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c8e5a905a8
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Added pixel art spears...
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2024-04-29 07:43:38 -04:00 |
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924bed0efa
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Added pixel art shields...
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2024-04-29 06:48:39 -04:00 |
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7539db910e
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Added few pixel art armours, skipped weapons and new ones...
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2024-04-29 05:52:05 -04:00 |
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47379ded98
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Added pixel art maces and clubs...
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2024-04-29 04:56:47 -04:00 |
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ed554ff8fe
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Minor UI changes...
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2024-04-28 17:18:14 -04:00 |
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037386c063
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Added pixel art battleaxes...
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2024-04-28 16:57:57 -04:00 |
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4940f72336
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Forgot the bronze axe...
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2024-04-28 16:01:11 -04:00 |
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963cce70d0
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Added pixel art axes...
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2024-04-28 14:25:20 -04:00 |
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65570987c2
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Added pixel art greatswords...
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2024-04-28 13:53:49 -04:00 |
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a6d7b437a1
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Compressed sword sprites...
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2024-04-28 13:33:27 -04:00 |
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99fe7bc47c
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Added pixel art swords...
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2024-04-28 13:28:21 -04:00 |
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2c21fb6b55
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Fixed camera movement and zooming tiny bug, added zoom in/out on keypad.
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2024-04-27 14:38:16 -04:00 |
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d14d5f719f
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Found one bug, do not move on arrow keys...
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2024-04-27 13:57:30 -04:00 |
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0c54eb0226
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Trying to add main menu theme song, Lifelover Nackshott...
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2024-04-27 13:27:19 -04:00 |
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9984f94c0e
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Fixed one UI bug, general revision almost done.
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2024-04-27 13:05:44 -04:00 |
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72605d02de
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Work in progress, quick push...
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2024-04-27 12:34:16 -04:00 |
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4bfc09dc08
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Refactored loop, record and declare keyword alignment...
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2024-04-27 10:01:54 -04:00 |
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7c1308978b
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World tile details, generation fix, minor bug fixes...
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2024-04-27 09:04:47 -04:00 |
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ac2516439d
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Major changes done, now grinding code style...
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2024-04-27 07:03:40 -04:00 |
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a02d7bdbcf
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Minor changes yet again, UI and World refactoring in progress...
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2024-04-27 03:49:02 -04:00 |
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2f62c204bf
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Minor changes before going to bed...
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2024-04-26 19:46:09 -04:00 |
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8afc4fb6ef
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Major code refactoring compiles and runs, next is data...
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2024-04-26 18:25:29 -04:00 |
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882e7f0c57
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Deleting hexagonal sprites...
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2024-04-26 18:24:38 -04:00 |
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6fd6157bfb
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Extended landmark animations to 4 frames...
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2024-04-26 17:08:13 -04:00 |
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3c751d26e1
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Adding sprites finally, this will change a lot...
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2024-04-26 16:31:45 -04:00 |
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db42302736
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Autistic naming changes, version 667...
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2024-04-26 16:28:01 -04:00 |
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25ab404c92
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Autistic naming changes, version 666...
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2024-04-26 16:05:48 -04:00 |
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93a8898b56
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Experimental work on code structure in Items...
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2024-04-26 15:49:49 -04:00 |
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e5b06431bd
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Cleaned up Ray specification...
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2024-04-26 11:05:19 -04:00 |
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c31d319a93
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Removed Ray namespace from Core...
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2024-04-26 10:33:17 -04:00 |
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9ba2c4a31e
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More updates, refactoring very soon...
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2024-04-25 09:26:08 -04:00 |
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310a6d035d
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UI and world scaling code...
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2024-04-25 05:27:44 -04:00 |
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0653ca2f57
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Minor changes that ease the work...
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2024-04-25 04:14:45 -04:00 |
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206bd28fa8
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Everything works now, less content, placeholders...
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2024-04-25 03:46:07 -04:00 |
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3750a8727b
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Breaking compilation of ~3000 SLOC project...
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2024-04-25 00:27:13 -04:00 |
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4b832177b0
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Revised skills, attributes and resources...
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2024-04-23 19:26:55 -04:00 |
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950384aede
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Menu updates and image stringification...
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2024-04-23 16:33:07 -04:00 |
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a2e5ce337e
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Revised trait and sprite arrays...
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2024-04-23 16:19:29 -04:00 |
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d5e9a91c27
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Minor skill changes...
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2024-04-23 15:38:51 -04:00 |
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a62dd1a3f3
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Small main update...
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2024-03-28 19:58:47 -04:00 |
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3c7cd66cb7
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Changed AI prototype structure to use global variables for implementation simplicity.
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2024-03-25 14:28:49 -04:00 |
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b8088023ec
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Forgot the change...
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2024-03-24 11:49:29 -04:00 |
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77f5adba08
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Few comments for tomorrow...
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2024-03-24 11:24:00 -04:00 |
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71b6186474
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Prototype is ready, review debug in progress...
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2024-03-24 09:14:54 -04:00 |
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fc6c37bc2e
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Finished 4th AI prototype, works nicely, we will see for scalability...
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2024-03-24 08:07:42 -04:00 |
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c6ba77627d
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Reality check and bit hacking...
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2024-03-24 07:46:56 -04:00 |
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4dfb96e3ad
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Insane bit hackery...
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2024-03-22 14:38:17 -04:00 |
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9960dca477
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Changing core AI structure and adding AI agent data...
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2024-03-22 13:57:31 -04:00 |
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ed027eaccb
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Added global clan name list...
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2024-03-22 11:19:05 -04:00 |
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2989bbda90
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Added global female names...
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2024-03-22 11:16:35 -04:00 |
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