Commit Graph

167 Commits

Author SHA1 Message Date
bee22e4352 Added monsters, separately from units for logical reasons... 2024-06-15 04:54:30 -04:00
8329dffae2 Consistency related factoring, default record values and more... 2024-06-14 17:00:08 -04:00
48faba3fe0 More rafactoring, done for today probably... 2024-06-14 15:08:44 -04:00
b2b79513b3 Refactoring yet again... 2024-06-14 14:28:37 -04:00
4d36dcb5da Tested out new material code... 2024-06-14 11:18:16 -04:00
0fc1c90019 Changed materials and inventory... 2024-06-14 11:02:53 -04:00
614c0fdd0b Added new skill view for chads... 2024-06-14 09:58:33 -04:00
24319df2b8 Work in progress on GUI... 2024-06-14 09:18:16 -04:00
a4bd20b015 Refactoring main procedure... 2024-06-14 05:00:54 -04:00
a1a7bf6024 Made some roguelike decisions regarding the gameplay... 2024-06-13 20:54:54 -04:00
611b2df57e Making several changes inspired by Wizardry game... 2024-06-13 08:00:19 -04:00
85c1095699 Minor changes, removing global variables soon... 2024-06-10 14:02:14 -04:00
8e78318f39 Initial battle implementation... 2024-06-10 12:32:57 -04:00
1becd3bd79 Removed popup box, added attribute cheat, refactored help menu... 2024-06-10 10:19:24 -04:00
3c20239a7d Finishing World refactoring soon, and changed UI cursor collision... 2024-06-10 09:07:27 -04:00
ef79bb3e11 Work in progress on major World refactoring... 2024-06-10 08:41:20 -04:00
05e2e5dfd6 Moved some folders related to world data... 2024-06-10 07:31:21 -04:00
bbd68657c5 Refactored world generation and randomization... 2024-06-10 07:06:25 -04:00
d89fb6f944 Refactoring world generation procedures... 2024-06-10 05:26:07 -04:00
90cdc6e472 Refactored units... 2024-06-10 04:38:05 -04:00
d5e8dd3dc8 Refactored equpiments... 2024-06-10 04:25:10 -04:00
363dd45d78 Refactored constructions... 2024-06-10 04:15:35 -04:00
b29a1c9887 Refactored locations and removed transitional state... 2024-06-09 20:32:04 -04:00
1e75a583e4 Refactored landmarks... 2024-06-09 19:58:49 -04:00
a8fe5c2333 Major refactoring in progress, biome, landmark, location, lore... 2024-06-09 19:24:58 -04:00
d67826a8f4 Character changes... 2024-06-09 18:39:01 -04:00
d48390bf22 Refactored unit stat menu... 2024-06-09 17:45:44 -04:00
83373bbda1 Saving changes before major refactoring... 2024-06-09 16:53:27 -04:00
52313927d1 Minor Kobold UI theme change, and some unit menu refactoring... 2024-06-09 15:42:24 -04:00
349e9d2589 Finishing soon, small update... 2024-06-09 14:55:53 -04:00
935bd03170 Work in progress on unit sub-menu... 2024-06-09 14:39:09 -04:00
3f5351fce6 Source changes now, loading of new assets and usage... 2024-06-09 13:30:05 -04:00
d3043bce73 Finishing very soon... 2024-06-09 12:57:11 -04:00
6fe24956a5 More experimental unit stuff... 2024-06-09 12:38:38 -04:00
8a5bfd412d Experimental code... 2024-06-09 11:07:49 -04:00
9a87539a8a Added 6 more skills, limited 8 skills per chad... 2024-06-06 14:52:48 -04:00
e34d94adb6 Refactored equipment slot and kind... 2024-06-06 10:31:17 -04:00
f1bee9dc6a Refactoring player informations... 2024-06-06 10:00:51 -04:00
b9e0329431 Defining some dwarven units... 2024-06-05 16:04:29 -04:00
5acfa08d93 Refactored internal functions... 2024-06-05 09:40:18 -04:00
ecc6e0ba68 Added certain default values... 2024-06-05 08:29:55 -04:00
f34f33b9a8 Refactored other packages, lot of changes, smaller executable size... 2024-06-04 07:52:44 -04:00
021157e4e6 Refactored Equipment package, saved 30+ KiB of game executable file. 2024-06-04 07:36:56 -04:00
336041173c Refactored new experimental string allocaitons in World and Attribute packages... 2024-06-04 07:34:20 -04:00
5d6e67face Experimenting with static string allocations... 2024-06-04 07:28:05 -04:00
712acf8d8c Refactored Effect package... 2024-06-04 01:24:42 -04:00
31f07b9ebe More refactoring of Chad package... 2024-06-03 16:06:31 -04:00
aee1412d57 Chad package refactoring... 2024-06-03 15:49:56 -04:00
eab5faa357 Refactored Unit package... 2024-06-03 13:49:22 -04:00
92c283f1ca Changed Construction and Equipment packages... 2024-06-02 11:12:17 -04:00