeholders...
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2024-04-25 03:46:07 -04:00 |
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3750a8727b
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Breaking compilation of ~3000 SLOC project...
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2024-04-25 00:27:13 -04:00 |
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950384aede
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Menu updates and image stringification...
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2024-04-23 16:33:07 -04:00 |
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c6ba77627d
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Reality check and bit hacking...
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2024-03-24 07:46:56 -04:00 |
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76f09c0936
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I do not even know...
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2024-03-22 00:37:54 -04:00 |
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bfab2247ac
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Random seed...
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2024-03-21 19:03:15 -04:00 |
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fdaa79a556
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Expanded logging system before implementing gameplay...
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2024-03-21 18:28:26 -04:00 |
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67bed14643
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Menu system quick fix and screen overlay.
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2024-03-20 07:41:40 -04:00 |
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ab3006f2b5
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Removed keyboard key values...
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2024-03-20 05:12:26 -04:00 |
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1dcb8c3f9b
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Changed entire Raylib inclusion procedure...
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2024-03-20 05:11:34 -04:00 |
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7ef15ce048
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Added my own Raylib Ada language bindings into Xhads...
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2024-03-18 16:37:14 -04:00 |
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077c3d3a1f
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Finished fixing font bug, now everything works.
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2024-03-17 18:24:52 -04:00 |
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f11c15dc02
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Finished and debugged Raylib-Ada inclusion...
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2024-03-17 17:52:59 -04:00 |
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86b6cdf8ed
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Removed functions that were overriding each-other, removed one inclusion abstraction layer.
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2024-03-17 16:45:46 -04:00 |
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2e303d8372
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Texture, sound and font data now uses heap instead of a stack.
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2024-03-17 16:08:50 -04:00 |
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b173b130d5
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Experimental removal of C graphics files, compiles but segfaults...
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2024-03-17 15:15:18 -04:00 |
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37f0cb4e17
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No need for font folder, bound to UI style...
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2024-03-14 14:40:05 -04:00 |
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1b5ff7cc8b
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Experimenting with PNG fonts...
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2024-03-14 07:58:52 -04:00 |
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7c3617a518
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Adding CC0 fonts and revamping font management system...
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2024-03-14 06:06:22 -04:00 |
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8c4a6d0954
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Added skill descriptions and die procedure...
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2024-03-13 17:06:13 -04:00 |
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e0a77d73c1
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Added unit descriptions...
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2024-03-13 16:56:59 -04:00 |
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6501f22fb0
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Added text box data and drawing, long strings, descriptions, revised UI, and much more...
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2024-03-13 14:07:17 -04:00 |
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47e4946d45
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Added sounds and music...
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2024-03-11 14:37:26 -04:00 |
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8cc3f0d228
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Added basic printf debugging...
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2024-03-11 08:42:25 -04:00 |
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7511055f56
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Remade menus to be entity-specific...
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2024-03-10 16:41:31 -04:00 |
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cb15e79674
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General refactoring...
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2024-02-24 14:51:53 -05:00 |
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910480a2d4
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Finished prototype hexagonal grid...
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2024-02-24 10:33:14 -05:00 |
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