|
c16f5dd4e3
|
Circled map revealing thing and had dinner...
|
2024-05-08 18:06:37 -04:00 |
|
|
e73d65ec9a
|
Added map revealing thing...
|
2024-05-08 17:14:49 -04:00 |
|
|
42806f33c5
|
Removed a lot of dead code, stupid stuff, and bot-unique AI...
|
2024-05-08 15:43:44 -04:00 |
|
|
5bc6a1c81d
|
New attribute icons and minor source changes...
|
2024-05-07 02:58:56 -04:00 |
|
|
58598f03c0
|
Extended landmarks collision to be any size, aka landmark sprite dependent.
|
2024-05-06 14:35:19 -04:00 |
|
|
7c8b9432a4
|
Extended collision system to buildings...
|
2024-05-06 14:18:30 -04:00 |
|
|
d60e511ed9
|
Added map view shading, square now...
|
2024-05-06 13:59:08 -04:00 |
|
|
b494cf8ef7
|
Implemented landmark collision system...
|
2024-05-06 08:38:47 -04:00 |
|
|
5fef023964
|
Added constructions and items into world data painlessly...
|
2024-05-05 11:46:56 -04:00 |
|
|
6d997367d4
|
Preparing World package for construction and item inclusion...
|
2024-05-05 11:38:15 -04:00 |
|
|
16fbf216da
|
Revised UI structure to use dynamic arrays, and revised menus.
|
2024-05-04 07:12:00 -04:00 |
|
|
0ae392dbd3
|
Gameplay UI toggle icons...
|
2024-05-03 06:10:13 -04:00 |
|
|
cc7c27833d
|
Fixed world UV rendering bug, added Alice into dumb rendering process.
|
2024-05-03 05:28:44 -04:00 |
|
|
d875d13ee6
|
Last change for today...
|
2024-05-01 15:28:30 -04:00 |
|
|
1ab1daff56
|
More sprite modificaitons and resizable window...
|
2024-05-01 15:19:12 -04:00 |
|
|
a21e9429cd
|
Added Pepe chad, mouse movement, limited world rendering, other work in progress...
|
2024-05-01 14:41:55 -04:00 |
|
|
40c13d4476
|
Work in progress on world rendering...
|
2024-05-01 13:27:41 -04:00 |
|
|
2c21fb6b55
|
Fixed camera movement and zooming tiny bug, added zoom in/out on keypad.
|
2024-04-27 14:38:16 -04:00 |
|
|
7c1308978b
|
World tile details, generation fix, minor bug fixes...
|
2024-04-27 09:04:47 -04:00 |
|
|
ac2516439d
|
Major changes done, now grinding code style...
|
2024-04-27 07:03:40 -04:00 |
|
|
a02d7bdbcf
|
Minor changes yet again, UI and World refactoring in progress...
|
2024-04-27 03:49:02 -04:00 |
|
|
2f62c204bf
|
Minor changes before going to bed...
|
2024-04-26 19:46:09 -04:00 |
|
|
8afc4fb6ef
|
Major code refactoring compiles and runs, next is data...
|
2024-04-26 18:25:29 -04:00 |
|
|
25ab404c92
|
Autistic naming changes, version 666...
|
2024-04-26 16:05:48 -04:00 |
|
|
e5b06431bd
|
Cleaned up Ray specification...
|
2024-04-26 11:05:19 -04:00 |
|
|
0653ca2f57
|
Minor changes that ease the work...
|
2024-04-25 04:14:45 -04:00 |
|
|
206bd28fa8
|
Everything works now, less content, placeholders...
|
2024-04-25 03:46:07 -04:00 |
|
|
3750a8727b
|
Breaking compilation of ~3000 SLOC project...
|
2024-04-25 00:27:13 -04:00 |
|
|
950384aede
|
Menu updates and image stringification...
|
2024-04-23 16:33:07 -04:00 |
|
|
fdaa79a556
|
Expanded logging system before implementing gameplay...
|
2024-03-21 18:28:26 -04:00 |
|
|
86b6cdf8ed
|
Removed functions that were overriding each-other, removed one inclusion abstraction layer.
|
2024-03-17 16:45:46 -04:00 |
|
|
8cc3f0d228
|
Added basic printf debugging...
|
2024-03-11 08:42:25 -04:00 |
|
|
c6b6c708db
|
Added item rendering to world...
|
2024-02-26 18:00:15 -05:00 |
|
|
4abc465194
|
Construction rendering on the world map...
|
2024-02-26 17:40:47 -05:00 |
|
|
f7976b922d
|
Added chads aka heroes and excluded menu information...
|
2024-02-22 03:29:04 -05:00 |
|
|
cdac9d02f7
|
Removed prototype menus, there is a better way to make them...
|
2024-02-22 02:48:25 -05:00 |
|
|
879e1c6067
|
Bunch of small random updates...
|
2024-02-20 12:32:41 -05:00 |
|
|
f6dc29d3ee
|
Random various things have been done...
|
2024-02-20 10:26:49 -05:00 |
|
|
af9227f365
|
Added world drawing clips...
|
2024-02-16 07:53:36 -05:00 |
|
|
4b45defab9
|
State box rendering and local file paths...
|
2024-02-16 06:24:49 -05:00 |
|
|
4d966c8093
|
Minor file path changes...
|
2024-02-15 21:42:07 -05:00 |
|
|
477299302e
|
Initial 6 week long progress...
|
2024-02-15 21:03:09 -05:00 |
|